
Step into the definitive re-release of two dark spell-casting shooters that shaped the genre. This enhanced restoration makes Heretic™ + Hexen™ available to new audiences and long-time fans with expanded accessibility across more platforms and languages than ever before.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Step into the definitive re-release of two dark spell-casting shooters that shaped the genre.
Forged by Raven Software on a modified DOOM engine, Heretic and Hexen were released in 1994 and 1995, pushing first person shooters into bold new territory. These innovative cult classics introduced groundbreaking features like inventory systems, vertical aiming, and distinct character classes, reshaping first person action games for generations to come. This enhanced restoration makes Heretic + Hexen available to new audiences and long-time fans with expanded accessibility across more platforms and languages than ever before. Whether you're returning to these shadowy realms or discovering them for the first time, an epic legacy awaits.
Heretic: Shadow of the Serpent Riders¹
Hexen: Beyond Heretic¹
Hexen: Deathkings of the Dark Citadel¹
Two all-new episodes created in collaboration between individuals at id Software + Nightdive Studios:
Heretic: Faith Renewed
Hexen: Vestiges of Grandeur
There are a total of 117 campaign maps and 120 deathmatch maps in Heretic + Hexen.
Online cross-platform deathmatch and co-op for up to 16 players²
Local split-screen deathmatch and co-op for up to 8 players
Toggleable, enhanced Tome of Power soundtrack by Andrew Hulshult
Community-published mod support with an in-game mod browser² ³
Improved performance with multithreaded rendering supporting up to 4K resolution and 120 FPS⁵
A Vault section containing concept art and unused sprites from the development of the original games
Accessibility options, such as updated UI, improved legibility, contrast and screen FX adjustments, and text-to-speech features.
Modern controller support
Weapon carousel for faster weapon switching
Game balance toggle (original/enhanced)
Quick Save/Load support
Widescreen support
Many engine fixes for bugs present in original versions
Translated into 12 new languages: French, Italian, German, Spanish, LATAM Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, Traditional Chinese and Simplified Chinese
¹Original DOS versions of Heretic: Shadow of the Serpent Riders, Hexen: Beyond Heretic and Hexen: Deathkings of the Dark Citadel are included in the Steam version.
² account required.
³Mods need to be installed separately; installation requires additional system storage.
⁵Compatible display required.
Heretic: Shadow of the Serpent Riders
Three brothers, known as the Serpent Riders, used their powerful magic to possess and corrupt the seven kings of the realm, plunging it into war and chaos. But a race of elves known as the Sidhe resisted and were branded heretics. On the brink of losing the war, the Sidhe elders sacrificed themselves and the elven capital city to destroy the seven kings and their armies. As one of the few surviving elves, you embark on a quest for vengeance against those who slaughtered your friends, family, and entire race.
Heretic: Faith Renewed [NEW]
Years after the planes were cleansed of D'Sparil's wretched influence, a wandering warrior in search of home arrives at a foreign land to discover the blighted stains of that old time religion seeping through the cracks of society once more. In the fortified city, zealous acolytes stand high atop a decadent cathedral and listen to the lamentations echoing from the streets as non-believers are dragged away for 'correction.' The shadow of D'Sparil lingers after death, his absence attributed to apotheosis. Once revered, now worshipped, deserving of neither. An all-too-familiar scene, and one you simply cannot stomach. Taking up the mantle of Heretic once more, you stride into the city, staff in hand, to silence the echoes of your arch-nemesis.
Hexen: Beyond Heretic
While the Sidhe elf Corvus battled the evil forces of D'Sparil, the remaining two Serpent Riders were busy sowing the seeds of destruction in other dimensions. As a Warrior, Mage, or Cleric, you must fight the undead and brave elemental dungeons and decaying wilderness to defend your realm of Cronos from Korax, the second Serpent Rider.
Hexen: Deathkings of the Dark Citadel
After defeating the evil Korax, the second Serpent Rider, and discovering the Chaos Sphere, you have been transported to the Realm of the Dead. Now your only way home is blocked by hordes of undead and the Dark Citadel. Where Hexen ends, the true nightmare begins.
Hexen: Vestiges of Grandeur [NEW]
Korax lingers between life and death, his shredded corpse left behind with no semblance of life while he clings to a fresh, if fragile, rebirth. His grip on Cronos is once more released, yet the cycle continues, proving another force is at work: an invisible hand puppeteering both Korax and you, weaving a star-crossed destiny that will never die. And if that hand tugs the threads of fate again, what surprises are yet in store for you?
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.9Kreviews | 95% | — | $745.2K |
| $14.99 | 837ratings | 97% | — | not modelled | |
Engagement
Reviews
Themes across 109 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]‘I am no messenger… but I will give you a message: the message of death!’[/b] [i]Heretic + Hexen[/i] is a compilation that brings together two classic sword & sorcery first-person shooters along with a few official level packs both old and new. Undeniably inspired by both [i]DOOM[/i] and classic D&D campaigns, a great deal of love went into these games that make them worth (re)visiting to this very day. The plot is as follows: three Serpent Riders have successfully subdued much of your realms, and you — either a heretical elf or three uncorrupted humans — have to defeat two of these Serpent Riders. Although details can be found in the instructions, these are clearly adventures where the story takes a backseat to the action. [i]Heretic[/i] is the game that follows [i]DOOM[/i]’s formula closelier: you run your way through maps dodging projectiles and blasting away foes who come in all shapes and sizes. Like [i]DOOM[/i], you explore maps, finding secrets and graduating to more and more powerful weapons, some of which handle like [i]DOOM[/i]’s, and some which don’t. The most noticeable innovation is the inventory: you can carry dozens of health potions, a Tome of Power which temporarily bestows your arms with new abilities, a power-up that invisibilizes you for a while, a power-up that grants your temporary invulnerability, and more. While the core gameplay might still sound too derivative, there was clearly a lot of effort put into the levels, which are filled with all sorts of traps and monsters like mummy-golems, fearsome dragons, creepy liches, and elsewhat. Now, [i]Hexen: Beyond Heretic[/i] I have more of a love-hate relationship with. Instead of starting out with one character who can acquire an abundance of arms, who select one of three characters who can only wield a special few: a Warrior, a Cleric, or a Mage. Aside from the weapons unique to each, they handle very similarly (save for differences in deploying Flechettes). This certainly adds some replay value. What makes the game suffer is the level design: it frequently sends to going back and forth between maps to pick up trinkets or other junk to unlock another area. While Nightdive did add some helpful map markers to save us time, the other big problem is that the enemies here are especially annoying and do crap like devastating your health in a second, hiding in the water, suddenly appearing in flying hordes, and so on. Oh, and periodically new enemies teleport into the map. All of this makes [i]Hexen: Beyond Heretic[/i]’s combat feel like a chore. At first it was satisfying to unlock areas and defeat the irritating monsters, but it grew tiresome after a while. The sound is good: magick weapons as well as other items sound puzzlingly mystical, foes sound serious, and the music is better than ever, with Nightdive including a high-resolution remaster of Kevin Schilder’s wonderful soundtrack as an option. However, sometimes the repeated noises from the monsters can become irritating (like the hordes of Wraiths who seemingly mumble ‘yeah’ all the time). I’ve heard worse, though. As to be expected, the graphics have shown their age: these are 2.5D games, after all. That said, the spritework is fine and the art direction is good. There are times when the levels look abstract or weirdly unnatural (as was especially the case in [i]DOOM II[/i]), but there is little to nothing that is impossible to parse, and most of the maps look more comprehensible than [i]DOOM II[/i]’s. I have to admit that sword & sorcery is not quite my bag as far as settings go, but the designs of the enemies and weapons and so forth are, for the most part, creative. Overall, [i]Heretic + Hexen[/i] is another great remaster, even if the level packs have some annoying maps and I’ve always had mixed feelings on [i]Hexen: Beyond Heretic[/i]. If you liked [i]DOOM[/i] and can enjoy sword & sorcery, pick up a copy (preferably when on sale). It is rare that we get a raw shooter set in a fantasy setting, and if that concept appeals to you then you may as well try out the classics that practically defined this niche genre.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $10.04−33% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 109 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Essential boomer-shooter classic. Really ♥♥♥♥♥♥♥♥ hard.
Runs like crap. Doom and Quake remake run great.
Il rimaneggiamento del gioco per poterne usufruire sui mezzi attuali è stata una mossa azzeccata
epic
A classic. Aged like wine.
If you like the original DOOM, you should enjoy this.
Eu fico imaginando o poso jogando esse game lá em 2000s Os caras deviam ficar malucos kkkkk Game excelente, pode comprar sem medo de ser feliz!!
Great game, really enjoying it. It's worth the money even at full price. It has lots of content and replayability.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 761 | 87% | — | |
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| $73.5K | 620 | 78% | $4.99 | |
| $11.4K | 21 | 100% | $19.99 | |
| $2.7K | 15 | 100% | $6.99 | |
| $783 | 2 | 50% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.4K | 1.7K | 83% | $13.49 | |
| $744.9K | 4.2K | 80% | $4.99 | |
| $744.8K | 4.5K | 95% | $6.24 | |
| $745.6K | 2.3K | 86% | $14.99 | |
| $744K | 2.1K | 71% | $9.99 | |
| $744K | 1.2K | 87% | $19.99 |