
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 742 reviews with recorded playtime.
Reviews
Themes across 736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They ruined the game, premise is still fun to return to with friends but gameplay is unbearable. enemies instantly call in their reinforcements before attacking you. They constantly swarm in endless waves once their able to bog you down with a patrol. the devs are constantly doing underhanded tweaks and updates to screw over our weapons and make the enemies stronger. only letting off when they realize their playercount is utter crap because of the heaping pile of ♥♥♥♥♥♥♥ their turning this game into. goodluck trying to play extreme+ for legendary samples because once the enemy is able to bog you down they call in their tank-equivalent units, and not just one but multiple. sure one may only come out at a time but another will spawn in a minute so either run or have fun fighting a never-ending useless ♥♥♥♥♥♥♥ battle. remember when this game was good and actually fun to play even alone with randos or solo. now solo is impossible on higher difficulties and playing with randos is asking for friendly-fire to be turned to the max with some brain-dead players choosing only the weapons hat do the most friendly fire and most likely to kill you. hope some other game comes out doing this premise better and actually focusing on fun instead of difficulty like these cuck devs that wanna pose as badasses by making their game unplayable.
"I'm tired, boss." Dear Arrowhead, Why do you hate your players so much? What did we ever do to you except buy your game, buy your Warbonds, and forward the spread of Managed Democracy? I'm so very sorry that we don't "play the game right" because you failed to make a "hArDcOrE eXpeRiEnce" and gave us a fun horde shooter instead. I guess the endless nerfs to players and buffs to NPC enemies help you sleep at night, or maybe you're just sadistic. God forbid we have any fun whatsoever and craft metas and playstyles that we, the players, actually enjoy. Can't have that, can we? Maybe that's why you still haven't fixed day one issues like the glitchy terrain, endless ragdolling, and your dogwater in-game physics. You gas us up on being "Super Earth's elite peacekeeping force," then give our character the tactical mobility of a drunken toddler; our armor is "made from the same material as the Super Destroyer's hull"...coulda fooled me with the way grunt-level enemies can give me grievous injury debuffs, and fire melts through it like dollar store candle wax. Maybe take a few months off of pushing new paid content on an already paid game and actually address the most important thing in this or any game...fun. Because at the end of the day, that's what a game is supposed to be. You're not supposed to center ongoing development around new ways to murder players with random BS, you're supposed to give the player, the paying customer, maximum fun for their time and money. So give us those overpowered weapons, let us live the fantasy of being the galaxy's greatest offensive force. Because if you're giving Super Earth's finest watered-down weapons, broken footing, and a recycled mission structure that has long since gone stale, don't be surprised when no one cares about your new Major Orders and your Warbonds. Give the players their fun back, or throw in the towel.
I understand this is a live service game and changes are bound to be frequent enough to expect the unexpected. But let's just say, I used to enjoy the game, and now it's not fun anymore. The unexpected results from the changes in the game on top of the piling frustrations caused by these over time is likely the cause. Especially the unexpected difficulty spikes from these changes. Example: In this recent update, I think they buffed the enemy's accuracy to the point my character's just being rag dolled very far from one laser hit several times over; Harvester suddenly doing 100% accuracy with its laser stream; Vox engine suddenly surviving a leveller missile. Things like these. I've overcome many of the games' changes before using many different kit combos and tactics, but now I think I'm done with the game. If you think you'll have fun and don't mind the frustrations that come with the frequent changes, go try the game out, you'll likely like the game at first. And if you think you've had enough, just move on.
You will have progressively less fun the more you play this game. Play it for 20 to 30 hours and just live with the memories. This 'grunt fantasy' involves cover that doesnt cover you, soldiers who can run for five seconds maximum, and enemies with one ai mode and no variance. You will die and wonder how you died. You will not be able to see past 30 metres because fog covers every inch of EVERY map. No grahpics settings will change that fact. Farming super credits is not a real thing unless your willing to put about 100 hours into this and you will not see any real reward for doing so. The devs don't care about you once you pay the entrance fee. If you like only certain missions you won't be able to play them whenever you want. Progession is non exsistent. This game had loads of potential and you will come back years later to a game that hasn't changed in the slightest. If that still interests you, then once again, play it for 30 hours and move on. Do not buy premium currency.
I'm tired of these devs boss
muito bom perder uma missao pq joguei ataque orbital no lugar errado e nao consegui correr 10/10
Riddled with the glitches from 2024.
First note: Giving people the option to report someone when it leads "you should block them to fix the problem" because you're not allowed to report any behavior no matter how abhorrent it is is such a disgrace. Why they added the option to "report" someone makes zero sense. Second note: STOP NURFING GUNS LIKE ITS A PVP GAME WHEN THIS IS ALL PVE.
Pros: Awesome Game Cons: Developped by Arrowhead
way to expensive donation shop for what it offers. and if you arent willing to pay out of pocket, the grind is so absurd it makes korean mmos look fine by comparison
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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