
Have a Nice Death is a 2D action roguelike where you play as an overworked Death, whose employees have run rampant, completely throwing off the balance of souls - and his vacation plans. In order to restore order, you'll have to grab your trusty scythe and show your employees who's boss.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
9 из 10. Боёвка приятная, локации и мобы очень красивые. Диалоги интересно читать и наблюдать за разными событиями офиса. Я бы сказал, что тут и мораль глубокая, но это кто-как увидит.
Have a Nice Death is the kind of game that looks at your patience and says "let's test that." Among all the roguelites I've played, this one sits comfortably near the top of the list of games that genuinely made me earn every single run. If you're not used to the genre, completing the story alone will require real dedication. The game doesn't hold your hand, and honestly, it's better for it. The boss fights are where that patience gets stretched the most. With multiple possible endings to reach, each run carries weight, and you feel it. Die at the wrong moment to the wrong boss and the frustration is very real. But so is the satisfaction when it finally clicks. What kept me coming back every single time was the sheer variety of weapons and the combos you can build around them. As someone who grew up loving hack and slash games, finding that in a 2D roguelite felt like a small miracle. The combat has that fluid, almost addictive quality where you're constantly experimenting, constantly finding new ways to absolutely demolish whatever stands in front of you. One run you're a scythe-swinging menace, the next you're testing something completely different and somehow it works even better. The art style and the dark humour wrapping the whole thing together deserve a mention too. Death running a corporation of misery is exactly the kind of concept that shouldn't work as well as it does. If you enjoy a proper challenge with deep combat and endless room to experiment, this one is absolutely worth your time. Just bring patience. A lot of it. 9/10
Cool Design. Same Floors. Same Enemies. And it`s hard wihout a reason. At 3th boss the hp goes crazy. Very sad too see.
Игруха по кайфу, забег 30 мин + -, простенько, прикольнинько.
It is a nice game in general, but just too repetitive and short sighted so it got boring for me real quick and did not even finish it to the point which I tend to "fully finish" other games of the sort,
Such a great game
Fun game, I enjoy the design and game play of it. I bought on sale for like 8$ and got 163 hours out of it I would say I got my moneys worth. When ever it goes on a steam sale buy it, and for 25$ for price is still a good deal. I'd Just wish list it and wait for a summer winter fall steam sale and pick it up for under 10$, but I am just a big sale kinda guy.
assim, o jogo é legalzinho maaas não é nada demais, mas é bom
dificil dms
재밌어요 재밌어요
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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