
An open world party-based RPG with turn-based combat. Heroes of the Seven Islands is a comfy yet challenging mid-sized adventure in a vast fairytale world, inspired by 90s games.
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About
FURAX THE INDESTRUCTIBLE, fleshless carcass and soulless body, has arrived through an inter-dimensional rift in the colorful, carefree world of Émeyralia, to spread SADNESS and DESPAIR. Nothing seems to be able to stop him: his influence grows daily, many disciples join him and NIGHTMARE CREATURES appear on every continent.
According to the prophecy, only THE ORACLE could defeat him, but he retired centuries ago. To find him, the 7 keys held by the 7 rulers of the 7 islands of the Emerald Archipelago must be gathered. FOUR HEROES, the bravest of the brave, are chosen for this quest. The future of Emeyralia is in their hands.
Point-and-click exploration and gameplay
Turn-based yet fast combat system
Hundreds of (poorly) hand-drawn unique illustrations
Play the main quest or explore the open world and start side quests
Discover 7 biomes with villages, cities, dungeons, caves, forests and so on
Approximately 5-10 hours long on a first playthrough
Inspired by Might and Magic 3-8
Dungeon Synth Music
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Brazil, Spanish - Spain, German, Simplified Chinese, Korean, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Heroes of the Seven Islands is an accessible, exploration-driven RPG where style carries the experience. Reminiscent of old school RPGs, it delivers a fun adventure with colorfully silly art. Travelling across the seven islands, you'll meet a variety of characters that send you on quests, utilising some point & click styled interactions, and many enemies that you need to beat in turn-based combat. You get to customize your own party, with RPG standard classes, such as knight, thief, sorcerer, etc. Level up their stats as you wish, pick which skills to upgrade. Don't expect an in-depth story, it's a light exploration-driven experience, and most of the enjoyment will come from enjoying the art and music with each new location & NPC. It's always delightful when you find something new at the end of a dungeon. There were some challenging battles (the bleed effect can be particularly devastating to your party's health), but with fully customizable difficulty scaling, I would say that it's super accessible to complete newbies to the genre. Dungeons didn't go too deep, so you could heal up at any time. The most frustrating part of this game I found was sometimes needing to run around trying to find the right shop or trainer to help build your skills, as they're spread across all the islands, causing you to waste time/gold. I think this comes from staying true to legacy design choices, but it may create friction for gamers with more modern sensibilities. I will also add that once you get your party set up and you figure out what works, the battles can feel a little repetitive, especially if you take the time to over level. To counteract this, there's a reputation meter that slowly drops if you take too long to finish quests, though the impact was unclear to me. The standout strength, would definitely be for its style/vibe. There simply aren't many other competently put together games that look like this, which is super impressive for a solo dev. I had originally picked this up via the demo, but it only took me 10 mins to fall in love and immediately purchase the full game. This game is for anybody that likes turn based RPGs, especially with more old-school design, but wants a lighter tone or change of pace from the usual high fantasy or anime worlds.
a love letter to the Might and Magic series. if you like MM6-8, this game will give you a real nostalgia kick! it's so cute and charming. i liked it so much, i played it for 20 hours and got all of the achievements in one weekend
收集癖有福了
It's neat! The vibe is Might And Magic, but it's genuinely quite polished. The puzzles, combats, and progression are all bite-sized, but there's tech you can do with your class choices and character builds and there's decent replayability if you want to secret hunt or try a different party. The art and basic interactions are also pretty charming. Everything's hand drawn and has little animations, and there's a lot of interactivity in unexpected places. It puts me in mind of West Of Loathing, Dark Scavenger, stuff like that. And those are some of my favorite games on steam. If you're an old M&M or Zork fan, I would give this a look. I had an excellent time, rolled credits, and the game didn't outstay its welcome. But there's also a scoring system that I could've cheesed way harder with more familiarity with the game, and a couple of the more obtuse puzzles I didn't solve, so you could probably squeeze another hour or two out if you're thorough. The developer has a followup coming in a few years, and I'll be buying it full price on launch. I'd love to see more stuff like this getting made.
Light-hearted, pleasant throwback to the RPGs of old. Minimal writing to get the story going, but the writing is funny. A playthrough takes around 7-9 hours. This feels like the just right length, and is replayable (though only for character builds, not for story decisions). There are no branching paths, but there are side quests.
Short but sweet RPG. Movement is based on clicking on map locations which makes for a fun casual experience. The combat system has enough classes for some decent strategy variation making the game worth a few runs.
属于是, 简短又不失趣味的rpg
fell in love with the artstyle
Muito bobinho legalzinho maneirinho chuchuzinho
Good, but short. Unique, hand-drawn turn-based RPG with a surprisingly great soundtrack. Wish the threshold for getting the 30k achievement wasn't so stringent; feels like the only way to get it is to break/exploit the game and speedrun it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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