
A Virtual Text Message Escape Room Adventure!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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[quote][url=https://store.steampowered.com/curator/32732116-IndieGems/]Follow our curator page: [b]IndieGems[/b] if you like and want to see more reviews like this one.[/url][/quote] [i]Help Me Escape! The Puzzle Maker's Office[/i] is a really fun virtual text-message escape-room adventure made by Brahn Games that is just a good time in general. It is the same as an escape room, except that you are not the individual locked inside. You receive a text-message from an unknown number--Wendy (AI), who finds herself inside a locked room, with a cell phone and only one number, yours! She texts you and asks for help. So that is what you shall do. Through some simple commands, you can tell Wendy to go to the few locations in the room, to look around, and to perform certain tasks. There are some interactive objects available and some others that may or may not become available as you progress through the puzzles. The puzzles are not easy, in fact, a couple of them may require you to go look up a separate reference. I suppose while you cannot do that in a normal escape-room, who is to tell you that you cannot access outside references? After all, Wendy is the person stuck in there, and you are trying to use everything to help her. There are some secrets hidden within the game that are red-herring, some that are interesting tidbits of information, and some others that actually help with your task of aiding Wendy on her way to freedom. Some cultural references are there and if you don't get them, you can look them up on your favorite search engine. Or if you feel like lapsing into the time capsule that is the escape room, perhaps you will go visit a library. (Who am I kidding, right?) The commands that are available to you are fairly straight forward for the most part, such as "go to ___" or "look at ___." Some may be more specific depending on the puzzle that you are looking at or where you are in the game. It would be nice for the developer to give a list of common commands that you may use (spoiler free of course!) so that you can progress more readily into the game. These commands are used to ask an AI character to perform some tasks, and she just does not understand you like a normal person would. The puzzles are set up in a linear fashion. Progress will lead to further availability of other puzzles. So just because something doesn't function currently does not mean that it will not in the future. There are a couple of small glitches, though not game breaking. Jerry, the developer, is a really nice guy. He is very responsive to emails and will look into mechanical issues with the game as soon as you notify him of it. By the way, if you type in a command and you get the AI to lock up in the virtual "writing a message" ellipsis bubble, just submit another command, and it should go back to normal. You can save the game at any time by going to settings and click "Backup Phone." When you fire up the game again, the game starts from the beginning, and you have to go click on "Restore Phone" to continue where you left off. There is only one save slot as far as I can see. It would be better if the game has an auto-save function and loaded each time from where you left off. (This is primarily due to the fact that "Backup" and "Restore" are so close to each other. You can easily hit the other one instead and wipe your whole game from starting the program trying to continue.) Fortunately if you have played through the game up to a certain point, it's easy to get back there. So speaking on that note, there is very little to be said about replay value of a game like this. Similarly, would you go to an Escape Room Adventure in reality more than once with all of the same set up and puzzles? Likely not. However, despite the inherent nature of a game like this not looking for people to replay it, it is definitely worth the asking price of $8.99 USD. (Still on its launch sale of 30% discount for a couple more days as of this review!) [h1]Graphics and Music[/h1] The visuals are presented in terms of text-messages and pictures from Wendy. The images are well-done for the most part. My biggest complaint is that my game monitor is not huge (21-inches) and there is a lot of filler space on the screen. When you are looking at some of the images, especially the notes, they can be difficult to read, along with the note texture and lighting effects, etc. There are no videos or animations, so don't expect that. It would be lovely for the zoom-in versions of the images to be displayed with little to no negative space on the screen. Music is very nice, different music tracks for different locations in the room for mood. Of course you do not need to play the game with music at all. [h1]Audience[/h1] This game is for an adult audience due to the complexity of the puzzles. It would not be unreasonable for multiple adults to sit in front of the same screen to ponder the puzzles together. Most escape rooms are meant for multiple people to gather different clues. If you put a young child in front of this game, chances are, he/she will just get bored very quickly and leave the game be. [h1]Pricing and Time[/h1] As previously mentioned, on a sale, this is merely a bonus. The game is worth its asking price of $8.99 USD. It's an exciting Escape Room with suspense but no spook. What makes it worthwhile are the actual puzzles, they are quite cleverly designed. It took me about 10 hours to complete the whole thing. (Not going to try to estimate an average time, because if the answers leak, you can finish the game in a matter of minutes. Don't ask me for spoilers, please! It will just ruin your own experience.) [h1]Conclusion[/h1] [i]Help Me Escape! The Puzzle Maker's Office[/i] has plenty of puzzles to keep you occupied for a while. The puzzles are well designed and fun to think through. It is completely reasonable to get stuck, and expect to be from time to time. But if you are really stuck, you can ask for help through the crisis hotline provided by the developer via email. He is very responsive to questions, concerns about bugs, etc. This was fun and totally worth the time and money. I got frustrated from time to time, of course, who wouldn't trying to tell an AI to do something and she goes to open a drawer instead. But in the end, it was all worth it. I am totally looking forward to seeing what future games Brahn Games will have to offer in the future! P.S.--Wendy likes knock-knock jokes. The following is a short YouTube video through a few minutes of gameplay. [b]It does have a couple of minor spoilers[/b] that starts the sequence of events, so if you want to do everything on your own, look at the trailer and just give the game a go. It's really awesome! https://youtu.be/6yPxt8ZHC4I [quote]I received the product for free. I did not receive any compensation to write this review. The opinions represented here are entirely my own and were not influenced in any way.[/quote]
Food for Thought Review: This is a new type of puzzle game I never encountered before. Usually there are puzzle games where you the player gets stuck in a place and you either have a point and click style to solve an area. Or there are games where you have text-adventure base games where the game tells you what available options you have to basically try to solve it. This is the opposite where you tell an Ai (name Wendy) of what she have available options to use. Did it accomplish that goal? Well, not a whole lot but I like the concept. How the game works is that you need to help Wendy getting out of the puzzle maker’s office, the only communication you have is a phone. You got to guide Wendy of which area she have to go, ask her to take pictures etc. The idea on paper sounds good but the execution needs work, mainly for the input response. How many times did I told Wendy to go to that area, or do something to that object, or try to do anything and she is restricted to certain commands that I have to know and tell her which once are the correct response. Is literally guiding an Ai of Dora the Explorer on how to beat the game and I’m the narrator just pulling my hair as she keeps giving me responses of “huh, what, come again?” as I’m just telling her simple human command! There are funny moments if you decide to curse her, give her silly commands that sort of things, but that’s it. The rest of the game is all about trial and error of having little information and lots of patience with her. Yes, I said little information because there is no hand holding which I don’t mind except the only information are the pictures of “clues” you ask her to send. Again, telling her to interact with the objects was hard, but trying to solve it was even more difficult because while you can try to solve the puzzle, good luck because trust me I had made little progress because every single thing I got is, “the locks are frozen, I can’t hold that.” I honestly can’t do anything then since is so restrictive of the commands on her and the things I’m supposed to do. I tried to find like an oil can or something but again, good luck trying to ask her if she found it, or interact with it. This is clearly meant for an adult audience, and given the title of the game I can see is only just the office you have to solve and no other rooms left. I’m sure this game can be complete quickly, but given how little to what to do in that situation was just a frustrated experience I had. Even by taking notes, brain storming ect. This is by far a game that needs to add more input commands and some hints that does not have to be obvious but something to know where to start. Especially, given the price tag of the game in steam, I don’t see why it is 5$ if I saw on play store 0.99$. Is there something I miss that was worth 5$? I don’t know but all I can say is that there are better puzzle games than this, but if you prefer to give it a go, wait either a big price drop or at least the developer made a big update on the game. [quote]If you like what you read then please follow me on [url=https://store.steampowered.com/curator/31750985/]My Curator Page[/url][/quote]
Interesting escape room twist - the puzzles are a bit challenging, but they do offer hints through their website. Once you play it all the way through, you can go back and go through the game pretty fast, but also try different things to solve the puzzles.
Não compre! O robô do jogo não identifica bem os comandos em inglês, o jogo é "seco" sem qualquer indicação clara de onde você deve ir ou o que deve fazer. O trailer vende um jogo que não existe e o email de contato dos desenvolvedores não funciona.
A mediocre text-based game with infuriatingly inconsistent inputs. The puzzles could have been bland but diverting if it were not for the annoyingly specific inputs required to do things (I mean relative to other text based games here). Rather try Event[0] for a new take on genre.
Partially on me, didn't realize it was text-based when I bought it. Not the worst, but it definitely leaves a lot to be desired. I felt that sometimes the results were obvious but without a list of known commands or something, guiding the person you're texting becomes difficult, and made the game not fun for me.
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