
A turn-based RPG, featuring pixel style graphics and 3D animations during battles. Target enemy weaknesses to stun and lower their defenses, and then finish them by using Boost Points to increase the strength or number of attacks a character uses in battle to inflict massive damage!
Modeled estimate, not a reported figure. How we estimate →
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About
The king has issued a call to arms, inviting any adventurers bold enough to step forward. Only the worthy will be selected for his secret quest: to join his covenant in search of the legendary Crystal of Light!
Embark on an adventure across a fantasy world with a party of 8 playable characters, each with their own weapons and unique abilities!
Lots of towns and dungeons to explore, with multiple different environments and methods of travel!
Target enemy weaknesses to stun and lower their defenses, and power up your attacks even more by using Boost Points to increase the strength or number of attacks a character uses to inflict massive damage!
Switch equipped weapons or even inactive party members into battle during any party member's turn... mid-combat!
Be ready for any encounter by spending Ability Points earned from defeating enemies to learn new abilities!
Auto Battle can be enabled for players looking for a more casual experience. Additionally, battles with normal enemies can always be escaped from, avoiding the need to battle every enemy when you'd rather explore.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Playingit in my spare time! The plot is very interesting,and the desing of the enemies are very good,I oved the puzzels of th first part. I wil definitey finish it.
I liked the combat in the game. Using Boost is pretty fun
Final Fantasy 4 vibes, the auto play is great, the boss battles are fun too
Classic rpg experience, like a good blend of classic FF and Octopath
[h1] 平庸的RPG作品 [/h1] [hr][/hr] [h3] 平庸之作 [/h3] 本作是非常典型的RPGMaker MZ引擎下做出的游戏,可以看的出来制作者 Farr Away Games 已经较为用心的在打磨本作了,但本作依旧不温不火,完全可以称得上褒姒了,基本上无人问津,在半深不深地体验过后,我认为其最主要的原因有两点: 1.缺乏自己的特色,在本作中鲜能找到一些“独一无二”的体验,这样就会使得体验这部作品变得无关紧要,甚至完全没有必要。 2.缺乏更多“好玩”的机制,现在的它其实并不好玩。 [h3] 剧情与人物 [/h3] 本作的剧情展开看似是很经典的RPG开局,并且开局也给了四个队友,我以为故事会围绕这四名角色间的成长缓缓展开.......但是!!!但是这四名角色没有任何塑造,甚至连对话都没有,就是单纯的给了你四个角色,然后任务的设计也很无趣,虽然大部分游戏任务做起来都是一个感觉,但人家会塞一点世界观塑造和剧情在里面,本作的任务完成起来是真的没劲,真的就是完成了一个任务,然后没有然后了,缺少驱动玩家继续玩下去的正反馈。 [h3] 综合体验 [/h3] 好吧,如果你实在是游戏荒不知道玩什么了,并且这个游戏不知道为什么恰好就能勾起你的兴趣,那本作也是有一些优点的。 最大的优点就是.....它设计的很标准,非常标准,没有明显遭点也没有任何优点,如果“不犯错”也算优点的话,这是本作最大的优点。 其次就是战斗中的boots系统,玩家在战斗中,每一回合都可以选择消耗boots来强化下一次的技能释放/攻击,善用这点可以使得战斗变得更具策略性。 综合体验下来不是非常推荐。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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