
"Legend of Heroes: Three Kingdoms" is a single-player RPG where you shape the Three Kingdoms era. Choose to be a ruler, a loyal advisor, or a cunning mercenary. Marry, build homes, or train in martial arts. Restore peace through diplomacy or conquer with mighty armies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這個遊戲有個BUG就是在純淨無MOD的狀態下有些無劉海的模組頭像會有兩個淺眉跟兩個深眉造成4個眉毛~~!希望官方能快速修復~!
一般
好玩
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 887 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
推荐?值! 这游戏最大的卖点就一个字:浪。剧本给你,想当枭雄割据一方还是当个隐世高人种田修仙,随你;想结拜义气还是先娶妻生子过日子,也随你。别的三国游戏让你"重走三国路",这游戏是让你"重新活一遍三国",自由度直接封神——毕竟能建房子、生娃、隐居修炼的三国RPG不多见。 优点: 沙盒玩法真自由,不是嘴上说说的"多结局",是真能过成种田模拟器 武将培养+练兵系统有内味儿,肝起来根本停不下来 剧情基于演义又杂糅正史,老三国迷会会心一笑 吐槽点: bug是老朋友了,函谷关改个名字都能把剧情逻辑绕晕,开发组更新速度堪比蜀汉北伐,一波接一波 自由度高的代价就是教学基本靠自己悟,萌新容易两眼一抹黑 肝度感人,不是随随便便"玩一下午"能通关的类型,得做好长期抗战准备 一句话总结: 这是个"披着RPG外衣的三国人生模拟器",优点是真自由,缺点是自由到有点放养,bug时不时提醒你"这是个还在进化的作品"。适合喜欢慢慢经营、不急着通关的三国老玩家,图省事图流畅的建议先观望几个补丁再入。 推荐指数:⭐⭐⭐⭐(差一颗星扣给bug和上手门槛)
What a game
一款神奇的游戏,可以扮演历史上的三国角色,也可以自建新角色,随着时间线可以亲自参与可触发的剧情,甚至改变时间线,一统中原。 个人认为,如果纯粹批判性地讨论,满分10分制,这游戏战略玩法5分,战术玩法5分,经营玩法5分,角色扮演玩法5分,武斗、舌战玩法5分。 我只说说我能想到的:战略上基本不能主动合纵连横,战术上天时地利基本不涉及,经营上钱粮人口等基本不缺,角色扮演上NPC向玩家的互动反馈稍显单一(例如我宛城大捷三万破六万,声望值一点不加吗?朝廷不封我个爵位吗?适婚异性NPC不对我产生好奇或探索欲吗?)...... 虽然有些美中不足,各种玩法单拎出来都不是很出类拔萃,但架不住他齐全,综合起来可玩性蛮高的,该有的基础玩法都有。而且官方一直在持续更新,期待越耕越好,还是很值得入库体验一番的。
游戏给我做好啊 司马玩意 军团战闪退频率和尼玛早泄一样频繁 玩个屁啊
还可以
感觉需要练兵探索等等内政或者训练的时候都像太阁一样增加一些小游戏不用象战斗这么复杂。然后打团数值和大的城市数值还有兵力平衡都还需要调整。别的游戏性上感觉可以丰富一下打仗以外的成就和游戏内容。还有吐槽一下为啥创意工坊全是把女性人物弄得更加色色,根本找不到其他丰富游戏内容的。最后给观望的人推荐一下还是蛮好玩的。
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 23.9K | 98% | $9.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $3.5M | 3.5K | 63% | $59.99 | |
| $3.5M | 15.9K | 87% | $9.99 | |
| $3.5M | 4.6K | 94% | $24.99 | |
| $3.5M | 8.2K | 97% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.3M | 8K | 61% | $34.99 | |
| $426.3K | 789 | 64% | $15.99 | |
| $30.1K | 86 | 66% | $11.99 | |
| $0 | 8 | 50% | Free | |
| $0 | 7 | 57% | Free | |
| — | 0 | — | — |