
Hellbreach: Vegas is a Wave-based First-Person Shooter for 1-4 players, made with passion by a one man dev team! Set your loadout, kill, and earn cash. Take a spin on the various slot machines and level up to improve your survival chances. Are you ready to try your luck?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Made with passion by a one man dev team:

Hellbreach: Vegas is a wave-based demon shooter, made by Ash, the one-man army behind Infinity Ape Studios. Play as a solo survivor or a team of up to four and face a demonic threat. Set new records as you shoot your way through waves of demons in the neon-lit streets of Las Vegas.

Slay your way through a series of maps, each round more challenging than the last. Earn cold hard cash to upgrade your guns, and unlock other bonuses that will help you survive what’s to come.

Unlock over 19 weapons. Slaughter demons in your preferred style with a combination of modern and futuristic firearms and melee weapons.

What happens in Vegas, stays in Vegas, so you might as well play the slots! Run the 'Win A Weapon' machine for a wide variety of weapons, or try your chances on our 'Spin A Boost' for a power-up. Not done winning? Give the 'Bag A Prize’ or 'Rand A Bang' machines a shot. Are you just looking to unlock those awesome cosmetics? Play our 'Pull A Skull' Machine for a chance to increase your end-game payout.

Endure endless rounds in our 'Survive' mode to see demon bodies pile up and go for a high score. Looking for something more confined? Play on a challenging smaller version of the map in 'Trapped'. Alternatively, just looking to hone your marksmanship? Try 'Gun Pro' instead to train your accuracy with every weapon type. Not done yet? Try your luck in our two other game modes: 'Royale' and 'Nightmare'.

5 game modes: Survive, Trapped, Gun Pro, Nightmare Mode and Royale.
9 maps + 1 practice map
19 guns
3 melee weapons
12 perks
5 slot machines
10 enemy types
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 635reviews | 71% | — | $221.7K |
| $14.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hellbreach: Vegas is a high-energy, arcade-focused first-person shooter that leans heavily into the thrill of survival combat and old-school horde design. Developed by Infinity Ape Studios and published by Iceberg Interactive, the game transports players to a demon-infested version of Las Vegas where neon lights still glow amid chaos and destruction. Rather than building a complex narrative framework, Hellbreach: Vegas places its emphasis squarely on moment-to-moment action, challenging players to survive escalating waves of enemies while mastering weapons, perks, and positioning. It is a game that understands its roots and proudly embraces its arcade sensibilities, offering fast gratification and replay-focused design. The core gameplay loop is immediately familiar to fans of wave-based shooters. Enemies spawn in increasingly aggressive numbers, and each successful kill rewards players with currency used to unlock better gear and upgrades. Weapons range from basic sidearms to high-powered firearms that dramatically shift the pace of combat, encouraging experimentation and adaptability. The casino-inspired economy is one of the game’s most distinctive features, with slot machine-style systems that allow players to gamble their earnings for randomized rewards. This introduces a risk-versus-reward dynamic that fits the Vegas theme perfectly, creating tense moments where players must decide whether to play it safe or chase a potentially game-changing payoff. Combat is fast, chaotic, and intentionally unforgiving. Enemy waves grow not only in size but also in complexity, introducing tougher foes that demand focused fire and movement rather than static defense. Positioning and awareness become increasingly important as arenas fill with threats, forcing players to constantly relocate and manage space. While the gunplay does not attempt to rival the weight and realism of military shooters, it succeeds in delivering responsive, arcade-style feedback that prioritizes speed and spectacle. Some weapons feel more impactful than others, and balance can shift noticeably as difficulty increases, but the overall flow remains engaging and energetic. Variety plays a crucial role in maintaining replay value. Hellbreach: Vegas offers multiple game modes that reinterpret the core survival concept in different ways, ranging from traditional endurance-focused play to modes that restrict movement, rotate weapons, or increase challenge thresholds. These variations help keep sessions from blending together and give players reasons to return even after mastering a particular map. The environments themselves, though limited in number, are visually distinct and designed to support different tactical approaches, with a mix of open spaces and tighter corridors that change how waves must be handled. Visually, the game leans into a stylized, neon-soaked aesthetic that blends demonic imagery with the excess of Las Vegas iconography. Bright lights cut through darkened environments, making enemy silhouettes readable even during intense encounters. This strong color contrast enhances both atmosphere and gameplay clarity, though occasional visual clutter can emerge when effects, enemies, and environmental details overlap. Character and weapon customization options add a layer of personal expression, even if cosmetic depth remains modest compared to larger live-service shooters. Multiplayer is where Hellbreach: Vegas truly comes alive. Cooperative play with up to four players transforms the experience from a test of endurance into a shared survival effort, where teamwork, resource sharing, and coordinated movement can make the difference between a successful run and a quick collapse. Solo play remains viable thanks to scaling systems, but the game’s design clearly favors cooperative chaos, where the unpredictability of teammates and shared gambles at upgrade machines create memorable moments. Match availability can depend on player population and region, but when everything aligns, co-op sessions highlight the game’s strengths. In the long term, Hellbreach: Vegas is best enjoyed in focused sessions rather than marathon play. Its mechanics are built around repetition with variation, and while the loop is satisfying, extended play can expose its limited enemy variety and progression depth. That said, the game succeeds in what it sets out to do: deliver an accessible, adrenaline-driven horde shooter that values fun over complexity. It may not redefine the genre or compete with high-budget contemporaries, but it offers a polished and enthusiastic take on wave survival that feels honest and energetic. Overall, Hellbreach: Vegas stands as a confident indie shooter that thrives on intensity, replayability, and style. Its casino-themed progression, multiple modes, and cooperative focus make it a compelling option for players who enjoy arcade-inspired FPS experiences. For fans of wave-based survival games who appreciate fast combat, thematic flair, and the thrill of pushing “one more round,” Hellbreach: Vegas delivers a chaotic and entertaining descent into neon-lit demon slaying. Rating: 7/10
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Repetitive. The gameplay loop just doesn't hit for me.
お手軽にサクッと遊べるCoDのゾンビモードという感じ あの系統のゾンビゲー好きな人は好きなはず
Gra próbuje być alternatywą dla Call of Duty Zombies. Działa, to najlepsze co można o tym powiedzieć. Niewarte uwagi.
Мультиплеер не работает
Never seen a project try and mimic a good game mode with many iterations to pull from followed by falling face first at every single aspect. The movement is janky, the gun play is janky, the enemies are janky, the maps are janky. I remember playing the demo and thinking if they just fixed a few things it'd be a good game and CoD Zombies could finally have a competitor. They fixed none of those things and I found more things to be displeased with (listed above generally) so yeah. even at 3.74 I still wanted a refund.
Brak słów jaki to jest stolec ulepiony z assetów i pozbawiony optymalizacji i płynności. Techniczna kupa i gamingowe szambo sklejone z jakichś gotowców, lava zombie pterodaktyle i inne takie, takie. Jedynie feeling broni jest na plus ale cała reszta togo wymiotu to jest sroga pomyłka. Serio, nie sądziłem, że to będzie aż tak hvjowe. Gdybym to kupił na Steam już bym zrobił refunda, niestety kupiłem klucz na discouncie i musze żyć z tym gónwem dodanym do mojego konta.
Ach need cn too. 成就也需要中文。cloud save need. 云存档必要。 有质量,支持中文成就掉卡加一,怎能不好评。 202505,steam,steam掉卡掉物抵扣,它处自定义包入的本体约3元。爱人如己,目前就这,看以后追评。
超级低配版的杀戮空间
Players by region
Where this game's players are, estimated from review languages.
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