
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
Modeled estimate, not a reported figure. How we estimate →
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About
Join the chaos of war and be a part of the most iconic battles of WWII across the Eastern and Western Fronts as well as North Africa. Key battles include Carentan, Omaha Beach, Stalingrad, Kursk and more. Hell Let Loose drops you into the action, where you will have to fight across fields, bridges, forests, towns and more war-torn environments! Lumbering tanks will be dominating the battlefield and crucial supply chains fuelling the frontlines, you are essential to the colossal, combined arms warfare.
Take to the battlefield in this squad-based, 50v50 multiplayer game, and choose one of our 14 roles available within the Command, Infantry, Recon and Armour unit types. Play as an Officer, Spotter, Medic, Tank Commander and more, to experience every aspect of World War II combat. Each role is equipped with different historical weapons, vehicles, and equipment that are intricately detailed, bringing the realism to the brutal and bloody warfare. Unit focussed gameplay is crucial and when done well can command the tide of battle.
The combat takes place across huge, to-scale maps, recreated by utilising aerial and satellite imagery of real battle locations in stunning detail using Unreal Engine 4. These realistic battlefields are divided up into large capture sectors allowing emergent and constantly unique gameplay to evolve between the two forces of fifty players. Work as a team and make continual large scale, tactical decisions as to where to attack or defend.
Hell Let Loose is not about kill to death ratios – teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of Officers and their Commander to take strategic targets on the battlefield and dominate the opposition. In Hell let loose, it’s always better to tackle things as a team. If you think you can handle the chaos of war, we’ll see you on the frontlines!
Manage resources and supplies to call in support, bombing runs, new vehicles, strafing runs and to reinforce strong-points or flank enemies.
• Fight in epic 50 vs 50 multiplayer battles.
• Two distinct gamemodes - Offensive and Warfare
• Multiple maps with more added frequently - land at Omaha Beach, fight through Carentan and into the frozen forests of Foy before climbing Hill 400.
• Never fight the same battle twice - 99 capture point variations per map, means thousands of potential battles.
• Play and master one or many of 14 unique roles, including:
Officer, Medic, Machinegunner, Commander, Crewman, Sniper and more.
• Constantly updated with new maps, weapons, features and fixes.
• True to life ballistics and recoil patterns create satisfying, skillful gunplay.
• In-game proximity voip, command voip and unit voip.
• Brutal combat - friend and foe are dismembered by heavy weapons.
• Persistent player progression - show off your experience by unlocking new uniforms, loadouts and other customisation options as you level up each individual role, as well as your player.
• Take control of a huge array of WW2 vehicles - including the Tiger, Sherman, Stuart, Puma and more - with additional vehicles still to come
• Bombard and wipe the enemy from the field by taking control of heavy weapons - such as anti-tank guns and artillery.
• Build defenses on the battlefield to fortify your position.
• Use teamwork to smash through the enemy front line and push through to victory.
• Play the game as the Commander and lead your team to victory using different abilities as you orchestrate your forces via the tactical map.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Polish, Portuguese - Brazil, Traditional Chinese, Korean, Japanese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 639 reviews with recorded playtime.
Reviews
Themes across 635 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
QUE JOGO INCRÍVEL, simplesmente vc esta no meio de uma guerra e vc PRECISA entender o jogo e saber onde ir para posição certa para atacar, ou seja, não é só pegar a arma e sair andando atirando, precisa de estratégia e muita inclusive, parabéns aos desenvolvedores!
比吃鸡外挂还多
gugu dada
二战版Squad。对越发倾向轻负担游戏的我来说,已经无福消受了
Hard to learn hard to master.
我是M,我自愿百里送人头
Ho provato davvero a farmi piacere questo gioco, perché sulla carta l'idea è ottima: un FPS tattico, su larga scala, con cooperazione e realismo. Purtroppo la realizzazione è estremamente deludente. Le meccaniche di gioco sembrano pensate più per frustrarti che per divertirti. Per gran parte della partita fai da "walking simulator": corri per 2-3 minuti, percorri chilometri di mappa e poi muori all'improvviso senza la minima idea di chi ti abbia sparato o da dove sia arrivato il colpo. Si ripete continuamente, trasformando ogni partita in una sequenza infinita di camminate e respawn. Il sistema delle armi è poco convincente e spesso fuori da ogni logica. Anche il modello dei danni risulta incoerente: in alcune situazioni sembri abbattere un nemico con estrema facilità, in altre hai la sensazione che i colpi non abbiano alcun senso. Più che realismo, trasmette inconsistenza. Le mappe sono enormi ma dispersive, spesso prive di un vero senso tattico. Invece di favorire strategie interessanti, incentivano solo lunghe corse e scontri casuali. A questo si aggiungono squadre e fazioni che danno spesso l'impressione di essere sbilanciate, rendendo alcune partite frustranti fin dall'inizio. Anche il sistema delle classi lascia molto a desiderare. Alcuni ruoli sono decisamente più influenti di altri, mentre molte classi risultano eccessivamente limitate. La forte segregazione dei compiti rende l'esperienza macchinosa: se manca una determinata figura, l'intera squadra ne risente, e per chi gioca in pubblico senza un gruppo organizzato l'esperienza diventa rapidamente caotica e poco divertente. In conclusione, l'idea di fondo è davvero interessante e aveva un enorme potenziale. Purtroppo l'esecuzione è, a mio avviso, pessima. Più che un simulatore tattico, spesso sembra un simulatore di corsa verso una morte casuale. Un'occasione sprecata.
First time playing the game i had just completed the tutorials and i loaded into my first match ever, after playing as an infantryman for a bit i redeployed and heard someone ask if anyone wanted to go tank with him and i said "sure", unknown to me but this guy would show the reins of a tank and just general tips of the game. Even when playing recon i have had teammates give me tips and teach me more stuff. A very strategy heavy game but i have found that just listening to command and trying to take certian positions is a good way to play. Would reccomend but just a warning to anyone considering getting it, you will die without knowing where from and that is something that you must become accustmed to because there is just no point, accept that someone had a clear line of sight on you whilst you couldnt see out of the area you were in. Overall very good game.
Я хотел купить эту игру давно и сделал это на летней распродаже. Однозначно рекомендую, бои проходят захватывающе. Наиграв за офицера Германии, я с моим отрядом жёстко воевали на Омаха - Бич и я получил от этого удовольствие. Любителям Второй мировой войны понравится, особенно играя с другом!
Tosi pelottava sotapeli
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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