
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 742 reviews with recorded playtime.
Reviews
Themes across 736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pros: Awesome Game Cons: Developped by Arrowhead
Game that's fun in short bursts that requires you play it like a job if you want to not get scalped on new gear, also ♥♥♥♥ Sony
way to expensive donation shop for what it offers. and if you arent willing to pay out of pocket, the grind is so absurd it makes korean mmos look fine by comparison
Arrowhead created an absolutely fantastic game that they continue to ruin at every possible opportunity with terrible gameplay and balancing decisions, the most frustrating thing about this game is how easy it would have been to NOT screw up every other update. I especially can't recommend this to new players, the significant majority of content added post-release is in the form of premium pseudo-battlepasses that would in total cost either >$250 or hundreds of hours of tedious currency grinding. As someone that enjoyed the original game, the path this one has taken is just ungodly kinds of disappointing.
First note: Giving people the option to report someone when it leads "you should block them to fix the problem" because you're not allowed to report any behavior no matter how abhorrent it is is such a disgrace. Why they added the option to "report" someone makes zero sense. Second note: STOP NURFING GUNS LIKE ITS A PVP GAME WHEN THIS IS ALL PVE.
Донатная помойка, зажрались пацаны
Helldivers 2 is one of the few games I always find my self coming back to and playing for a month straight and nothing else before I drop it again, rinse and repeat. The overall gameplay loop is pretty simple, kill and extract. There is tons of weapons, armors and stratagems to use to make some pretty fun loadouts, as well as multiple factions to fight with pretty unique gimmicks. Overall and extremely addicting game, that being said I cannot recommend this game. Arrowhead has continued to ignore the complaints of the players for quite some time now, I'm not quite sure why but overall game performance has continued to go down hill, making the required specs to run the game even more extreme. Many weapons have been nerfed just for being "meta" with some entire weapon categories being gutted and straight up unusable. Now weapon nerfs aren't a problem in PvP games, but Helldivers 2 is a PvE game, so why are the fun and overpowered weapons being nerfed? The main appeal to the game is being able to mow down hordes of enemies so now why are all the weapons that are great for doing so being nerfed? Overall the game is still fun to play but I will not leave a positive review solely for the continuous weapon nerfs and declining game performance.
Saw the trailer. Thought I'd become humanity's greatest soldier. Reality: I salute. I dive. I explode. I get reinforced. Repeat. I have died so many times that my Super Destroyer crew greets me with, "Welcome back... again." 10/10. Would sacrifice myself for democracy one more time. 👍 Recommended
Nerfdivers
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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