
용사 올스타즈: 공허의 습격(Hero Allstars: Void Invasion)은 캐주얼한 판타지 턴제 롤플레잉 게임입니다. 전 세계에 걸쳐 일어난 이상 현상을 조사하는 군대의 지휘관이 되어, 여러명의 동료들과 함께 진실을 파헤치며 다가오는 모든 적들을 쓰러뜨리세요.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
웰메이드 RPG 조합도 짜야하고 할게많다.
그래서 63렙이랑 74렙은 어떻게 도달함? 5의 배수로밖에 최대렙이 증가하는데
스토리라고 할 건 크게 없는 가볍게 즐기기 좋은 파티빌딩 턴제 RPG게임임 다양한 조합을 맞출 수 있고, 야리코미 요소도 많음 할인 하면 1000원 아래로 살 수 있으니 할인하면 사는걸 추천
매우 재미지게 플레이 중.... 이 정도 가격에 이 정도 게임이면 그냥 지르세요~ "난 고전 RPG게임은 사다 받쳐도 안해!!!" 하는 사람이 아니라면 후회할 요소가 없다고 생각함. 보통 RPG하면 새로운 캐릭이 생길때마다 생으로 렙업 노가다하는게 좀 귀찮아지는 시점이 오는데 이 게임은 '각성' 이라는 캐릭별 랩업 시스템이 간소화 되어있고(캐릭별 한번씩만 해주면 이후 렙업은 같이함.) 각성후에 여러스킬들이 추가 되므로 그걸 확인하는 재미도 나쁘지 않음.
캐릭이 엄청 많아서 다양하게 조합하고 키우며 장비 맞추는 재미가 좋음
재밌게 했습니다. 대규모 스킬 사용시 끊김 현상만 개선되면 좋겠어요.
Hero Allstars: Void Invasion, developed by DakeCraft and published by PsychoFlux Entertainment, is a turn-based RPG that blends classic JRPG sensibilities with a streamlined, player-friendly progression system. Set in the fantasy continent of Barhilde, the game revolves around a growing crisis known as Encroachment Syndrome, a mysterious corruption spreading across the land. As the commander of an anomaly response unit, you gather a diverse roster of heroes to investigate these disturbances and restore balance. While the premise follows familiar RPG territory—mysterious forces threatening a magical world—the execution emphasizes accessibility and tactical experimentation over grind-heavy mechanics. One of the most distinctive aspects of Hero Allstars is its approach to character progression. Unlike traditional RPGs that rely heavily on repetitive combat to level up individual characters, this game ties overall growth more closely to story progression and dungeon completion. As you advance through the narrative, your roster naturally strengthens, reducing the need for tedious experience farming. This design choice keeps the pacing brisk and ensures that time is spent engaging with meaningful content rather than repeating encounters solely for stat increases. For players who appreciate RPG systems but dislike excessive grinding, this streamlined structure is a significant advantage. Combat remains firmly rooted in classic turn-based mechanics. Battles unfold in a structured sequence where players choose actions for each party member, balancing offensive strikes, magical abilities, and supportive skills. The strategic element lies in party composition and skill synergy. With over forty recruitable companions, each possessing unique classes and specialties, experimentation becomes central to the experience. Some characters excel at raw physical damage, others focus on magical bursts or healing support, and certain hybrid units bridge these roles. The variety encourages players to adapt their lineup based on enemy types and dungeon challenges rather than relying on a single dominant strategy. Customization systems further deepen the tactical layer. Weapons can be upgraded to enhance core attributes, accessories provide additional bonuses or abilities, and awakening mechanics unlock new potential within individual heroes. There is also a transcendence feature that raises level caps, allowing for continued growth beyond initial limits. These systems add complexity without overwhelming newcomers. Instead of bombarding players with convoluted menus or intricate crafting webs, Hero Allstars presents its upgrades in a clear and manageable way, striking a balance between depth and clarity. Visually, the game embraces a pixel-art aesthetic reminiscent of classic 16-bit and early 32-bit era RPGs. Character sprites and environmental tiles carry a nostalgic charm while remaining clean and readable. Animations during combat are simple yet effective, clearly conveying action without cluttering the screen. The soundtrack complements this retro-inspired presentation with fantasy-themed tracks that support both exploration and battle sequences. While the production values are modest compared to large-scale RPGs, the cohesive art direction and sound design create a consistent atmosphere. Exploration is handled in a focused manner. Instead of sprawling open-world maps, players select dungeons and story locations directly, diving quickly into combat sequences and narrative progression. This structure minimizes downtime and keeps the emphasis on strategic battles and roster management. While some players may miss expansive overworld exploration, others will appreciate the efficiency and clarity of design. The game consistently prioritizes engagement over filler content. Overall, Hero Allstars: Void Invasion succeeds as an accessible yet strategically engaging RPG. Its large roster of heroes, streamlined progression system, and solid turn-based combat provide ample room for tactical experimentation without overwhelming players with unnecessary grind. Though it may not revolutionize the genre, it demonstrates thoughtful design choices that respect the player’s time while delivering satisfying strategic depth. For fans of classic-style RPGs seeking a balanced mix of narrative progression and party customization, Hero Allstars offers a compelling and enjoyable adventure. Rating: 7/10
좋은 의미로 k게임 스러움 귀찮은 부분을 전부 생략해버린게 아주 마음에 들었음
재밌었는데, 이런 게임 더 나왔으면 좋겠어요~
상점에서 길막하는 놈 삭제해주세요 + 아니 타수랑 디버프로 먹고사는 사람은 어쩌라고 상태이상 면역 + 반격은 미친거임?? 디버프 감수성 없는 치명타 죽창 애호겜이네 ㅡㅡ
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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