
Hexteria is a casual Turn-Based Strategy and Puzzle game. The concept is simple: each turn you rotate one tile on the hexagonal board, in order to take over your opponents' tiles. Play against your friends or the AI, or challenge yourself with the Single Player Campaign!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
Very nice, easy to get into puzzle game. Just for a couple minutes in between tasks or to lose yourself for a good half hour. The achiefments are very addictive. To know the puzzle can be done in even less moves makes you hit the retry button.
I'm not usually one for puzzle/strategy type games, but this one has lil' powerups that can turn a match around in your favour, and that made it actually pretty fun for me! If you like strategy games, you'll probably like this. If you don't, there's still a chance you'll enjoy it!
Puzzler? Es gibt einfach viel zu viele Möglichkeiten. Mein Gehirn hat es nicht geschafft das Dargebotene zu verarbeiten und einen sinnvollen Ablauf der kommenden Dinge vorherzusehen. Was es für mich in die Try / Error Ecke einordnet.
Brain not big enough for this >:(
3/10 После первого острова стало однообразно и скучно, не зашла в базе своей кор механика игры по перекрашиванию поля, попадались похожие игры с концептом поинтереснее. Чтобы открыть "босса" острова, нужно выдpaчивaть звезды, которые зачастую получается заработать просто перебором вариантов. Сам босс как будто бы ничего не делает, уровень с ним не отличался от базовых. Оч долгие анимации победы и поражения.
Addictive and challenging game. The challenges with each level makes you replay the match until perfection. \ Would really like a mobile variant of this game.
loved the style so much fell in love with the game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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