
In the infamous haunted building "Changrong Tower," security guard Li Cheng has come to understand the true nature of ghosts and their purposes. This time, he embarks on another adventure to help vengeful spirits, driven by a desire to uphold his deepest values.
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Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
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Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
受不了,一个剧情游戏整一堆QTE干什么,很破坏气氛的。 制作组小时候认真听故事,家长也随时要你们给反应,不然就扇巴掌么? 定位都搞不清,不敢相信这是一个有四个游戏的制作组能做出来的东西。 一开始还很惋惜:多好的题材,可惜第二部完结了,电梯能坐到十几楼,故事才写到八楼。 玩完体验下来,我觉得:还好第二部就完结了,第一部玩起来是享受,第二部玩起来是痛苦。 提醒要玩的人:有些地方不能随时存档,感觉会影响结局的选择的时候,最好检查一下能不能存档,不然错过了就只能再打一次,个别关卡又不能跳过已读剧情,就很烦。
作为猛鬼大厦系列的第二部作品,本作完全继承了前作的弱解谜视觉小说模式。虽然“猛鬼大厦”这个名字看着唬人,但是游戏没有走一般恐怖游戏生猛吓人的路子,而是借着老香港鬼片的皮讲好了一个故事。里面所谓的“鬼”也非阴气逼人的厉鬼,反而大都可以沟通,有自己的诉求和原则,一些鬼塑造的还颇为可爱。所以本作对于恐怖游戏苦手玩家来说也十分友好,可惜对于以恐怖游戏带来的刺骨寒意为乐的玩家来说,可能需要调整期待了。 而作为视觉小说,自然首先要对它的剧情评价一番。相比于没有明确主题的前作,本作中有了“复仇”这一主题穿起了前后两个主线,虽然叙诡和反转方面不急上一作那般惊心动魄,但故事整体上更加言之有物了。在讲究快意恩仇的中文文化圈,探讨复仇执念的危险性是如履薄冰的,但本作通过赖美惠和辫子双主线的互文以及真相内容的反转,展现出的思辨颇为完整自洽,具体为何还待玩家自行探索。 本作的缺点主要体现在制作规格上。作为视觉小说作品,配音自然是重中之重,本作虽然通过同时提供普通话和粤语配音展现了足够的态度,但配音的念稿痕迹过于明显,除了辫子的配音还算感情丰沛,其他人就如机器一般。而简陋的ui和交互设计也是雪上加霜。但考虑到它低廉的售价和浓郁的港风情怀,这些制作上的粗糙尚在可接受的范围内。 总的来说,本作的制作规格确实略显粗糙,配音和UI的短板比较明显。但如果你是被前作风格吸引而来、或是偏好剧情驱动的玩家,这个扎根于港式鬼片土壤的故事依然值得一听。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
确实是好评
原以为是有两大章,没想到只能点二楼的辫子姑娘玩, 开局就上强度,来了段比较诡异的短片, 作为猛鬼系列的续作,猛鬼大厦2延续了前作港味十足的复古风格, 哪怕没有玩过猛鬼1也问题不大,有重温部分,这点做的挺好。 美中不足的没有简中,繁体字看得我脑壳痛,粤配好评,梦回林正英了属于是。
好玩的,猛鬼大厦的续作,有趣的设定
剧情方面很有1的特色,依然在结局上来了一个大反转[spoiler]看似被所有有算计辜负的辫子姑娘实则是有性别认知障碍的男生,王时安也并没有辜负他,只是他自己没有安全感,只能说爱人者必先自爱吧[/spoiler],而且很多地方感觉比1要恐怖很多。 成就都有提示,收藏品也都比较明显,只有一个“失踪少女”,在第22节,第4扇门,找药的床底下有两张白纸,点一下就是,比较容易忽略。 缺点:一些地方比较恶俗,重大选项也不太好存档(不过快进挺好用的)。
[h1]猛鬼大厦续作,再次来临[/h1] 《猛鬼大厦2》是恐怖文字冒险游戏《猛鬼大厦》续作,玩家继续扮演“大楼保安李诚”解决猛鬼大厦“昌荣楼”剩余住户。游戏核心玩法主要是点击探索、对话及偶尔冒出的QTE小游戏。其他没有更复杂的操作在里面,不用跟其他游戏那样躲鬼要东躲西藏的,当然跳脸杀还是满吓人的。 [h1]剧情扑朔迷离,毫无尿点[/h1] 剧情几乎没有尿点,全程都在讲述李诚解决最后租户的搬迁事宜,中间还会插入许多前作剧情。对于没玩过前作或时间过久遗忘的玩家得到梳理来龙去脉。对于了解整个游戏世界细节起到很大帮助。玩家选择行为都会影响故事的发展和结局,游戏中会有许多不同成就供玩家解锁,一起来探索真相。 [h1]小游戏难度适中,多试必过[/h1] 游戏中需要操作把握时机的解密,难度适中,基本大部分探索时就可以发现,小游戏没有几个,大部分可以初见就可以过,当然有几个玩的满手忙脚乱,熟悉机制后还是非常简单,属于有的简单有的稍微有点难度,整体还是基本试几下都可以过的难度。 [h1]老港片怀旧风[/h1] 游戏美术风格胶片感十足,加上老电影般的滤镜非常有王家卫老港片风格。非常有年代感。制作组还是不错,把钱花在刀刃上,没有在画面画过多经费去打造。 [h1]可粤可国,任君选择[/h1] 在配音方面,采用粤语全程配音很贴合每个角色性格,因为小时候听粤语歌长大了,非常有感觉。这代新增了国语配音,对于听不惯粤语玩家提供了很大帮助。声音处理方面设计也很契合游戏恐怖效果。 [h1]总结[/h1] 总体来说,整体恐怖氛围延续前作一样精彩,即便没有玩过前作的玩家,官方也会提供简短介绍帮助玩家梳理人物脉络,对于了解整个系列作品有很大帮助。非常推荐给喜欢两广历史及志怪的玩家游玩体验。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
Haunted House 2, developed and published by Genuine Studio, is a first-person narrative horror experience that deepens the unsettling atmosphere introduced in its predecessor. Set once again within the ominous Changrong Tower, the sequel expands its focus beyond simple paranormal encounters and leans heavily into psychological storytelling, character-driven tension, and layered environmental design. Rather than presenting horror as a series of isolated scares, the game cultivates a steady and oppressive dread that intensifies as players uncover the secrets hidden within the building’s shadowed corridors. The story follows Li Cheng, a security guard whose connection to the haunted tower grows more personal and complex as events unfold. His role is not merely that of an observer trapped in a supernatural setting; instead, he becomes deeply entangled in the unresolved grievances and mysterious forces that linger within the structure. The narrative introduces additional characters whose motives are ambiguous, blurring the lines between ally and adversary. Spirits inhabiting the tower are not simply malevolent entities; they possess histories and emotional weight that gradually reveal themselves through exploration and dialogue. This layered storytelling encourages players to pay close attention to details rather than rushing forward in search of scares. Atmosphere serves as the game’s strongest asset. Changrong Tower is presented as a living space saturated with unease. Dim lighting, narrow hallways, flickering bulbs, and echoing footsteps combine to create an environment that feels claustrophobic and unpredictable. The design of each room reinforces a sense of isolation, while subtle environmental changes—such as shifting objects or faint whispers—keep players constantly on edge. Unlike horror titles that rely heavily on sudden jump scares, Haunted House 2 emphasizes anticipation and slow-building tension. The fear comes not from what is immediately visible but from the suggestion that something unseen is always nearby. Gameplay revolves around exploration and investigation. Players navigate the tower’s labyrinthine layout, searching for keys, documents, and symbolic clues that unravel the overarching mystery. Puzzles are integrated into the environment, requiring logical deduction and observation rather than reflex-based challenges. The absence of traditional combat mechanics shifts the focus toward vulnerability; survival depends on awareness, stealth, and understanding rather than confrontation. Occasional ghostly manifestations serve as reminders that danger is present, but the game avoids turning these moments into repetitive chase sequences, instead using them sparingly to preserve tension. The branching narrative structure adds replay value and emotional depth. Decisions made throughout the game—whether during conversations or in how thoroughly certain areas are explored—impact the outcome. Multiple endings reflect the cumulative effect of player choices, encouraging deeper engagement with the story’s moral and psychological dimensions. This design allows players to interpret events from different perspectives, reinforcing the theme that truth within the tower is multifaceted and often obscured. Visually, Haunted House 2 adopts a grounded yet stylized aesthetic that prioritizes mood over spectacle. Textures and environmental details contribute to the realism of the setting, while subtle visual distortions during supernatural encounters heighten immersion. The sound design plays a critical role in sustaining fear. Ambient noise, distant creaks, and faint, distorted voices maintain tension even during quiet moments. Audio cues often foreshadow events before they unfold, reinforcing the game’s emphasis on psychological suspense. While the pacing can feel deliberate, particularly in its investigative segments, this restraint aligns with the game’s narrative ambitions. The slower tempo allows emotional arcs to develop and gives players time to absorb environmental storytelling. Although it may not satisfy those seeking fast-paced horror or action-heavy encounters, it excels in delivering a contemplative and immersive experience. Ultimately, Haunted House 2 stands as a thoughtful continuation of its predecessor’s themes, refining its approach to atmosphere and storytelling. By emphasizing psychological depth, environmental tension, and meaningful choice, it transforms the haunted house setting into more than a backdrop for scares—it becomes a space for introspection and emotional confrontation. For players drawn to narrative-driven horror that values mood and moral complexity over shock tactics, it offers a haunting and memorable journey through a tower where the past refuses to remain silent. Rating: 8/10
比较少有的粤语语音的文字游戏,当然推荐;如果对话加上自动对话按键就更好,小游戏就有待提高,跟上一代差不多都是很一般
昌荣楼的熟面孔们又和大家见面了,在猛鬼大厦第二部的故事里,也加入了一些新鲜面孔和李诚一同探索昌荣楼的诡异事件,作为猛鬼大厦续作,本部不论是画风还是叙事质量上都有明显的提升,游玩过程中玩家可以根据个人喜好选择普通话配音或是粤语配音,并且游戏全程都有配音陪伴,这一点真的超赞。由于本作延续了猛鬼大厦1的剧情,所以建议玩家优先体验前一部作品来提升游戏代入体验。 游戏玩法为恐怖题材的视觉小说,其恐怖氛围的营造十分到位,游戏内融入了许多民俗元素,十分对我胃口,有部分突脸动画让人有些措不及防,游戏内融入部分解密元素,难度适中也给予了较为合理的操作指示。单就剧情来说,前期的剧情也许会让玩家感到云里雾里,但随着玩家的探索,主角李诚的过去的经历慢慢浮出水面。辫子女人的身份究竟如何?保安李诚是何来历?保安樊羽和鬼差关夏蓝又是因何来到这荣昌楼?一切谜题玩家都可以在游戏中找到答案。 游戏的痛点也比较明显,首先很多关键设定都延续了前作,和第一部的关联性较强,对新玩家来说游玩有一定的门槛。其次是没有自动播放的选项,剧情播放不太方便,不过总体来说瑕不掩瑜。 [h2]总结:[/h2] 《猛鬼大厦2》是一部非常不错的恐怖类型的视觉小说,全程粤语配音和伏笔不断的剧情让游戏体验更上一层楼,个人推荐入手体验。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
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