
Welcome back to the eerie town of Raven Brooks! You play as Quentin, a journalist investigating the bizarre events of the original Hello Neighbor game, uncovering a larger mystery. Sneak into your creepy Neighbors’ houses to dig up the truth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 15 → 5.83/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 5.9Kreviews | 81% | — | $1.3M |
| $39.99 | 10.6Kratings | 79% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 946 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
처참할 정도의 접근성, 힌트성을 가졌던 전작 1편과 달리 2편에선 맵 곳곳에 힌트가 매우 많아서 웬만해선 공략 없이도 바로 풀 수 있을 정도의 퍼즐 난이도, 여러 건물을 오가며 여러 캐릭터와 대치를하는 다양함, 마을 전체를 구경, 탐험 할 수 있는 오픈 월드 방식, 구역마다 다르게 나오는 몰입감 있고 좋은 뒷배경 음악 등이 장점이였던거같음. 하지만 간헐적으로 엣지그랩이 안되고 가끔 앉아있는 상태에서 책상 아래 등을 들어왔다 나왔을때 알아서 일어나지는 불안정한 조작감, 개발 노트 영상에서 보여주던 AI 기술은 어디 가고 본작은 그저 보이기만 하면 쫓기 바쁘고 AI가 가지 못하는 높은 곳, 숙여서 들어가는 곳만 들어가면 금방 AI가 포기를 해버림, 아무리 오픈월드라고 하지만 주된 미션 진행 건물 외에는 딱히 갈 이유가 없고 상호작용 할 곳도 거의 없음, 그리고 또한 안 아이템을 얻을 때 여러 루트로 공략 가능했던 1편과 달리 2편은 그저 답정너처럼 정해진 루트대로 퍼즐을 풀기만 해야 했어서 신박함, 퍼즐을 풀 때의 다양성은 매우 부족함 등의 단점이 매우 명확했음. 버그도 좀 있었는데 겪었던 버그 중 가장 심하다고 생각했던 버그는 AI가 의심(정찰) 모드에 들어갔을 때 내가 떨어진 물건 제자리에서 계속 가만히 있어 동선 루트를 방해 받았던게 조금 게임 플레이 시간을 끌었었음. 평균 게임플레이 타임 3~5시간 퍼즐 요소 8/10 게임 플레이 7/10 조작감 4/10 AI 3/10 신박함 5/10 그래픽 8/10 종합 6.5/10 최종적으로 전작에 비해 많이 발전한건 맞지만, 기대치를 충분 시키기엔 너무 아쉬운 완성도, 그래도 1편, 2편 중 하나를 누군가에게 추천을 해준다면 2편을 고를 것 같음.
I really enjoyed playing Hello Neighbor 2 because it made me feel curious from the very beginning. What I liked most was how the game constantly encouraged me to explore every room, search for clues, and solve different enigmas on my own. Instead of giving easy answers, the game made me think carefully about everything around me, which made every solved puzzle feel rewarding and satisfying. While playing, I loved the mysterious atmosphere of Raven Brooks. Every house felt unique and full of secrets waiting to be discovered. I especially enjoyed finding hidden keys, unlocking safes, and figuring out strange code combinations. Some puzzles were challenging, but that made the experience even more exciting because I always wanted to know what would happen next. Another reason I enjoyed the game was the suspense. Sneaking around while trying not to get caught kept me focused and nervous in a fun way. Even though the game is not the scariest horror game, it creates a strong feeling of tension and mystery that made me keep playing for hours. The graphics and art style also stood out to me. The colorful visuals mixed with the creepy environment gave the game a unique personality. I felt like I was inside a strange cartoon mystery where every object could hide an important clue. Of course, I noticed a few problems while playing. Sometimes the AI behaved strangely, and there were moments where bugs interrupted the gameplay. Still, those issues did not ruin the experience for me because the puzzles and exploration were so enjoyable. Overall, I think Hello Neighbor 2 is a very fun and entertaining game. I would recommend it to anyone who enjoys mysteries, enigmas, stealth gameplay, and discovering secrets through exploration.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 1.8K | 83% | $24.99 | |
| $1.3M | 1.5K | 84% | $29.99 | |
| $1.3M | 6.5K | 66% | $9.99 | |
| $1.3M | 4.4K | 93% | $9.99 | |
| $1.3M | 834 | 55% | $49.99 | |
| $1.3M | 4.4K | 87% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6K | 73 | 85% | $4.99 | |
| $3.8K | 28 | 93% | $5.99 | |
| $0 | 835 | 88% | Free | |
| $994 | 19 | 100% | $2.99 | |
| $57.5M | 70.1K | 86% | $39.99 | |
| $4.6M | 33K | 86% | $5.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Aug 5 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Russian, Czech, Polish +2 more
| $10.39−74% |
| 11ratings |
| 76% |
| — |
| not modelled |
| $39.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 948 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ts game might be aight for 5 bucks, not 40
прикольно.
good gamer i play for 13 hour strait and beat 4 time
КРУТАЯ ИГРА
i hate this game. impossible to find some things and once i search where they are i feel dumb
Beat in one play through, ♥♥♥♥ the puzzles are stupid
popíčí
67
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.