
Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 2.43/day in the week after.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 88% | — | $5.1M |
| $14.99−50% | 49ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 879 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thermal Signature Detected
好玩,但是最后一部分真的太憋屈了,根本不知道对方在哪,到处打地鼠,真希望能优化一下。
yesnt
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Insanely difficult to not get obliterated by enemies.
I come back here again for Iran conflict immersion. I TOTALLY HATE THAT CRUISE MISSILES THAT COME FROM NOWHERE
[h1] 소년가장의 눈물없이 볼수 없는 분투기 [/h1] 졸지에 소년가장이 되어서 모두와 함께 즐거운 여행을 떠나는 매우 활기차고 보람찬 게임입니다. 동료들의 호감도를 올려서 영입하는 미연시 플레이가 권장됩니다. 매우 희망찬 상황에서 즐거운 [spoiler]억까와 함께 지나치게 불합리한 레벨 시스템을[/spoiler] 경험 할수 있습니다. [h2] 당신은 이렇게 깨야한다. [/h2] 1. 수많은 리트라이로 회차를 쌓아 돈을 불린다. 1-1. 바닐라 함선들을 가지고 매우 신들린 실력으로 게임을 클리어 한다. 역시 황제의 아들다운 대공의 실력이다. 2. 세바스토폴을 핵미사일함으로 개조한다. 대충만 쑤셔넣어도 12개의 관에서 발사되는 핵미사일의 화력은 억까를 상쇄할 정도로 강력하다. 물론 그걸 처음부터 목적지까지 호위하거나 아님 도착해서 그걸 만들 여력이 있다면.. 3. 후반부에 목표 주변의 모든 도시를 틀어막고 우주방어를 펼친다. 경고가 크리스마스 트리마냥 빛나는걸 볼수 있다. 아무리 쉬움 난이도여도 레이더 사용을 제대로 익혀놓지 않았다면 매우!!! 힘들것이다. [h2] 가벼운 팁[/h2] 1. 동료 타칸은 되도록이면 많이 영입하고, 되도록이면 스피치 체크 완벽하게 하는것이 좋습니다. 될수있다면 세이브-로드 신공을 써서라도 완벽하게 영입하는게 좋습니다. 2. 한가지 함선을 도배해서 사용하는건 예능용이나 엔드 컨텐츠이므로 함선의 역할을 잘 살펴보고, 골고루 골라서 운영하도록 합시다. 정 불편하면 함선을 직접 만들면 됩니다. 은근히 쉬우니 다용도 함선 하나 짜는것도 나쁘진 않은 선택. 3. [spoiler] 핵무기를 함부로 사용하지 마십시오. 당신이 핵을 발사한 이후부터 적들도 핵을 탑재하고 나서 발사하기 시작합니다. [/spoiler]
130 mm my beloved
Cool but bugs and crashes
10/10 would missile strike my own planes again
The Best of The Fleet :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.8K | 75% | $19.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 49 | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 7K | 54% | $59.99 | |
| $5.1M | 3.7K | 79% | $59.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 5.2K | 83% | $49.99 | |
| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 11.5K | 94% | $24.59 |