
Unique procedurally generated city-building strategy / action game with single player campaign story. Inspired by Tron, Darwinia, Anno, Settlers etc.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Finnish
Engagement
Reviews
Lancez vous dans une aventure au coeur du cyberespace. Collectez des bits et des octets dans ce bon petit jeu en devenir ! Pas encore super optimisé et il manque du contenu (seul 3 niveaux dispo pour le moment) ce jeu en early access a du potentiel et les développeurs sont surper actifs et réactifs. L'acheter maintenant, c'est leur permettre de l'être encore plus :)
Very good game, if you liked Darwinia you will probably like this. Current version contains numerous levels and has an enjoyable storyline
As a Settlers fan, I find this as an interesting take on city builder genre. Haven't played the whole thing through yet, and there haven't been much action, but so far so good. Loving the soundtrack! Looking forward on more content!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 26 reviews with recorded playtime.
Sleek graphics and fluid gameplay. Thumbs up!
Hexters is a story-driven RTS that takes place deep inside a computer. Apparently there has been one too many accidental bewerage container discharges on top of the computer since the tiny programs and the world running inside are in a complete disarray. You,as the User, are charged with traversing the bitscape through multiple levels to gather both the scattered programs and routines that keep your computer running, and the information of what actually led to the post-digicalyptic state of the machine. Unfortunately, you have to fight gnarly manifestations of bugs, glitches and stale memes not belonging in a healthy computer that inhibit your technological journey. I've played a early accessversion that has first few levels. The first levels introduce you to the world and game concepts and it seems that there's a lot yet unrevealed. The enemies are yet scarce in the remote corners or the digiscape where you start so focus is more on exploration, completing tasks and clearing roadblocks while traveling corewards. The graphics depict inhabitants of the computer in simplified flat-shaded 3d and together with the setting remind me of Darwinia. The programs guiding the player around have distinct characters brought to life with animation and clever dialog. Music fits the theme nicely and I'm hoping more of it to give more variation later during the long missions. Base building / economy of the game reminds me of Settlers and OxEye's Harvest, both with the worker Hexters that haul, build and fight, and the powergrid on a hex grid that you must maintain and balance to keep everything together. What I'm hoping for this early access phase is that the developer, Draconus, creates a more acute focuses. Currently there are a lot of new concepts introduced in fast succession which overwhelmed me. There's of course the other early access problems like bugs and missing info of what gameplay element does what, but I'm expecting them to be fixed before release. The setting and storytelling by themselves are interesting enough for me want to play more of Hexters.
Great, relaxing strategy game. Shades of Darwinia, but with more depth. I find myself anthropromorphizing the little Hexters while they float around doing their tasks. Coud see this becoming a serious time sink on my gaming cycle.
Very nice! And quite addictive. :D Music is great - I love the retro feel!
Campaignbased RTS with a twitch! There is also nifty resource management to spice up the gameplay. Still in early access so there is not a huge amount of content, but it comes with great potential. Would recommend, 5/5.
Nice game! Game gets going a little bit slowly, but be patient. Once you are "there" you don't want to quit. Totally recommend.
Steaming pile of arse. Store page looks like it has potential, but no, it does not. Its like automated lego with a bad script built, written and animated by a 4yr old. Abandoned for years on and off by the developer who probably has bigger priorities in their day job as a giraffe enclosure cleaner. Seriously, just give $5 to a homeless person and punch yourself in the nuts, it's more rewarding.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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