
Heartless and Dreadful is a character action game, made mostly by one person. It features complex and satisfying combat and a short story campaign with multiple, brutal difficulty options, allowing for quite a bit of replayability. And additional unlockable side content.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
billions must play this game
The boss fights are ♥♥♥♥♥♥♥ terrible
Heartless & Dreadful is an excellent gem I highly recommend to anyone who is a fan of the spectacle fighter genre, it is more than worth the tiny admittance fee. The gameplay is very deep with a lot of complexities to your moveset that you can seize to style really damn hard on your foes, featuring a robust set of weapons that outdoes Bayonetta, an above average story for a video game that I actually got attached to, many enemy types, and the coolest scaly this side of hell. The game's campaign is short, but very challenging, and offering many difficulties, some of which remix fights to have harder enemies, a staple of the series. There is additionally a Tower of Blood mode, 101 floors of non-stop combat, and a bonus secret level :3, leading to a wealth of replayability that will be sure to take up most of your time playing the game. And that's not even mentioning the 5 (at the time of writing) extra characters you unlock after beating the game, each bringing a different approach and style of combat that feel really fleshed out for their particular archetype, though they can take some time to adjust to. That does come to mention the biggest flaw of this game, that being that it doesn't have the same polish as most other spectacle fighters, movement has a few unintuitive properties, some attacks for some characters don't show right and can feel 'off', the bosses' telegraphs are hard to read and there's not much impact to hitting them, as well as enemies in general, so things can feel a little weightless. However, if you can push past it, it soon stops being a problem, and just becomes something you get used to, much like the game itself; It didn't 'click' for me until about halfway through the campaign, the floatiness was weird, the inertia seemed inconsistent, combos feel good enough. But as I acrued more weapons and got used to it, Heartless & Dreadful soon became one of my favourite games in the genre. And for the matter, I can assure you that this is no poor man's devil may cry, it really is a special game all of its own, with so much post-release content added despite the game selling so poorly compared to its contemporaries. It really is worth checking out, and there's even a demo that covers the first 2 levels if you're still unsure.
I was going to write a positive review and just complain about big empty levels. The combat is done well and the developer has clearly put a lot of effort into it. But then I reached mission 5. This level took me 34 minutes to beat, and it only had, like, 5 combat encounters. There wasn't even any dialogue, just big ugly empty spaces, slowly moving platforms, and levers ("a door has opened [i]somewhere[/i]"). I don't want anyone else to go through this torture.
Whenever I come back to this game I realize How much the Dev cares. Its always improving from the loading screens to the content. Makes me happy I found this gem and I look forward to any other projects they have.
кривая, косая, страшненькая, но игра определённо стоит того что бы пройти, особенно любителям слешеров
In Heartless & Dreadful : Return by 72 Hours story you play as demon lord Shamir as you and your team try to achieve your dreams. This game is heavily inspired by games like Devil May Cry, I would highly recommend this game for anyone who enjoys indie games and any of Devil May Cry, Bayonetta or Metal Gear Rising: Revengeance for their game-play. But you should not go into this expecting the same quantity and quality of assets from this game as this game has practically zero budget for hiring other people., For a game mostly created by one person, the amount of content of this game is pretty great, and just looking at the update history you can see how much effort has been put into this with updates varying between days or just a few weeks apart. New content is still being created such as new playable characters with their own weapons and abilities. This game does have edgy and cringe themes, as well as topics of trauma which it warns you about during your first play session, which is quite thoughtful of Kirillian to do.
I like it. It's basically DMC on a budget like the people say.
It may be off putting at first but the game is really solid and fun once you stick with it some, the game has grew to my liking and is still currently being worked on. The way the games combat is done is a bit different but once you get a groove of things you'll start to like some of the different things done in this games mechanics. I'd highly recommend to give this a try if you want to try out another action game or are just curious in general!
Я...... Так начнем с обзора) Сразу скажу...ИГРА ОТЛИЧНАЯ! Обязательна к ознакомлению.Игра ,созданная, ОДНИМ разработчиком.Это как DMC только на минималках.Тоесть это хак эн слэш.... набивай комбо, меняй оружие как перчатки для большей эффективности и Стиля и просто крамсай все вся. Устраивай Super Sexy Style так сказать. Музыка восхитительна,прекрасно передает атмосферу. Про сюжет...ну я думаю лучше вам самим посмотреть) Дам маленький совет.... в обучение просто потренируетесь в сражении дальше НЕ ИДИТЕ вам не понравится.Просто сразу после понимании механик начинайте игру. Это обращение к разработчику. Kirillian.... возможно это будет натянуто....Но такие как ты инди разработчики вдохновляют других на свои проекты.Я и сам хочу создать свое.Ты сделал отличную игру. Надеюсь увидеть и другие твои проекты) а и да... вставлять в обучение боссов это ...... плохая идея. казуалам это точно не понравится)
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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