
Hexcells is an ambient logic puzzle game for PC, Mac and Linux.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bom jogo de puzzle lógico!
三部都全成就了! 界面很舒服的六边形扫雷,谜题循序渐进,没事来几关的休闲感很赞,不会玩得暴躁 没有致命二选一,不用猜雷玩着很舒服!!每次以为卡关后重开,就能丝滑的解出来()
上手容易,难度逐渐拔高,大脑老是抽一下想做“标记”结果就报错了,[strike] 还是得细心嘞 [/strike]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cool game, kinda like minesweeper, not super hard once you learn the mechanics
I find interesting tension in the way Hexcells and its sequels handle failure. Failure doesn't blow up your grid like Minesweeper. Instead, failure reveals a little bit of information about the game state and gives you a little penalty marker with very little mechanical weight. In one sense, that's a truly organic way to manage difficulty, with each mistake reducing the challenge level a tiny bit. But experientially, it feels like something delicate has been shattered by each of those hints, that a carefully constructed sequence of drip-fed information has been shuffled up. And the sequencing of each puzzle is so deliberate and clever in the Hexcells series that falling out of sync with the intended solution feels like a real loss, the same way the spoiled ending to a mystery feels like a loss. In that sense, flipping the wrong tile in Hexcells can feel more painful than losing three hours' worth of souls in a FromSoft game.
Minesweeper x nonograms, in a way. Quite fun. Wish there were more levels, definitely worth it when on sale though.
Difficulty: ★☆☆☆☆☆☆☆☆☆ Quality: ★★★★★★☆☆☆☆ Decent. I played this I think three times(?) at various points in my puzzle gaming...career? And I feel like every time I did, my appreciation for the more interesting logic in the later Hexcells games (which I haven't finished lol) increased. Hexcells Plus' second world is already more interesting and difficult than Hexcells' last. That being said, if you're good at puzzles, this won't take you very long at all (like less than 2 hours), it's only $3, and it's very easy, so it's good if you just want to kill some time, I suppose. And if you're not very good at puzzles, this will frustrate you much less than the later entries. (Also, for every game like this I've seen negative reviews claiming that a puzzle requires guessing, so if you came here to post one of those, I regret to inform you that you're just objectively wrong and need to think about the puzzle more. It seems like for this entry there are few of those though)
minesweeper but hexagonal and with some logic. Quite fun and really cheap
приятная цветовая гамма медитатирующий геймплей - все что нужно для разминки интеллекта и душевного отдыха -) плюс ачивки ачивки -)
I do not commonly leave reviews...but I had to for this one. If you are a fan of minesweeper and hate the guess aspect, this is the game for you. I own so many games, too many. Rarely do I find a game that is simple, looks nice, and just does what it is supposed to do. This is that game. It just works, flawlessly. It It lives up to the promises that it presents. I love it. One of the best values I have every gotten on steam. Thank you.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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