
You can't negotiate with zombies, you can't bribe or promise something in return, they will slowly but surely follow you wherever you go to destroy you. It's impossible to hide from zombies, they always sense where you're hiding. The only way to escape is to destroy them first.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Portugal
Reviews
Excellent zombie shooter in which we have to take on the role of the last surviving soldier of the army platoon, which will have to contain the spread of the virus and destroy all the zombies inhabiting the unusual closed city. The problem is that the zombies are not human beings and you can not come to an agreement with them, they will only pursue the main character in their tracks. All we have to do is to completely destroy the various infected using different types of weapons. It seems to be easy, but it is not, because the city where we will be fighting with zombie hordes is somehow filled with hidden traps and mines, so we need to use our attention and carefully look through every corner of the city to avoid don't get in in another trap.
>The game look pretty simple. You collect ammo and weapons, kill the zombies that slowly move around the city. You avoid the fairly common traps of traps, bombwires and explosive zombies. >Want to refund it >you've spent more than 5 hours in the game. >What? I couldn't even clear the first location of zombies! How did i spend 5 hours playing the game? It is mistake! >Ok, try one more >Mom knocks on the door, 'turn off the computer and go to bed. >But you just had breakfast!
The game looks amazing! I've seen a lot of zombie-themed games, but none of them looked this atmospheric. The ash and flying debris create such an enduring sense of presence that every time you die, you involuntarily feel the suffering of the character. Music. Oh, it's beautiful! It helps a lot to immerse yourself in the game and not get bored, it adds up causing a wild fear, you are afraid of any unfamiliar object on the way, because every time it may be a trap. It seemed to me that this game is not about zombies, it's about the fear of the unknown. After half an hour, zombies are not very dangerous, they are easy to fool and lead into any trap, the danger is the unknown. The trap can be deadly for you as well. You have to play at maximum concentration memorizing the places where you died last time. Anti-personnel mines can be invisible and if you step on them you die instantly. Sometimes you're just two steps away from victory, that's already got the right key, you go to the ill-fated door, and bang, you have to start all over again. With all the seeming ease, you realize that the game takes you by the nose. You die once, you laugh and think it's an accident, but then you realize you've been dead for an hour and you're still in the first location. Then the game starts to piss you off. You die in the same spot over and over again, forgetting that the stretchbomb was there, you get angry, you curse, but you keep thinking that the game is easy. Only after you accept the fact that the game is as hard as it looks easy do you get through the first location without a single mistake. The game at the beginning tells you to save your ammo, but again, because it wants to seem easy, there's a lot of ammo at the beginning. You stop saving them after the first hundred, but once you're somewhere in the middle of the game, you realize that the ammo at the beginning of the game was meant to last almost the entire game! The game fooled you again, even though it warned you beforehand. The game has a comic book that tells you about the feel of the character. The comic book looks rather unusual, but it does quite well with its task. Sometimes it points out places to visit and so it's best to browse through it to the end, although it is, at times, difficult. Also in the game quite interesting traps, some of the traps require a battery, and that the number of batteries needed to activate the trap is indicated by transparent batteries. Some require even 5 pieces, but for that, you'll have to leave some traps off. Batteries are limited. There are no saves in the game. There are checkpoints, reaching which, the game will save and turning it off, you can then start from the last point. There is no way to go back to the previous one, so you may end up in a situation where you have to restart the game before you reach the end, which makes it even more difficult to restart. I can't think of any game that has scared me as much as this one. I think this game is going to be one of speedrunners' favorites. I feel like this game made some kind of discovery in the horror genre. I really hope that horror developers take a lot of the scary stuff from this game
Not a bad game, there will be something to do for a few boring evenings
i'm dying every 2 steps i take & i have to start over again from the very beginning every single time? uhm, ah... no. how about a save option?
[h1]Help me please[/h1] [i]Amazing little zombie game full of detail ( well crafted city locations ) and atmosphere/creepy music - highly recommended - bugs are present and there are no settings in the menu ( like FOV...etc ) - maybe the developer should consider polishing the game in the future ?! - also i want to thank the developer for the in-game "Ramyland" surprise ;-D![/i]
The bosses in the game are a separate cringe. Hearts glasses? Are you serious? A weenie doll throwing hamburgers at you? Authors, what is wrong with you? An atomic bomb that's powered by five car batteries? Seriously? The story, what the hell is that? The authors didn't even bother with that concept. It's kind of there, but it's not. But......... the authors emphasized gameplay.
Шикарная игра мне очень понравилась зайти поубивать зомби 10-10 всем советую
This game is so bad that you want to refund in a minute. Everything about it is lame. Absolutely. These comics are a real cringe, they're so ugly it's puzzling, did you seriously make this ♥♥♥♥? Why?
Boom! You're dead. Click, you're dead. Baaam! you're dead. You didn't see tripwire, you're dead. Didn't see the mine, you're dead. You step on something interesting, you're dead. Stepped in the wrong place, you're dead. You stop for a second, you're dead. Wasted all your ammo, you're dead. Hit you with a hamburger, you're dead. Shoot a barrel, you're dead. You step on trash, you're dead. I'm beginning to understand the name of the game. 1000000 dead's of 1000000
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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