
HellEscape is a 2D bullet hell with auto-fire and roguelike elements.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starts hard, gets a bit easier as it goes. Great amount of unlockables and flexibility of builds too! The developer is also really engaged in the healthy growth of the game with updates and replies to criticism :) I'm now close to 30hrs spent and I've been enjoying the ride all along!
[u] Good auto-aim-er, that need more auto aim skills. [/u] [h1] Game has quite steep entry curve compared to similar games. [/h1] So you need to grind a bit with perma upgrades and unlock few extra heroes, and find that is more suited to your play style (yes each of them have their set of skills and passives). But, at this stage it need more polish and balancing. ATM at least at early game player feels VERY weak. One of the fixes will be drastically reducing projectiles mobs, that is ruining fun for me. [spoiler] acid plant things... please [strike] remove [/strike] kill them with fire [/spoiler] But its a nice addition to my collection of AutoAimers.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is better than it looks. I got hooked for a bit, even more than many other VS clones. The difficulty is just about right and you'll need multiple attempts many times. If you're a VS fan, you should check it out.
Loved Crimsonland. Loved Vampire Survivors. I've been happy they've blown up in popularity and still buy em whenever I see em if they have an okay rating. I have to say, this game has quickly become my favorite. It's very hard, painfully hard, sometimes it feels a bit unfair. Quit? Nah. Respawn. Try again. I think what I like about this one above the rest is the class/character options, and the fact they have such a wide assortment of moves (alot of games will recycle moves between classes) I've finally got almost all characters unlocked and I'm in like the 3rd world, so not even halfway yet, and I'm at 116 hours. I could tell you a bunch of other cool stuff, but I want to go play now I'm gonna cut this short. Just buy it mmk?
(Played on PC and Steamdeck) This game is all sorts of busted. I initially installed it on my steamdeck but it straight up doesn't work, so if you're getting it for steamdeck, don't. As for the PC, my pc can handle plenty of games and the amount of screen tearing and visual glitches in this game is wild. There are plenty of better options of this same genre.
Great game, very difficult, I like it! PLEASSSEEEEE devs PLEAAAASEEEEE make me able to enable cloud save, I lost all of my progress......
fUN BUT REALLY SLOW TO LEVEL UP;
Early game is unfairly hard until you at least unlock all speed upgrades (before that, the enemies are faster than you). Mid-game is OK. Late areas and missions are almost impossible, even with all permanent upgrades. Also, the characters are heavily unbalanced, with most of them being way too weak.
I really enjoy this game. However, as of right now it gets pretty laggy when there are a lot of creatures. The enemies can spawn on top of you making you die almost instantly. There also isn't a great visual indicator that you are being damaged. I play without sound sometimes and have now idea why i got hit. Last thing is the visuals. Many of the things in this game don't stand out enough to reasonably be avoided. For example the vine ability and the acid pools blend into each other causing me to walk through acid when i am walking through my own ability.
like most garlic-likes, except this game takes the novel approach of never really letting the player get powerful at any point. so if you like a lot of grind and never getting a payoff, oh man. this is your game it's possible that, at around hour 100, i'll have unlocked enough meta-progress so that i can move around the screen at a decent pace while also being able to kill more than one enemy every 10 seconds once i'm more than 5 minutes into a level, but i'm not really willing to find out it's still kind of fun before that realisation kicks in
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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