
Start with a campfire. Build a kingdom. Hearth and Hamlet is a medieval citybuilder clicker that blends resource management, in-depth upgrade trees and relaxing idle gameplay. Build your empire by researching new technologies, passing new laws, trading with far-off lands, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
From Campfire to Kingdom. Citybuilder Clicker.
Hearth and Hamlet is a cozy incremental citybuilder set in a magic-filled medieval pixel art world. Gather resources, assign workers, construct buildings and slowly, steadily turn a quiet frontier camp into a magnificent, thriving kingdom.
From humble beginnings to magical new heights, you’ll grow your settlement one decision at a time and discover more of what the world has to offer along the way.
Building is only the beginning. As your settlement grows, managing it becomes just as important as expanding it. Set laws and policies to shape how your kingdom operates, including taxation rules to boost income, rules for workers that keep morale high, city guard drafts to protect your population and civic decisions that change the character of your kingdom.
Every upgrade feeds into a research tree that permanently unlocks new technologies, from more advanced buildings and new policies, to stronger magic to experiment with. There’s always something worth working toward.
Unlock magic as your city advances and discover wild new possibilities, such as alchemical labs and magical academies that add a whole new dimension to how your kingdom operates.
Trade with strange new lands to build resources and grow your economy. Recruit soldiers as your realm expands to protect what you’ve built. There’s a world of wonder to discover as your empire grows.
Incremental idle kingdom builder. A cozy, satisfying gameplay loop that rewards patience and planning..
Medieval pixel art world. Lakes and rivers, magical swamps, faraway lands, and more. All rendered in a charming pixel style.
Deep building system. From simple tents to taverns, castles, magical academies, defensive fortifications, and much more.
Manage resources, workers and policies. Assign your population to gather resources like food, wood, stone and gold. Set policies and laws that shape how your kingdom grows.
Research new technologies. Permanently unlock new buildings, magic and upgrades as your civilization advances. Discover magic, alchemy and more.
Trade with faraway lands. Grow your economy beyond what your local terrain provides by establishing trade routes with neighbouring kingdoms.
Relax, build and grow. Gameplay is engineered to be relaxing and satisfying. Watch your kingdom grow on your terms, at your pace.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very charming little gem of a game game. its very unique and low maintenance. Relaxing and enjoyable. Thank you for making this. I look forward to anything else going into it.
1회차 쉬움 난이도로 플레이해서 8시간 정도 하고 클리어 했습니다. 일단 1회차 자체는 재미있게 했는데 이걸 2회차 이상할 이유를 찾지는 못할거 같네요. 돈 관리는 당연히 난이도를 올리면 안될텐데 이게 또 결국 클릭질을 더 열심히 하는 수밖에 없다는 결과로 나올거 같네요. 좀 더 골드를 벌 수 있는 루트를 다양하게 만들어야 할거 같고 후반부로 갈수록 식량과 금이 부족해지고 병력 만들면 추가로 마법까지 풀업 기준으로도 떨어지게 설계되어 있는데 교류를 통해서 이걸 충당하는거에 비해 교류 시간이 길고 다고 느껴지네요. 좀 더 다양한 방식의 금전 교환이나 획득처가 있어야 할거 같습니다. 자원 관리 게임의 중요성은 한가지 일을 하다보면 다른 곳 자원이 생겨서 그쪽에서 할일을 하고 그러다보면 다시 다른 쪽에 자원이 생겨서 그쪽일을 하고 하는 식으로 이어져야 하는데 이건 일 하나를 끝내면 자원 축적 될동안 다른거 할 일이 없네요 결국 자원 다시 찰때까지 기다리는 수밖에.. 건물 위치도 다 정해져 있고 사냥도 적들이 쳐들어오는거 기다렸다가 막기만 하는거라서 파고들기 요소도 부족한거 같습니다.
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Latest in each market: best DE #69, worst KR #92 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German*, Japanese*, Russian*, Korean*, Traditional Chinese**languages with full audio support
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
适合摸鱼玩~休闲挂机好游戏!!喜欢~~
A nice and cozy game. I enjoyed this. It's not a super complicated 4X game, but a nice linear civilization-lite. The music for sure kept me entertained while doing other things.
Wonderful game!
Kind of fun, but short, and nothing to do after finishing the campaign.
완결이 있다는 사실은 아깝지만, 10시간동안 정말로 행복했습니다. 만듦새도 간결하고 방치와 컨트롤을 적절히 섞는 재미가 있어요.
Its a good game to play in the background if your doing other things, alot of the mid to end game is just waiting for your resources to pool together until you unlock the next thing but its a simple and enjoyable enough game that does not require any real skill to play and can leave on whilst afk. Top tip: go to options and change the mouse to hover over resources instead of clicking them.
이거 방치게임 아님 5시간째 마우스 특정위치에 올려놓는중
其实根本不知道有啥好玩的,就是单纯的停不下来。
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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