
The High clear VR is Realistic graphic base Badminton VR Game. From Simple mini games and lively fights, you can easily enjoy a fun and enjoyable game without badminton knowing it. Enjoy playing badminton at home through Motion Control.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Store page lists "roomscale" support, however be aware that the VR "camera" is moved by the game itself. Also, there appears to be no real-time physics engine when hitting the shuttlecock. When I slice the ball with the racket, it doesn't spin sideways: instead it always faces in the same direction, taking one of several predetermined forward facing arcs.
Good gameplay but a lot of things needs to be fixed. Specifically multiplayer mode and minor bugs but it's been out of early access for a long time and the developers abandoned this game already. they got the money so ♥♥♥♥ the consumers right?
HS Varsity badminton player review: I'll be honest, from the reviews ive seen so far, no one here has played badminton competitively or even been to a badminton gym, as a d1 varsity highschool player, this game is pretty bad... to be fair there's no "realistic" badminton game out there but this is falsely advertised. This is honestly arcade badminton at best, physics are meh... there's no slice mechanic, can't play nets, can't even smash properly with correct form. I kinda just stood there and backhanded everything since any other shot, like my forhands, all go out of bounds bc the physics buff the player's racket so much. The racket isn't even proper length lol, Imma be honest, this feels okay for people who don't play badminton on the level that most gym goers play at, but at least put a disclaimer that tells people that this is not the full experience. Pros: good sound, opponent has pretty nice form (when its not glitching out) you can actually play most of the farther shots like clears and drives if you hit really softly better than the other badminton vr experiences. Cons: Not realistic, not enough adjustments - There are 4 grips that I use in my actual badminton matches and the racket is placed very weirdly so I cant even hold my actual controller in those grips without feeling awkward. The shuttle trail makes it really hard to time your swings. Slow-mo when the other dude smashes - I'm already used to pretty fast smashes (defensive player) and this game doesnt even have very quick smashes, but there's a slow-mo that kicks in when the opponent smashes and imma be honest it's pretty annoying. Summary: The game is okay if you just wanna have fun with your family who dont play actual badminton, If you actually train to play badminton in a gym with actual courts, just steer off, get some Mavis 2000/300 and find a wall at a park to practice. Edit: now recommended, this game is fine for what it is despite unrealism and frankly I doubt anyone's gonna be practicing for real matches in a game
코로나19 때문에 배드민턴을 갈구하며 검색에 검색을 거쳐 사게 된 "하이클리어" 오큘러스퀘스트2로 잘 될지 걱정하며 환불을 각오하고 질렀는데 헐~대박!! 겁나 잘되네요~~♪♬ 개발자는 잠수를 탔는지 업데이터고 뭐고 없어서 겁나 걱정했는데 완전 완전 잘됩니다. 그리고 완전! 리얼합니다. 배드민턴 좋아하시고 배드민턴 좀 치신다는 분들은 해보시면 바로 느끼실겁니다. 콘트롤러를 진짜 배드민턴 치듯이 게임중에 맞춰서 잡으시다보면 금방 적응을 될겁니다. 하지만 너무 리얼이어서 인기가 없는 건지? 배드민턴 유저들이 많이 없어서 인지? 멀티를 하고싶은데 사람들이 없네요 ㅡㅡ 일레븐탁구처럼 유저들이 많으면 좋을텐데... 하지만 게임설치하고 바로 미친듯이 몰입했고 저는 너무 너무 재밌게 했습니다. 배드민턴 좋아하시는 분들 완전 강추합니다. 천장이 낮은 집에서는 방 조명과 벽을 조심하셔요. 아우~오랜안에 미친듯이 쳤더니 어깨랑 등에 근육펌핑이 오네요 ㅎ 좋습니다 ㅎ 아! 그리고 Ai가 아마, 프로, 레전드로 나눠져 있는데 오~~겁나 잘쳐요. 사람인줄 ㅋㅋㅋ ----------------------------------- 와~ 와~~ 할수록 재밌네요. 배드민턴 좋아하는 사람들은 빠질수밖에 없겠음!!
Bella interpretazione VR del Badminton, da noi più spesso chiamato Volano, un mix di realismo e arcade quanto basta per rendere il gioco piacevole e non frustrante, arricchito da alcuni minigame divertenti per scaldarsi con la racchetta. Single player, contro una AI non perfetta ma decorosa, o multiplayer
[h1]30minVR[/h1] [url=steamcommunity.com/groups/30minvr][b]STEAM Group[/b][/url] / [url=https://store.steampowered.com/curator/33700466/][b] STEAM Curator[/b][/url] [b]GAMEPLAY VIDEO:[/b] https://youtu.be/T4IOLg0eeKM [b]VR EXERCISE RATING:[/b] COMFORTABLE [b]GAMEPLAY RATING:[/b] GOOD [b]REVIEW:[/b] A 100% Badmington simulator? Not quite, but within striking distance to feel like you're playing the game. Gameplay is fluid and has a great rhythm. The graphics are decent and the computer player animations for the most part are convincing, they run after the shuttlecock and strike correctly. Sometimes to reach the final position to strike they teleport a few inches, but it's not distracting. The game physics aren't 100% accurate to real life, but still remains convincing; placing your shots and speed/power of your racket feels natural. Having two locomotion options is great, the default method is best if you can stomach being zipped around the court. I haven't been able to find a mp game so can't comment if the netcode is stable. But I'm happy with the AI matches, they provide a fair game. But you can easily win every point by hitting short shots and the AI will always return the shuttlecock into the net. This does makes all difficulty levels easily winnable. Quite honestly I didn't notice a difference in the levels anyway and can beat the AI by quite a points margin every time. The game does lack tournaments, with the only option is picking one of three difficulty levels where a random opponent is then picked to challenge for a match. That's a shame, the additional mini-games are fun, but with no tournament feature the game does feel it's missing something. Nevertheless High Clear VR is fun but at £14.99 it's a stretch, and personally I don't think it's worth that much. I picked this up during a 50% off sale which is a fairer match for the content.
Great game but unable to launch as of 01/08/22. Uninstalling and reinstalling doesn't fix nor does verifying the integrity of the cache :/
Played with Acer WMR I'm a 34 year old with some experience playing badminton. Playing badminton in this game is somewhat realistic and fun. But the game still needs a lot more work and polish to be considered a finished product. The Mini Games: Fun but short lived. Could be potential there for some of the mini games to be fleshed out more. I really like the concept of the barrel game. I'd like there to be an automatic shooter that changes angles from shot to shot as well as strength. You have to move to hit the shuttle into barrels. Different colors could have different effects or provide interesting boosts to your shot. Introduce varying levels with different pyramid structures, barrels at varying distances, stacked up behind each other etc. It could be a lot of fun for a lot longer than the current mode provides. Multiplayer either does not work (false advertisement) or no one's playing. This is quite disappointing. If the game could have a system where you can play while searching for a match, maybe that would help. One of my biggest gripes was not being able to rotate the racket. Motion controls are not shaped like a racket handle. But I had to rotate my controller to get the angle that I wanted with my racket in the game. This decreased confortability and ease of use quite a bit. The main game mode vs. AI doesn't offer any tournament play or story mode. It is lacking in variation in terms of the AI's moveset. There are bugs too. Sometimes the ♥♥♥♥ goes way too high. I experienced a freeze when the game was loading. So in the end, even after purchasing this game on sale, I felt the need to refund it. If you guys want a native english speaking game designer to help you improve you game, don't hesitate to contact me. By the way, the spelling is "amateur" not "amature".
目前最好最真实的羽毛球VR!较小的空间也可以打,因为会自动调整位置。省去了到羽毛球馆打球的费用,也节省时间。 要找真人打比较难,如果能显示正在打的人就会比较方便了。
之前买的还能玩 这次再已下载打开就未响应了不知道为什么
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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