
In celebration of Harvest Moon's 20th Anniversary comes an all new Harvest Moon title for Steam! Harvest Moon: Light of Hope Special Edition! The game encompasses twenty years of the spirit that have made the franchise what it is today!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.1Kreviews | 77% | — | $703.4K |
| $39.99 | 690ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It claims you can use controllers but when setting configuration within the game or outside it does not acknowledge it. You have half controller half keyboard requirement which makes the game practically impossible to play because who has time to stop every 30 seconds to do an action on the keyboard because it will not do the action any other way? The game time moves relatively quick and that makes it impossible to really get anything done when half of the game actions require keyboard and half a controller. I am not interested in keyboard gaming so if you are a controller based gamer this game is not for you. Update 12/30/2026 I recently got a new controller and this game in a bundle I purchased so I thought about trying it again with the bluetooth controller (8bitdo ultimate with charging dock) and I can now play. However, the game is... well, it's playable but it's definitely not my favorite. The graphics are not that great, toolo upgrades are locked behind seasonal plants (why do I need flowers for tool upgrades?) upgrading the house is your first chance at any actual optional storage outside of your bag. I wouldn't recommend this at full price but I would say it is worth $8 imo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, while it appealed to longtime fans of the series for its familiar gameplay, it didn't quite meet the expectations of everyone, especially those seeking more innovation. If you’re a fan of farming sims, it might still be worth trying! Would you like to know more about any specific aspects?
I 💗 Harvest Moon Games. This is a good game but takes awhile to complete especially with relationships.
For a Harvest Moon game, which are normally a lot of fun, this one is pretty disappointing. Progression is super slow and rife with tons and tons of needless RNG. Villager friendship is capped at 2 of 5 until you beat the main story. New ores are added to the total pool as you go down the mine levels, so you cannot go to a specific floor to target a specific ore. The UI feels like a smartphone app and item management is clunky. Crop tooltips only appear in the encyclopedia or the shop, not on crops or seeds themselves. And all items are capped at 99 carrying capacity when you're expected to use them in the hundreds. Most items have multiple quality ranks and you cannot mix ranks when turning in quests or repairing anything, so you need to collect 5x of a single rank, not any rank. This Harvest Moon feels like it was made by people who have never played a farming sim before.
Harvest Moon: Light of Hope opens with a premise that immediately sets it apart from many previous entries in the long-running series. Rather than inheriting a peaceful farm or arriving in a bustling town ready to welcome you, you begin by washing ashore in a small coastal village that has been devastated by a violent storm. Buildings are in ruins, the lighthouse has gone dark, and the townspeople have dispersed in defeat. Your arrival becomes the catalyst for change — you’re not merely farming to sustain yourself, but working to rebuild an entire community and restore the light that once guided ships safely to shore. This gives the early hours a sense of purpose that goes beyond routine farm life, as every crop harvested and every material gathered contributes tangibly to the town’s revival. The gameplay itself blends classic Harvest Moon staples with a stronger emphasis on repair, crafting, and communal restoration. Farming remains at the core — planting, watering, harvesting, and expanding your fields — but Light of Hope structures these tasks so they feed directly into the town’s reconstruction. You’ll gather lumber, stone, herbs, ores, and other resources to repair homes, fix bridges, reopen shops, and gradually bring back villagers who fled after the disaster. This gives the sense that your work has weight, and the visual transformation of the town reinforces that. As fishermen return, inns reopen, and new characters settle into their repaired homes, it feels like you are breathing life back into the world piece by piece. A major appeal of Light of Hope is its accessible and streamlined design, making it ideal for players who want a low-pressure farming experience. Tool management is simplified, with automatic tool selection removing much of the cumbersome micromanagement found in older entries. Daily tasks take less time to complete, freeing players to focus on broader goals like exploration, relationship-building, or restoring the lighthouse. This efficiency makes the game relaxing to play — the kind of slow-paced loop where tending crops, feeding animals, mining for resources, and talking to villagers becomes a pleasant rhythm rather than a demanding routine. It’s an inviting entry point for newcomers and a nostalgic return for veterans who enjoy a more classic, uncomplicated formula. However, the game’s simplicity also works against it at times. Compared to modern life-simulation titles or the more complex farming systems found in other games, Light of Hope can feel shallow. Once the main objective — restoring the lighthouse and bringing the town back to life — is completed, the remaining activities rely on familiar, sometimes repetitive loops. Relationship-building exists, and marriage is possible, but character depth is limited, and events tied to villager interactions are more modest than in other installments. Players seeking rich character arcs, intricate farming mechanics, or expansive post-game content may find themselves wishing for deeper layers and more varied long-term goals. The art direction has been a common point of debate. Light of Hope adopts a hybrid style that blends simple 3D models with bright, clean 2D backgrounds. While functional and colorful, the visuals often appear dated or lacking in polish. Character models, in particular, can feel stiff or simplistic, which some fans found disappointing, especially when compared to more visually refined farming games released around the same time. The presentation isn’t unpleasant, but it lacks the charm and warmth that usually enrich the cozy farming genre. Despite these criticisms, Light of Hope succeeds in delivering a comforting, earnest experience. There is something gratifying about seeing a ruined town slowly return to life because of your efforts, and the gentle pacing supports a gameplay loop focused on relaxation rather than challenge. The crop mutation system adds a bit of experimentation for those who enjoy discovering new varieties, and the steady cadence of rebuilding and restoring gives the game a soft sense of progression. It’s a title best suited for players who enjoy simplicity, cozy pacing, and straightforward goals rather than complexity or expansive mechanics. In the end, Harvest Moon: Light of Hope is a modest, heartfelt farming-and-town-restoration sim that aims to capture the classic spirit of the series while introducing a narrative frame built around renewal and rebuilding. It may not reach the mechanical depth or visual polish of some modern competitors, but it offers a tranquil, purpose-driven experience that resonates with players who appreciate quiet, incremental progress. It’s the kind of game that rewards patience, invites relaxation, and provides a gentle journey toward bringing light — literally and figuratively — back to a once-forgotten town. Rating: 7/10
cant figure out how to use solei, on my pc, but great storyline and making money and friends is pretty cool, farming is great as well
love this game. very fun and interacttive
YES
A great addition to Harvest Moon games!
This game was awesome for the Nintendo Switch, but its even better on Steam.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.4M | 5.8K | 93% | $39.99 | |
| — | 0 | — | — | |
| $19.6M | 29.1K | 92% | $19.99 | |
| $18.8M | 35K | 97% | $13.99 | |
| $4.9M | 25.5K | 80% | $7.49 | |
| $2M | 2.6K | 84% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $703.6K | 2.9K | 80% | $9.99 | |
| $703.9K | 494 | 70% | $39.99 | |
| $704.4K | 1.4K | 85% | $16.24 | |
| $704.5K | 1.4K | 70% | $18.99 | |
| $704.8K | 307 | 48% | $59.99 | |
| $702.1K | 4.4K | 71% | $4.99 |