
The sequel to "Heroes Rise: The Prodigy." It's America's #1 reality show for heroes! As a contestant on "The Hero Project," you'll battle villains and heroes alike with your newly discovered "Infini" powers.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
While the first game in the series was painfully railroaded with little to no choices that greatly impacted the narrative, at least it had an interesting story where you can try your best to help others, stop the bad guys, or have fun in other ways. "Heroes Rise: The Hero Project", however, plays like a reality show where it’s impossible to decipher what the choices will do beforehand. At numerous points did I pick something that I believed would do one thing, only for something else to happen, ruining the experience. Unless you accidentally select the intended route, you’ll not have a good time, and since I apparently picked the wrong option every chance I got, I hated the experience. I’ve played through the game previously and enjoyed it. However, back then, I played as a goody-two-shoes, and the suitable choices meshed with the intended route much better than my current playthrough did. As such, how railroaded the story is was hidden to a greater degree. (1/10)
I liked this game and I would recommend it based on the story alone. But it has the same problems like the first one. I'll add that Review below. The Problem that this game additionally has, is that it is possible to easily "die". What I mean with that is that it is possible to get a game over early based on your choices. Which wouldn't be so bad if there were checkpoints or something like that. For example the ability to rewind to the beginnings of different chapters would be a great addition. I get that the possibility of simply going back on the choice one just made would just make the choices lose weight in general but that you have to restart the entire game to correct one misstep, because you misinterpreted the information you were given or simply because you weren't given enough is extremly tedious. After all, this isn't a short game, it took me around 11 hours to complete this game with a relaxed readingspeed and two restarts which killed the flow pretty much. There is the possibility though to rewind after a game over for the price of one of your stats. But because most of the "Choice of Games" that I played so far loved their statchecks I kinda ignored that one. I don't know though if that stat has any actual importance. At the end of all this I still enjoyed this whole story ,but because of these flowbreakers I certainly didn't enjoy it as much as I could have. P.S. For those of you who want to know how much they miss if they start a new game instead of importing their save from "Heroes Rise: The Prodigy": The story itself seems, as far as I can tell, complete, but any relationships with the other characters are going to be reset. _________________________________________ Here is the Review about the first game: First of all, all I liked the game. It was an interesting read and overall it was enjoyable, even though I kinda guessed where the game ultimately would end and there are a few things, that are really not your decision: Like how you have a crush on another hero, and you don't get the option to say that you couldn't care less about him/her. I know that the actual choices in these kind of games are actually fairly limited, but I simply don't like it if the Illusion of choice gets so obviously broken. Yet so far I would recommend the game, so why don't I? At the end of the game you get to save your game. You need this save if you want to import your progress into the next installment of the series (Heroes Rise is a Trilogy). But to save you need to upload your savegame to the "Choice of Games"-Server. First of all why do I need to upload my choices and my character just so I can continue fully experiencing the story, it's not like that it is hard to simply generate a text-document which holds all the important information. I mean you give this game a fair bit of information about yourself, I certainly don't want to upload it to the internet even though this seems to be normal nowadays. My second point is that you need to give them your e-mail-adress. I did that once and after two days my mail-box literally exploded with spam-mail even though the site that I gave it to assured me that they wouldn't divulge any of my information. And why the heck would I need to hand that out just so I could save my game? What comes next ? Your telephone number for quicksaving, or your adress for autosaving? My point is even though there is a way to create a new character in the next installment with fairly similar statistics, all the minor choices get skipped over, which let's me hesitate because I don't know how many aspects of the game I might miss. Even though I would love to continue reading this series, this completely unnecessary obstacle killed entirely the flow. And simply put: That sucks.
Literal trash. Get railroaded into dumb choices.
The game is very linear, the choices are not logical and feel like the player has to cater to an arbitrary book author, instead of playing a reasonable RPG. Refund it if you can.
woke ♥♥♥♥♥♥♥♥♥
Hero Project has an interesting premise that you are on a superhero "reality show" contest. As such you "vote off" both opponents and friends at various points. I had 2 problems with this part of the story: you get points for sticking true to a "strategy" you choose at the start. However, a lot of the choices are written in a vague manner (I thought) that made it hard to know which fit your "strategy". And this all determines how long you can stay in the show before being "voted off". The second problem I had with the game is the fact that the author seems to be using the story to push the so -called "alternative lifestyle" issue. Granted, he doesn't take away from the main story when he does, but I don't care about that and never will, so I found being preached at in a superhero story about this issue highly irritating. And with each group jockeying for identity in the coalition the acronymn now has so many letters in it it looked like a cat walked across my keyboard. At points the main character was screwed around no matter what you did I wondered if the author is a fan of Marvel Comics, as it reminds me of thier brand of "angst" stories. However, things did work out in the end, mostly. I would recommend if you don't mind the issues I brought up.
这一部给我的感觉就是每个决定都在逼着你选边站,每一边都不讨好23333
Wonderful narrative and engaging. I would recommend :)
I love the Choice games and the Heroes Rise series is my favorite. I thought hero project was good, but a little bit more difficult than the first game.
I really enjoyed this history <3.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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