
Hexahedra is a puzzle game about beautiful efficiency. Design, program, and optimize factories to build cubes, used galaxy-wide as crates, satellite housing, even chic coffins. Rewind the action to hunt for improvements. Compete with friends, and help a tiny octopus with a nightmare family visit.
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DESIGN: Build factories, ship cubes, and make machines dance to your industrial choreography.
REWIND: Refine your solution by rewinding the factory and replaying the action to spot potential improvements.
OPTIMIZE: Compete for peak efficiency with your friends and the world.
CREATE: Build and share your own puzzles with the built-in editor.
Cubes have become the galaxy’s most important commodity, being used as crates, musical instruments, octopus housing, sculptures, and more. Use your cube-designing skills to keep a struggling factory running, and eventually earn a post at the most prestigious cube fabricator, Hexahedra Inc. Dig into rumours that some cubes are being used for sinister purposes, and field an array of oddly aquatic requests received on damp paper in strange ink.
Hexahedra is an open-ended programming puzzle game. Fill a factory with a variety of devices and program them to work together to produce the required cubes. Use the grid command system to create complex loops, and branch the logic flow using lasers and proximity sensors. Pull apart and reassemble cubes, merge them, paint them, teleport them, set fire to them, add payloads, and ship them off to the customer.
Grab the timeline handle and crank time backwards to see the state of the factory in the past. Replay past steps and spot where a solution has a bug or could be made more efficient.
Compete against your friends and the rest of the world to produce the quickest or simplest solution to each puzzle.
Build your own puzzles using Hexahedra's built-in level editor and share them with friends or via the Steam Workshop.
Cubes have become the galaxy's most important commodity, a fact that some intend to exploit to their own advantage. Track down the conspiracy, infiltrate it, and bring it down. Or don't, and take your place amongst the new rulers.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
A really excellent Zachlike programming game. Fun to blaze through the levels with the quickest solution you can come up with, even more satisfying to build on those solutions and make them as efficient as possible. The rewind mechanic is an absolute game-changer when it comes to the efficiency stage. Not sure why more programming games don't employ it! Particular shoutout to how well this runs on my laptop. I'm always on the lookout for games which I can play with a track pad without time sensitivity to my actions, and this fits that bill really well. The optimised system requirements help with that, too, of course. Definitely a game I will be sinking a not-insignificant amount of time into!
Hexahedra is a new Puzzle based game which I have been following throughout it's development. I don't think that there is an existing "category" which fits Hexahedra - it really is a novel concept. It's quirky style, graphics and experience are simply lovely and results in some fantastic light hearted interlude from a seriously engaging puzzling experience. The factory ethos and programming line opens up the inner optimiser for the software engineer in me, and each level has multiple replay value as you optimise for speed, machines and steps! A great game, and well worth the price for hours of fun!
I find my self holding my hand out in front of my face and rotating it like i was back in my electromagnetism exams back at university. The difference is that i'm really enjoying not immediately knowing the answer. There maybe a 3D printed cube in my future. If you like puzzlers go get this now! Although then i'll have to face the competition in the global stats.
The Math class you wanted to have as a student. Your Teacher could never motivate you to mentally fold those weird shapes and tell them if its a valid cube or not? Well atleast mine could not but Hexahedra for sure can. Its fun exploring how shapes form cubes and see it in action on the screen and I would have loved this way more for math class. If you like to challenge yourself with some mental gymnastics and like to automate stuff this game is for you. Lets see if your or my records are better :)
Very fun little puzzle game which has you mentally twisting cube in your head (and on screen!) until you're sure you've got the process right, after which it inevitably goes wrong and you curse at yourself for being so stupid once you find out why. The story so far has also been a very pleasant surprise - it's not just puzzles, there's something going on and I can't wait to find out exactly what... A nicely polished UI with very clear and thoughtful options when it comes to accessibility and how your data is handled, which is very refreshing. Plus the Editor and Steam Workshop integration means I don't think I'm going to be short of hexahedral puzzley goodness for quite some time.
[disclaimer: I'm only half way through the campaign... but then I never finish games like this, my perfectionism/OCD is way too strong!] It's a solid zach-like. The core cube-manipulation mechanics are novel and mentally stimulating (expect to spend hours rotating your fingers in the dark instead of sleeping). More importantly, there are a HUGE number of possible solutions to each puzzle; you will never run out of new (and meaningfully different) approaches to try. To me that is what sets the best programming puzzlers apart from the rest. The UI is... not good. It adds enough friction to drain much of the fun from the experience. I thought maybe it was because I was playing on Deck, but it was barely better when I tried keyboard & mouse. That said, I'm still playing... decide for yourself if that's due to quality game design or OCD! Music, graphics, story... all mediocre, but totally unimportant to a game like this.
A sleek automation game, This is the first time I play a game of this type, however, my on-boarding was pretty smooth in Hexahedra. The UI is very well done, with lots of QoL features to help the player to setup their box factory. Its really surprising how seemingly simple the individual mechanics are, while their combinations lead to a lot of depth, such as loops, complex sequences, and more. I really like this kind of elegant design because it makes getting into the game much simpler without sacrificing its depth. My inner urge for optimizing my factories is leading me into many a rabbit hole, and I am happy going down them.
I'm really enjoying the game so far. The tutorial starts out simple and it was easy to learn my way around the controls for programming the factory, but the levels quickly ramp up to be enjoyably challenging! When I get my factory working, I'm torn between going to the next level (because I want to know what happens next in the storyline) and reworking my solution to improve my stats. I can tell I'm going to spend a lot of happy hours with Hexahedra!
Hexahedra is a light hearted but deviously compelling puzzle game. Each mission's goal and tools are simple to understand, but challenging as the complexity increases. At first you'll start turning your hands around in front of the screen, then you'll break out paper and pen, then - just as you marvel at your working solution you'll wonder how your steam friend got a more efficient solution than you - and then you're hooked... Easy to learn, difficult to master!
If you are into puzzles or programming this is probably your thing. The puzzles get gradually harder and harder. You feel clever when you finally solved it. Often times when you solve puzzle you go back to it and try to optimise your solution. Really fun and challenging game!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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