
Heavy Metal Death Can is an old-school survival horror game set on a Swedish Cold War–era submarine. Trapped beneath the ocean, you must fight against the terrifying Sludge which has turned your crew into Zombies. Look for survivors and uncover the truth behind the madness.
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About
Classic Survival Horror Emerges from the Depths
Heavy Metal Death Can is a Retro Inspired Survival-Horror game set on a submarine in an alternate history version of late 70s Sweden. Trapped in the depths of the Norwegian Sea you must fight for survival against the terrifying Sludge which has possessed your crew mates and turned them into horrific zombies. Look for survivors and uncover the truth behind the madness.
A Return to True Survival Horror
Step into a claustrophobic, rust-ridden nightmare inspired by genre-defining classics of the PS1 era. With limited ammo, fixed camera angles, and analog dread, every creak of the hull might be your last.
Fixed Cameras. Real Tension.
No handholding. No over-the-shoulder comfort. Your fear is earned.
Inventory Matters.
Manage dwindling supplies, makeshift keys, and enigmatic keepsakes from a submerged past. Every bullet counts—and you will never have enough.
Retro Revival Aesthetics.
The game’s art style draws inspiration from the vibrant backdrops of late ‘90s horror and adventure games, reimagined with modern rendering technologies.
A Morbid Can of Death
Discover the chilling secrets behind the incident on the vessel HMS Domherren. Each corridor reveals fragments of a buried conspiracy... and something not quite human.
Alternate History. Nordic Noir Meets Deep Sea Horror.
Immerse yourself in a Swedish setting where otherwise cozy cultural staples are contrasted with the metallic callousness of industrial brutality.
A Lovable cast of survivors.
Along the way, you'll encounter other survivors—like the enigmatic Milton and the nihilistic Captain Olof—each with their own agendas and haunted pasts. Trust is scarce, but cooperation is the only way home.
Soundtrack from the Depths.
Drenched in distorted guitar, analog synth and unsettling silence. Every note is a nail in your coffin.
Features:
Old-school terror meets Swedish submarine surrealism in this survival horror in the style of early console classics.
Fixed camera angles and tank controls (with modern options) lend a haunting atmosphere to the game.
Uncover a twisting narrative through uneasy alliances and strange encounters.
A nostalgic visual style inspired by '90s horror games, enhanced with modern rendering technologies.
Unique Late 1970s Swedish Naval setting gives you a creepy sense of fauxstalgia for a place in time that never quite was.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Heavy Metal Death Can was an awesome experience from start to finish. If your a fan of the classic Resident Evil games , you'll definitely love this. The game has that same tense, creepy atmosphere where your constantly on edge, solving puzzle's, and trying to survive 10/10.
Since playing the demo front the beginning of next fest i knew i needed this game! the gameplay scared me multiple times and the music fueled me to push through any enemy and obstacle to completion in 1 run playthrough. one of my mvps of the year 2026
Heavy Metal Death Can is, in many respects, a commendable entry into the survival horror genre. If you're a fan of the PS1-era classics, there's plenty here to scratch that nostalgia itch. The setting is genuinely unique and refreshing, avoiding the tired trope of yet another Spencer Mansion clone. Resource management, exploration, puzzle-solving, and the tension that defines classic survival horror are all present and accounted for. Unfortunately, what ultimately soured the experience for me was a design decision that effectively soft locks players who don't possess prior knowledge of what's coming. Throughout the game, you're introduced to a unique weapon: the flare gun. Without venturing too far into spoiler territory, both the game's lore and certain enemy encounters encourage you to treat its ammunition as a precious resource. Naturally, I conserved it wherever possible, assuming the game was rewarding careful resource management in the traditional survival horror fashion. Instead, I reached the final boss only to discover that my earlier decisions had left me in an effectively unwinnable situation. Rather than feeling punished for poor strategy, it felt like I was being punished for lacking foreknowledge. Yes you can receive pistol ammo during this boss fight, however the boss is so incredibly tanky added with the slow reload of your pistol, makes this frustrating. To be fair to the developer, they've acknowledged that this section may need adjustment, which I appreciate. However, in its current state, I've simply run out of patience. Repeatedly sitting through the same cutscene dialogue only to get stun locked into a corner and die over and over again isn't challenging or rewarding, it's exhausting. There's a genuinely good survival horror game here, but right now it's being held back by a design choice that turns careful resource management into a trap for first-time players. Assuming this is rectified I'd be more than happy to change this to a positive review, but I am not restarting an entire playthrough now with the benefit of hindsight. - EDIT I am happy to report, that the developer/s have acknowledged my concern and have addressed it in their latest patch, rectifying the issues I had reported earlier.
complimenti veramente ai developer per questo indie, per avere soltanto un mese mi ha dato davvero ottime impressioni come survival horror, ottima pure la difficoltà di gioco e soprattutto se siete appassionati di puro heavy metal è UN MUST, non vedo l'ora di scoprire le novità che avete in serbo perché spero veramente tanto di arrivare alla fine e anche di sapere se ci sarà un sequel 😁
Jogo incrível! Amei a estética e, melhor ainda, as músicas! Quando vai sair o álbum?
A real gem in the indie horror genre! I love the metal touch, by which I mean it’s hard, it’s hardcore, and it feels like a metal tin can. It is sometimes relentless in its resource management, but somehow the devs have managed to hand you just the minimal amount you need to fulfill your tasks. Besides the gameplay, which definitely satisfies my nostalgic nerves, the story is actually robust. It even manages to bring a twist that, at least for me, I didn’t expect at all! Fantastic game, recommended!
final boss needs rebalance
ну и ♥♥♥♥♥♥, отличная игра
yes
Muito bom pra quem procura aquele Resident Evil de PS1 mas num submarino da Noruega dos anos 70, gameplay é a de sempre, puzzles legais e bosses interessantes, recomendo!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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