
Christmas. Christmas never changes. Soon those overzealous little freaks will swarm the city led by that bearded maniac. But this time, we fight back. Inspired by Zombies Ate My Neighbors and Beavis&Butthead's heavy metal comedy, this is twin-stick mayhem like you've never experienced before.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Crashes way too much but omfg is this ever fun. ALL HAIL LEMMY!
[h1]INTRODUCTION :[/h1] Dans Headbangers in Holidays Hell, vous incarnez un rockeur devant survivre face aux nombreux lutins ainsi qu'à Rudolphe étant possédé qui sont tous envoyés par le Père Noël qui n'a pas été content de vous ! [h1]GAMEPLAY : 70%[/h1] Une durée de quelques heures de tentatives à travers 15 niveaux ainsi que 3 boss à affronter tout les 5 niveaux dont le dernier, le Père Noël ! Différentes armes disponibles ainsi que d'ennemis au fur et à mesure de notre avancement qui se complique progressivement donc très bien géré de ce côté-là. [h1]REJOUABILITÉ : 60%[/h1] Étant un roguelike, il garde le même principe que ses confrères étant de mourir encore et encore et d'améliorer son équipement. Mais il n'y a malheureusement peu d'équipements à améliorer ici faisant qu'en moins de dix bonnes parties on débloque tout et pouvons si nous sommes assez fort finir le jeu assez rapidement ; la rejouabilité reste faible de ce fait, mais pour 5€ on ne peut pas trop s'en plaindre. [h1]MUSIQUES : 100%[/h1] Des musiques de rock très rythmés qui vont parfaitement bien en jeu ! [h1]GRAPHISMES : 90%[/h1] Très bon boulot réalisé sur ce côté graphique, les décors et personnages ont étés très bien réalisés car on peut y voir pas mal de détails tout comme les effets, que ce soit d'eau ou d'électricité par exemple, ils sont très bien réalisés également. [h1]PC REQUIREMENTS : 100%[/h1] Comme la plupart des jeux style pixels, ils ne demandent pas grand chose ; [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2468523573] ma configuration [/url] suffit largement pour ce type de jeux. [h1]BUGS : 100%[/h1] Aucuns bugs trouvés. [h1]CONCLUSION : 87%[/h1] Je suis assez peu fan des jeux aux styles pixelisés, mais celui-là est tellement bien fait et rythmé avec les musiques rock'n'roll qu'il me plaît beaucoup. Une très bonne réalisation dans presque tout les domaines hormis peut être dans la rejouabilité que je trouve un peu faible mais comme dit au dessus, pour 5€ cela reste acceptable. Si vous aimez le rock, les jeux pixels et tuer des lutins le jour de Noël ; foncez il ne pourra que vous plaire !
Decent twin stick shooter, could have more variety in levels and what you have to do beside save hostages, or go through mall killing elfs. Guns, "rage" meter and additional items work and do fair damage, along with some hazards in levels which can be used as traps against elfs. Elfs become bit different coloured and bulletspongy towards ends. Boss fights are pretty decent and overall design is. Honestly nothing special, just good few hours of seasonal greetings to spent time with. Enjoyable, but fairly mediocre.
🤘 It's weird. Appreciate the effort, but it's too simple for the genre. Even considering the low price, ONLY get it with the max. discount (then you MAY not be disappointed, otherwise, DON'T recommend it). The difficulty is arcade-like, and the progression is kind of unbalanced, but overall it plays well (considering the modest content). The pixel art is nice, but all the menus are just text. There are few maps, the environment is always the same. If replays aren't your thing, then after the ~fifth run it becomes less interesting. The increase in power from lvling isn't particularly noticeable (most likely, you'll upgrade everything faster than complete it). There are a couple of weapons, traps, and rage skills. Only three bosses, and they are also simple. After the middle, the game becomes downright hellish, so all you can do is dodge and run (if you stop, you die). There are bugs, both with objects generation and AI behavior / collisions. If the main boss hadn't run into the wall, doubt I would've beaten it, lol.
Безумный shoot'em'up, который после каждой смерти запускаешь снова и снова, чтобы добраться-таки до главного босса и навешать ему люлей. С каждым запуском открывается много интересных деталей, которые делают игру запоминающейся. Впервые запустив хэдбангерсов, я провёл в ней 6,5 часов подряд и у меня ни разу не возникло мысли, что мне надоело. Остановится пришлось из-за того, что свело пальцы правой руки и нужно было их размять. Рекомендую абсолютно каждому, оно того точно стоит.
Need more gore with pieces flesh meat and throwing dead body when killed little helpers .
First off, not sure what all the hate is about for this game. It's basically Zombies Ate My Neighbors, but with metalheads and elves. There aren't as many weapons to choose from, but personally I felt that there were too many in ZAMN and a lot of them basically did the same thing or were useless. In this case, you get four main weapons and a handful of super weapons, as well as traps you can deploy to either distract or destroy your enemies. You also have a melee weapon which comes in handy as you will run out of ammo often. Thankfully, it's easy to get money in the game to buy more ammo, so it's really not a major issue. The game is set up as a roguelite, so after each run you are able to upgrade different things, like your weapons or health, and try again. My only issue is that since there are so many levels, you obviously end up repeating the first few levels a lot. Maybe that's just me, but it would be kind of nice to have a level select or skip once you reach a certain checkpoint in the game. I wouldn't say it's the worst game I've ever played for lacking this feature, though. I only have two gripes with the game - first, the lack of health powerups. You are able to upgrade your health to six hits, but good luck getting back to six without literally scouring every inch of every level, and even then, unless you do a glory kill on every enemy, it's nearly impossible to get the health powerup more than maybe once or twice a level. So you're sort of forced to pick off your enemies from a distance to avoid getting hit too much. Again, not a deal breaker, just sort of ehh. My second gripe is the voices. I thought the little comments from the elves calling you naughty were cute at first, and the main character's growly quips were cool, but it gets extremely repetitive after several levels. The elves basically say one of two things each time you kill them, and the main character says maybe five things just at random. I can usually tune it out, especially with the music up louder, but it's still a little annoying. Either have more variety in the things they say, or lessen the amount of times they say them. Overall, considering the huge pile of garbage that is most Steam holiday games, this one is much more polished, much more fun, and worth the price. If you're not into the metal scene or are offended by others making fun of Christmas stuff, then clearly this game isn't for you. But you can't act surprised - it's a loud, silly game that shows you exactly what it is on the package.
Si buscas un juego emocionante y lleno de acción para disfrutar durante estas fechas, no busques más, ¡aquí tienes un auténtico juegazo! Desarrollado por el estudio británico de programadores independientes Vikerlane, este juego es una auténtica obra de arte. Desde la música, con su estilo cañero y salvaje que te hará vibrar de emoción, hasta la jugabilidad, todo en este juego está cuidado al detalle. Además, el equipo de desarrollo está formado por verdaderos amantes de los videojuegos, como Pert Soomann, Emiliano Pastorelli o Francesco Di Pietro, lo que se nota en cada detalle del juego. La experiencia de juego es simplemente única, con una dificultad perfectamente ajustada que te mantendrá enganchado durante horas. Si estás cansado de esos juegos en los que los personajes son pequeños y se mueven como diablillos, este juego es justo lo que necesitas. En este juego, podrás acabar con elfos y otros seres fantásticos en emocionantes batallas llenas de adrenalina y emoción. ¿A qué esperas para probarlo? ¡Seguro que no te arrepentirás!
Headbangers in Holiday Hell is a poorly made 2D retro pixel top down twin stick shooter with a somewhat contrived "headbangers" vs Christmas theme, where you control rockers who fight elves and stuff... I think it was supposed to be edgy? It's hard to tell, the implementation here is really not good. Gameplay is... you guessed it... really mediocre console/arcade style top down shooting. What fun, surely such a unique concept has never been conceived before, apart from all the times it was (and all better than this). From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. In a sheer insult to PC gamers, the developer has locked out keyboard and mouse controls on this game. The developer demands, without compromise, that you must use a console peasant children's toy gamepad to play this garbage game. This is simply unacceptable, developers must never dictate to gamers how a game is to be consumed. Alarmingly, gamers are not warned about this on the Steam store page. Perhaps an attempt to mislead PC gamers into buying a defective product? The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this game was never accepted on the video game console appliances it seems to have been designed for (but I can guess... Microsoft and Sony have QA departments). Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is often used to make retro pixel shovelware and cash grabs. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the all-time peak player number was only 5 players. That's right, only 5. This is a pitiful enough number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. Headbangers in Holiday Hell has the insane price of around $7 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
ABSOLUTE RETRO BANGER!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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