
How does Sisyphus feel as he climbs to the top of the mountain? Tired from the weight of the stone, the scorching sun, and the steep climbs, he nevertheless continues on his way up. What awaits him there?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.86/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 407reviews | 76% | — | $100.1K |
| $12.99 | 66ratings | 58% | — | not modelled | |
Engagement
Reviews
Themes across 195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игра, реально на подумать, для развития мозга самое то
An atmospheric and meditative game, though not entirely straightforward. I don't think the meaning of the game will be clear to everyone. There is a bit of a challenge in climbing to the very top of the mountain. I played through it in one sitting and thoroughly enjoyed it.
Относительно неплохая игра , весьма хорошая графика и сам геймплей
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 10.43/day in the week to Jul 19 → 14.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Traditional Chinese, Simplified Chinese, Korean, Polish, Thai, Turkish +3 more
| $9.99 |
| 42ratings |
| 81% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 195 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Thought-provoking Sisyphus-inspired game. Push a boulder uphill while exploring philosophy. Atmospheric, abstract, and deeply reflective.
This reminded me of old indie experiments from years ago. Rough, honest, slow. Not everyone will like it, but if you’re in the right mood, it sticks with you long after you quit to desktop.
Обошел игру вдоль и поперек, могу сказать что в такой игре должны быть полностью совпадающие с визуалом текстуры, и не должно быть невидимых стен, и пустых текстур, через которые можно провалиться
Tried to get into the whole “deep thinking” vibe, but it’s mostly walking uphill with a rock and my patience rolling back down faster than gravity intended. Boring loop.
You expect a proper ending, but the one you get is botched, absurd, and boring. The plot is also very murky.
If you’re still wondering whether you need this game, I can say with confidence: YES. I haven’t regretted the purchase for a single moment.
Вперёд и только вперёд. Теперь ты не катишь камень в гору, а несёшь его с собой преодолевая препятствия. Береги камень.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $72.4K | 508 | 74% | $4.99 | |
| $25.4K | 73 | 78% | $14.99 | |
| $816 | 2 | 100% | $9.99 | |
| $685 | 3 | 67% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $100.1K | 820 | 75% | $9.99 | |
| $100.1K | 283 | 60% | $13.99 | |
| $100K | 158 | 77% | $19.99 | |
| $100K | 562 | 66% | $9.99 | |
| $100K | 526 | 85% | $4.99 | |
| $100K | 450 | 73% | $9.99 |