
Heave Ho is a riotous multiplayer party game for up to four players in couch co-op and versus play, or online with Steam Remote Play. Reach out, get a grip, and swing to victory — or meet your messy end!
Modeled estimate, not a reported figure. How we estimate →
About
Heave Ho is a riotous multiplayer party game for up to four players in couch co-op and versus play, or online with Steam Remote Play. Reach out, get a grip, and swing to victory — or meet your messy end!

Can your team of up to four players swing to victory? It’s all or nothing — the slightest slip sends your fellow Heavers to their technicolor deaths in the void or on the spikes. It’s a fast-track to ruined friendships.

It’s simple — grab pals and platforms with your hands, form a wobbly chain, and swing across increasingly devilish maps without letting go or missing your mark. I mean, how hard can it be?

Choose your base character and customize them with a range of dashing accessories, none of which do anything to help you avoid the plummet of doom.

If you can no longer handle your useless co-op teammates letting you down — literally — then take a swing at the 20 exclusive versus mode levels and teach them a lesson.

Distractions come in all shapes and sizes, but this might be the first time impenetrable clouds of camel gas have conspired against you.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Italian
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bom
it a real game to paly with friend
it good good let swing
Now ive got a joke....
good fun
Çok güzel la yeğenimle oynuyoz
就爱玩这种螳臂小游戏
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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