
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 365reviews | 78% | — | $175.1K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 338 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estava esperando esse jogo há meses. Incrível! Era exatamente o que eu estava aguardando. Manteve a essência do primeiro jogo e ainda acrescentou muita coisa à gameplay.
自由度很高,第二部的地图也很大,体量够大,至于游戏完成度高不高的事情先别谈,好玩就行,并且也很爽。
剧情没有讨论价值。战斗机制极其拖沓,技能冷却极其漫长(包括用被动降低以后都还是大量技能冷却需要30-50秒),导致战斗一场(战斗不能加速)或者过程中需要切出去看会其他东西,进行心理刷新才有力气继续。强烈建议:1、战斗加速,2、所有技能和战斗节奏调整,3、地图上障碍物减小碰撞体积,4、希望可以鼠标走地图。(后面发现可以用右键,但是只能点哪走哪,不能自动寻路)5、解密寻物呵呵。
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Hours played at review time, across 339 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote] [h1]天堂要灭世,恶魔在摆烂,只有我在算“时间账”[/h1] 《地狱仆从II:神罚降临》是一款黑暗奇幻回合制刷宝游戏。如果你玩过前作([url=https://store.steampowered.com/app/1608450]『地狱仆从』[/url]),应该会对那个满是恶魔、手绘风浓郁的世界印象深刻。这次续作继承了那股子阴郁又迷人的味道,一上来就把我拽进了一个被六位恶魔领主折腾得支离破碎的末日。天堂不耐烦了,直接派下审判者要连恶魔带人一块儿抹除,而玩家扮演的角色,就是这个世界最后的、几乎没什么希望的反转机会。 战斗是那套“偷时间”的回合制战斗。表面上是你一下我一下,但实际上每次放技能、嗑药甚至开防御,都得消耗实实在在的时间刻度。你看着屏幕上方敌人行动条在走,心里得盘算着是赶紧甩个冰系法术或者什么恐吓技能把对面推后几秒,还是老老实实开个盾减伤赌一波。这种“时间管理”带来的紧张感非常独特,尤其在面对三四只怪物时,啥时候打断、啥时候硬吃伤害、啥时候傻站着等技能CD,策略深度一下就有了。你不是在打木桩,更像是在跟敌人的行动条下棋。 角色养成这块儿也给了我不少惊喜。开局选战士或术士,之后能在多个流派路径里慢慢细化,像狂怒战士或者瘟疫术士这种,听着就很吊。战斗结束不会恢复血量,要么靠技能在战斗中硬撑,要么赌升级瞬间回满,这让每一次下地牢都充满生存压力。 https://steamcommunity.com/sharedfiles/filedetails/?id=3779681055 游戏也有很多人性化设定,在战斗外你可以随时免费重置所有技能和属性点,还能存三套不同的方案。碰到打不过的Boss,我能当场切一套坦克流或者暴击输出流,反复试错直到找到解法。 https://steamcommunity.com/sharedfiles/filedetails/?id=3779681102 本作另一大特色就是它的装备系统,从头到脚十几个槽位,单手双手武器分得清清楚楚,稀有度和词条花样也不少。不过大多稀有装备都不会从杂兵身上掉落,基本上都要打精英怪或者当“摸金校尉”去开宝箱,更换装备还能改变角色外观。垃圾装备也别嫌弃,你可以把它拿去卖给商人,然后再去投资心仪的装备。 https://steamcommunity.com/sharedfiles/filedetails/?id=3779681071 游戏好玩是好玩,但是感觉还有很多地方可以优化提升,任务指引有点拉,特别是找花那个任务记忆犹新,好歹做个高亮?商店可以支持下根据品类批量卖装备? 不过瑕不掩瑜,作为一款单人开发的续作,它的手绘美术、紧张的时间策略战斗和流派自由度,都足以让喜欢硬核角色扮演的玩家沉浸很久。在大多数游戏都求快求爽的今天,能有一部逼着你思考“这回合我等不等得起”的作品,本身就是件挺酷的事。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
游戏不错,有BUG,进入战斗界面后有时会按键失灵,频发现象。
一款很不错的回合制策略地牢RPG,类《暗黑地牢》,本来看宣传和画风感觉玩感会一般,真正游玩之后游玩体验不能说给到夯,可以给到一个不错。延续了一代的黑暗奇幻世界观的基础上,加入了”时间“机制,每个技能都会消耗不同的冷却时间,在攻击野怪的同时,还要兼顾每个组合技之间的配合和节奏,选择进攻还是防御,需要玩家自己做出取舍,出乎意料地给了人很棒的游戏体验感。 游戏中可供选择的职业有六种,通关首个地牢关卡之后就可以绑定任意一个恶魔,并给予相关职业的天赋系统,可供玩家自行养成。 游戏的人物指引也比较明确。可以操控人物任意穿梭在村庄、地下遗迹、废墟、避难所,路上还会随机掉落金钱等物资,记得捡一下(一开始没有卡准拾取范围,以为是路边一坨……),每一个任务地点都埋藏着故事和秘密,寻找隐藏的宝物,完成支线任务,逐步揭开这个黑暗世界背后的秘密…… 虽然是一款2D手绘画风的游戏,但是战斗体验感确实不错,遇到高等级的怪物一定要记得升级解锁新技能,不断地嗑补血,不然很容易被野怪一巴掌打鼠。打击手感、技能特效、音效完成度都比较高,很好地延续了一代的优点,并形成了自己的特点 喜欢回合制策略地牢RPG、感兴趣技能装备构筑、爽快地回合制战斗,一定要试试这款游戏
still has a few kinks to fix but if you liked the first game you'll definitely like this one
i beat the first boss now with struggles and stomps inbetween and i can conclude for now: the game is great, if you liked hs1 youll like this one too tho i do miss the crafting. mastering the combat and understanding how your character works feels very rewarding, the art is amazing and the sound desgin is great, however the cons: there is a LOT of loot now, most of it surprisingly in high rarity which makes it so that anything below yellow tear dosent even get looked at and my char is entirely kitted out in orange money is essentially infinite and also pointless the stats are hard to read and its hard to determine what an actual upgrade is and what not
困难模式通关 剧情一般,老套的故事 装备系统混乱,10级和50级的装备没太大差别,关键属性差别也不大 寻路移动的便捷性基本等于0 任务引导聊胜于无,有几个任务找不到
This game has been an absolute blast so far, i saw the store page and was intrigued and decided to give it a shot and haven't regretted a second of it. The dev is an absolute angel, found myself running into a bug and reached out and it took them less than a day to get to me and assist me. Its good to see when devs take pride in their games and love their community. I highly recommend this game, time will fly by once you get started
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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