
Pass through the threshold and enter a world born of memories. Defend yourself with a camera while solving death’s mysteries in a reverent evolution of 90’s survival horror, integrating both fixed cameras and over the shoulder perspectives.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sam, unable to move on from the death of her beloved grandfather, falls down an internet rabbit hole chasing the promise of reuniting with him.
Following the lead of a mysterious forum, she finds herself at a supposedly supernatural house in the mountain, hoping to make contact with the other side.
A journey through grief and loss within retro-inspired atmospheric environments.
4-6 hours of gameplay with multiple endings
Both pre-rendered and in-game cutscenes
A focus on exploration with classic puzzles, and limited combat using a camera as a weapon
A modern control scheme with 3rd person over-the-shoulder aiming and optional classic tank controls
Optional pixelation and retro effects calling back to the first 3D console era for a more authentic experience
A haunting original soundtrack
Experience a psychologically-focused narrative love letter to late 90s genre staples Silent Hill and Resident Evil.
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very good game! The story, the atmosphere, the level design, the music are all phenomenal. The actual gameplay and combat are the weakest points of Heartworm, and I won't say that it's *bad* -- just weaker. None of the puzzles are too impossible to figure out on your own, although a couple are presented a little vague and you'll need to stretch your imagination a bit farther to come up with the answers. They do provide the satisfying "aha" feeling of solving puzzles, though, and as a retro throwback to the games of the PSX-era, it even feels appropriate. The combat is, I'll just say it, kind of lame. I love the idea of using the camera as your weapon, and having film as the ammo. Super cool idea! But the enemies just aren't hard to fight, and partway through the game I nearly stopped registering them any more than minor environmental hazards to avoid. So it isn't a hard game, and there isn't a lot of enemy variety. That disappointed me. Regardless, I would recommend this game. Heartworm isn't the kind of game that will make you afraid to play with the lights off, or leave you with existential dread when you're trying to fall asleep that night, but you will have fun playing it!
Un gioco abbastanza carino, che però mi ha lasciato abbastanza vuoto. Il gioco in se per se offre una premessa vista e rivista, ma con un certo stile sia nelle inquadrature che nella grafica, che ha un evoluzione particolare verso la fine, quando la protagonista accetta il suo dolore. Le impostazioni sono vaste e vi permetteranno di switchare da tank a controlli moderni, sia nelle inquadrature che nei movimenti. Se cercate un survival horror e avete davvero giocato a tanto altro ve lo consiglio, altrimenti c'è davvero di meglio.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начал за здравие, кончил за упокой. Такой жидкой концовки я не ожидал, я не мог поверить что это вообще происходит в такой игре. Сама по себе игра хорошая, геймплей нормас, головоломки интересные, концовки разные, но разраб, зачем? Зачем ты сделал в конце игры графон из мобильных игр сделанных за 3 копейки? Зачем ты добавил этого черного бича? Почему ты сруинил весь свой визуал этой жижой? Прошёл если что на хорошую с доп сценой, и доп сцена была уже в стиле самой игры. Я как понимаю концовка игры это какая-то попытка дать глубины, но получилось только поддать говноты в штаны, обёрнутой в сон собаки. Не нужно делать сложный и плохой сюжет, сделай простой и хороший. Ещё если уж заставляешь свою подругу на озвучке стонать, пусть делает это в нужных местах, последний боссфайт невозможно без смеха играть, она стонет от того что ноги подкосились, но молчит при падении с высоты на спину.
Игра зашла своей атмосферой и стилем. Видно, какими играми вдохновлялись разработчики, но я не считаю это минусом. Очень понравился саундтрек. Конечно, по очевидным причинам задница горела с управления, но в этом и был весь прикол закоса на старые игры. В общем, ставлю класс
them polygon tities are very pointy and on fleek omg 🥰
It's good! There are multiple endings and I'm satisfied with my playthrough. I use a guide often when I game, but without one this game might get a little tricky. I'd give this game an 8/10. I'm a huge horror game fan and I like the atmosphere, settings, and aesthetic of this game. My record says about 7 hours but the game recorded 3 and a half for me. I liked this game for its artistry, plot, and haunting vibe. The combat is okay, but this game isn't very scary. I was initially let down by the lack of horror and terror, but the artistry and story brought me back. If you're looking for an introspective, touching, and haunting art piece, this game isn't too bad, but honestly, the lack of horror might make it a hard sale. Thanks for reading and wishlist it if you want cuz honestly it's a pretty good game! :)
This game at every turn ruined any enjoyment I could of had here. Far too many enemies stun you and the dogs are so frustrating to fight or escape and for some reason you included them within a boss fight which simply did not need it. And in that boss fight after it does the stunning roar sometimes it just ran me over as it escape and ALSO the leap it does at you WHAT I AM SUPPOSED TO EVEN DO???? The dogs slow you down, ambush you, constantly stun you so that is then punished by the deer leaping. Also stop putting healing items in places were you risk losing health to get them, entirely defeats the purpose
The Heart is a Worm Yes, really authentic review. Jokes aside, so far i love it. Finally, door animations that can't be skipped except you toggle it in the options. I love this.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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