
Hardcore survival RPG with non-linear story that lets you taste the life of a medieval soldier.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] "No Heads Are Found Rolling In This Game -_-" [/h1] [u]Comment:[/u] I got to say. I finished, 100%, and enjoy the free "Downfall" prologue from the 'franchise'. I'm also very fond of the game mechanic using renpy system with its chance and "which-to-attack" thing. So i find myself quite enjoying this one too. So, this game (as the 1st one to come out) is quite alright. The story's quite good ([b]if you're into medieval thing"[/b]), The drawing's Okay (I'm no artist), and the foundation of a game is there. The developers seems responsive and that's always a plus. The game is quite easy to 'tweak' around (hey, sometime you just want to go 'easy'-mode). Few things that maybe annoying is its RnG system. [u]Review:[/u] Gameplay: B+ Graphic : B Sound : C+ Story : A- Characters : B+ Overal : B+ Achievement Level : 'Easy' to achieve, require couple of replay.
Sehr gut.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
worth it
Great again after play reforge.
I will recommend this game though I still have concerns with it. I'm playing towards the story line as I have no hope in winning battles. I continually run out of time training the MC to a level decent enough to hold his own. Usual story, money is super tight, decent armour/weapons expensive, some missions near impossible - do I continue. And oh sex, I'm sure it will occur at some point if I survive long enough. This is a gamer's type game where you know the skill sets needed to overcome foes. It would help if you could get money, but the decent payouts are restricted by time, money and training, all of which are in short supply before the next campaign. After 24-hrs I can only just get to the fourth campaign, albeit for a few minutes. If I use the back out option I lose out on the booty (from fallen foes), and my rep and standing take a hit. I I stay, alas I die and it's all over rover. I'm beginning to wonder if you are meant to die multiple times over to develop a decent enough character because so far each new game my MC appears to be stronger. This could also be a game fault so shoosh, keep that quiet.
So its pretty much a choose your own adventure kinda game. Its act actually pretty hard. You really have to manage training with the main quest and side quest and buying, scavenging and selling gear. Not gunna lie I had to do some serious scum saving. If you max out a rep with one of these chicks you also get to see some drawn boobs lol thats good too I suppose. All in all decent game. Needs more content though. I would suggest to the devs that the "time" system needs to be drastically extended. There isnt enough time to do everything sometimes. Also there should be more scavenging locations and random encounters during those. More locations, Rare weapons/armor to unlock through quest would really take this game from a 7 to a 10 in my opinion. Also why the hell is there no blacksmith in the second town to repair armor? That was really annoying. I would rate the game 7 out of 10.....but understand if you had the perfect play though and didn't have to reload a bunch it would only take you maybe four to six hours to beat TOPS to take that for what its worth to you and your dollar
UI was bad, there are big buttons but you cant click anywhere on them to make them work, you can only click the center area where there is text. English translation is somewhat bad, which isnt good for a narrative based game. I couldnt advance text with enter or space bar, only clicking mouse advances text, which hurts my hand. Should be more options to advance text. Upon starting a new game, the game replayed all the same tutorial text and everything as the first play, and didnt let me skip through it, I had to click through everything. Has potential but the dev needs to improve some basic UI stuff.
Игра просто шикарна . Прошол пиратку и тут же купил ибо за такое грех не поблагодорить капейкой.Буду ждать следующей игры
I like the gameplay but there is a lot to content to be added. I would like to have more in-game explanations like how hit-chance formula exactly work (by percentages and whatnot) or exact injury chance or how much strenght affects it. I would like to see exact formulas that's for sure. I really hate waifu stuff and I would really prefer to not cringe when I play a game. The writing being light hearted and silly can be compensated by great gameplay and replayability value, choices and consequences stuff. But the developers insistence into adding waifus is just unforgiveable crime for me. The gameplay is very similar to A Legionary's Life which is nice. The game also expands on variety of weapons and armor which is also nice. But one thing bothers me that, item stacking being too powerful in game. Stacking canteens and waterskins and using them in battle is too powerful and I'd much prefer we would not able to use any stamina related item just like how we can't restore health during the battle. I appreciate the dev for creating this game, but he needs more feedback and advices when it comes to writing a game scenario(no waifus for love of god please) and answering review comments. I know low budget indie developers rarely afford to hire more stuff, but man even seeking advices from outside of your friend circle will do wonders, which you desperately need. I suggest the game to everyone who is into casual fun for cheap price and handle waifu cringe, especially for the people who enjoyed A Legionary's Life. But the game could be much better I hope the developer actually values our feedback and improve the next game. I really want the next game to have much more content and explained in game mechanics and more serious tone of writing and I wouldn't mind paying much higher price to be honest.
Quite a lot of fun if you can stick with a slow start to learn the tricks. Best to do multiple saves of the game if you want to pick up where you left off before getting killed.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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