
Have a Nice Death is a 2D action roguelike where you play as an overworked Death, whose employees have run rampant, completely throwing off the balance of souls - and his vacation plans. In order to restore order, you'll have to grab your trusty scythe and show your employees who's boss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 17 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.8Kreviews | 86% | — | $5.7M |
| $24.99 | 1.7Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
画风很萌很可爱 但是武器玩法比较少感觉不是能很长久体验的游戏 打折入完全ok!小死神真的太萌了希望大家都玩。。
Very mixed feeling with this, game has a fantastic art style, the combat is clean, the progression however... you may make it far once, but you're likely to fail too often, it's not like you must reach the end every time in this genre, but come on...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esta bien y lo remiendo, tiene personajes buenos, pero en casi 2 horas de juego, no tiene mucho para que quiera seguir jugando, no se puede hacer builds, a mi me encanta los roguelikes pero este me da pereza jugarlo.
Beau, drôle et très agréable à jouer !
love rayman art
Jogo muito divertido e com um nível de dificuldade na medida certa, bem humorista e com vários personagens diferentes e cada um com sua história, como os próprios NPCs, inimigos e os bosses, não é tão demorado o que deixa o jogo muito bom de se passar o tempo, você consegue jogar várias rodadas e sempre com equipamentos e feitiços diferentes, recomendo de mais esse jogo.
Beautiful game, crafted with love, 2d dead cells like.
看到还不到10%的人打过倒二个boss我就释怀了,作为一个肉鸽游戏完全看不到爽点在哪里,你不说这是肉鸽我还以为是魂游呢,路线规划只能一步一步来,资源分配地也不合理,最重要的是,主角实在太脆了,就算真打出来胡局,给boss摸到一下就寄,回血的手段也少,直通电梯看似是好设计可以降低重复打一个boss的时间,但是你让我刚出门的那点数值打后面的boss吗,最后还是要从头开始打,完全不建议入,除非你对自己的实力非常自信,或者喜欢受罪
저 빌어먹을 놈의 전기톱 패턴 좀 어떻게 좀 해봐 망할 쉬움 난이도인데 진엔딩 아직도 못 보는 게 말이 되냐?
Solid roguelike. Primary weapon can feel a bit anemic at times, but it's not terrible.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 3.4K | 86% | $29.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 9.8K | 94% | $24.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 10.2K | 95% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $293.4K | 2K | 93% | $6.79 | |
| $58.2K | 278 | 94% | $8.99 | |
| $27.3K | 129 | 98% | $16.99 | |
| $16.2K | 154 | 77% | $6.99 | |
| $11.9K | 79 | 91% | $5.99 |