
Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 2.43/day in the week after.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 88% | — | $5.1M |
| $14.99−50% | 49ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Attempt to land to repair, realize my landing gear was destroyed in the previous encounter. Whisper, "oh God" as my ship careens into the landing pad crushing my crew under 1000kt of steel, smashing a couple thousand dockworkers, and ruining their "no accidents since:" streak in the process. 10/10 would send union dockworkers and navy recruits to psychotherapy again over my Captain Queeg levels of ineptitude
Got my first fleet destroyed by 15 consecutive cruise missiles
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
кайф
best indie game of all time
Very fun once you get the hang of it. Its a pretty long learning curve though.
2 Софтлока в обучении из за бага с бесконечной заправкой. Каждый раз при запуске окно сворачивается и просто закрепляет тебе курсор в центре экрана. Несовместима с широкими экранами, картинка становится супер мыльной. Звуки кривые и постоянно скачут между ушами. Игра крайне сырая, играйте на свой страх и риск. Ощущение какой-то закрытой бетки, а не готового продукта за пол косаря блин. ПЫС: Эту часть дописываю, поиграв еще пару вечеров, о чем страшно сожалею, ибо не смогу вернуть деньги за сию гору мусора. Переломным моментом стало вопиющее дерьмо с неуязвимым кораблем противника. Я потратил порядка 15 минут планируя захват города, чтоб взять в нем вражеский конвой - взял близлежащую рлс, дождался отхода страйк-групп, конца тревоги и собсна прихода самого конвоя в город, начал атаку бомбардировщиком и корветами, на которые заранее смонтировал 130ки. Против меня на земле стояло два крохотных коробля и один корвет. Две осы уничтожил моментально, а корвет(сарма) просто не умирал. Каждую из всех 12 доступных мне попыток я начинал с сброса 4 фабов на него. Мне приходилось жертвовать хп своего корабля чтоб все 4 точно попали в цель, но урона не проходило. Я стрелял в него 130ками в упор, стрелял бронебойными, пускал в него ракеты и даже протаранил разок. У моих кораблей просто кончалось топливо, ломались движки от продолжительного форсажа(ибо ракеты у врага бесконечные) и так 12 раз к ряду, я терял все 3 корабля пытаясь убить один блядский корвет, такой, которых ты ток за пролог сбиваешь штук 8 наверное. (к слову из оружия помимо фабов и ракет зенит я использовал 130ки и 100мм пушки(у 100мм и были бронебойки, и нет, я не забыл их зарядить.), калибров меньше у меня просто не было, и стоявшую там мелочь я каждый раз просто ваншотал, и да, я пытался стрелять ему в двигатели и обходить его снизу, даже разок две ракеты четко в брюхо пустил - бестолку.) В общем по итогу, оказалось что это просто такой способ игры не давать тебе занять некоторые города слишком рано - самый крупный корабль их эскадры просто станет неуязвимым. Пик геймдизайна, гойда, ура!
peak vibes
Unable to take Khiva
This game is good, i've been looking for something different to all the basic stuff and so far I've found that even though i lose the game because i failed to keep a smile on a rich prince's face and that somehow my speeches are so morally degrading that i lose all my crew to suicide AND destroy any connections to allies by my words, this game is still something i'll play for the next 2 years, very nice.
встретил ударную группу, а ощущение словно меня в реальной жизни словил наркокортель и начал рубить одну часть тела за другой до полной кончины
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.8K | 75% | $19.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 49 | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.2M | 7.1K | 87% | $17.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 11.5K | 94% | $24.59 |