
Battle for survival in the skies of a mysterious future Earth in this unique action-strategy game mixing arcade combat, exploration, management and diplomacy. As giant flying ships wage spectacular aerial warfare, a prophecy tells of one who will save the world – could it be you?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 25 → 2.43/day in the week after.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 88% | — | $5.1M |
| $14.99−50% | 49ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутая игра, атмосферная музыка, бомбовые звуки, советую к прохождению!
This game is incredible. The art direction is so confident, and it makes the game shine. The sound is masterful. Play this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Симулятор вождения летающей буханки.
I'm glad I played navel in foxhole before I played this game. Composure is a good thing to have at all points in life but especially so when a cruise missile is coming at you. Ooor your making a turn that WILL knock out the crew in order to dodge 600 bullets.
The entire game is poorly explained and forces you to dump hours into searching online, the UI is complete garbage for no reason, all fights are a slow and boring mess 1v3 or more because yes, the shipyard has no quality of life whatsoever, you'll place every single component and structure by hand and god forbid you miscalculate a row or column cause you'll have to erase everything misplaced, I tried to like this game, I tried to find fun here, but this is utmost slop poorly developed and explained. This doesn't even feel like a full realease but an early access, I do not recommend buying this ♥♥♥♥ even for pennies, I'm asking a refund.
Создаем военные преступления!
its ok but it feels like an older game and unfinished parts feel like a demo the radio stuff is a waste of brain power
Несмотря на то, что антураж и атмосфера игры остается одной из самых прекрасных для меня из множества игр, эндшпиль выглядит отвратительно. Во избежание спойлеров, не буду оглашать множество проблем, как технических, так и смысловых, концовки (вернее, последнего аккорда), которая портит всю игру. И все же я рекомендую ее. Потому что то, как сплели множество культур, как дали почувствовать дизельпанк в дюновском мире, как дали волю творчеству и тактическому уму - все это таки перевешивает незакрытый гештальт. 8/10
A really cool looking game with somewhat decent combat but is unfortunately bogged down by an absolutely horrible ship designer, awful campaign map mechanics, and idiotic restraints in combat. I really tried but the campaign hints like "city north" and "tarkhan east" combined with an overwhelming lack of knowing where enemies are even with a radar just makes this ghoulish. [hr][/hr] My biggest gripe are the "idiotic restraints in combat". You are giving a tiny reticle that circles around the ship to aim with. This means that when aiming a long distance shot, you have to account for gravity, lead the target, account for momentum of your ship too, and even then it's all for naught if your reticle which only covers 1/20th the distance is even slightly off. Then even if you do everything right, the game uses RNG when firing to calculate weapon spread so you can just get completely screwed. This is already awful enough but when factoring in that the game has Radars, Jammers (counters radar-guided missiles), IRST, Fire Control Radar (only usable in campaign map AFAIK), and ELINT, it becomes incredibly stupid that there is nothing to even assist with targeting when the AI essentially has aimbot meaning you're basically forced to use a tiny maneuverable ship if you want to win fights in this game. You can change the cursor in the settings but it just draws a fairly long line out from the arrow that looks awful, feels like a cheat, and doesn't even help too much with long range aiming. I don't recall ever playing a game where aiming has felt awfully impossible, but here we are.
И так, игра началась, минуя "обучение" я расстроился обнаружив 4 города на карте, хотя у всех их больше чем 4. Ну ладно. Долетел до первого города с сохранением и от сюда началось. Долететь до Хамата вечно не хватало топлива, я уже проклял игру пока не обнаружил что у некоторых мои кораблей маленькая дальность полета. Продал их и собрал большой крутой корабль. Полетал взад вперед, разочаровался отсутствием контента. "Черт с ним" подумал я и отправился к Уру. Вынес все 6 кораблей своим единственным фрегатом (так как решил оставить крейсер на Хамате) и приземлился в Уру. После катсцены мне открывается полный мир, куча контента. После этого я понял, что 11 часов отыграл только в прологе... 10 военных преступлений из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 3.8K | 75% | $19.99 | |
| $1.1M | 1.4K | 77% | $25.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 49 | 68% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 3.5K | 59% | $59.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 8.3K | 85% | $29.99 | |
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 11K | 96% | $19.99 | |
| $5.2M | 9K | 92% | $24.95 |