
As the guardian angel-in-training assigned to watch over Harold, you’re going to need a miracle to get him safely through a series of increasingly challenging obstacle courses in one piece. Shoot lightning, delay the other racers and move heaven and earth to give Harold the boost he needs to win!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I just received Harold as a present and I didn't know the game at all. But I have to say that I am really impressed by the gameplay, the graphics and the music at the same time! The gameplay is really unique. It's quiet hard but they give you all the tools to succeed! So if you fail a race you wil be angry after you but not the game. The animation is like a Disney cartoon, have just a look at the waves in the background of the beach level and you will understand what I am talking about. The music is discret at the begining of the race but get more loud when you increase the speed of Harold. And it's a great idea because you feel like having a crowd encouraging you and it's a great feeling. You should try it if you like challenges! Harold is a great indie game!
It’s not uncommon for a middling game to be carried by its graphics. That won’t work for every game, of course, but there are plenty of titles out there that justify their existence with some particularly fine art. Harold is a special case, though, because it has one of the greatest gulfs between visual quality and gameplay quality I’ve ever seen. The graphics are truly remarkable, featuring animations that rival even TV and film, yet are used to bring to life an ill-conceived system that feels more like an indie experiment than a full offering. I almost wish the graphics could carry this one so I could enjoy more of them, but sadly the gameplay is about as fit as Harold himself. You don’t play as Harold, mind you. You are Gabe, a hot-shot guardian angel-in-training that seems to breeze through every challenge put to him. That all ends when the forces that be decree that the angels must compete in a deadly race. Not directly, of course, but by guiding and protecting mortals who run the race through dark jungles and treacherous ruins. For this challenge, Gabe has been paired with Harold, perhaps the scrawniest, dippiest of the competitors. Regardless, if Gabe wants to pass the test and earn his wings, he’ll have to guide Harold safely past spike pits, crocodiles, and far worse things, and do it fast enough that the hapless human can rank in the top three. All of this action is going to be presented in some of the brightest, most lushly-animated art you’ve ever seen in a video game. This is no joke, the hand-drawn animations for all the characters and traps are nothing short of incredible, every one of them silky-smooth and full of dynamic motion in the finest Tom & Jerry traditions. Harold competes with four other runners, each with a very different character conveyed entirely through their appearance and animations. The traps are no less impressive, with detailed water sprays, dust clouds, and shimmers. It’s a vibrant world being shown here, extending even to the many cutscenes that bookend the game’s races. But the races are where the marvels end. Harold is a hands-off platformer, which is a genre that’s notoriousy tricky to get right. During each race, he’ll dink along at his own pace to the right, jogging haplessly into rope traps and spiked walls. All of the obstacles have interaction points that key off of different parts of your controller, like pushing left or right to move platforms or rotating the stick to lower a drawbridge. Before each race there’s an extended practice mode, where you have to pass each screen of the race by learning how the traps and timings work. This part of the game is a pretty fun puzzle challenge, honestly, because there are optional stars to collect and the short length of each section makes retrying painless. I’ve spent a decent amount of time scoring stars in this mode, which can require some careful timing and tricky button combinations. The problem arises when you translate that into the actual races. Working out the trap puzzles one at a time is fun, but stringing them all together into a race turns it into an ordeal. Simply remember how exactly to pass each one can be difficult, given how tight some of the timing is and how the results of one trap can affect others. On top of that, there’s the pressure to actually place in the top three for each race, which requires collecting and strategically using boosts to pass the other races. Plus, there are additional interactions for sabotaging other racers, which is fun but massively distracts from getting Harold through tricky parts himself. All of this combines to make a big mess of gameplay that took me multiple tries just to pass the first race of a dozen. Harold isn’t really a bad game, but it’s designed to appeal to an incredibly small and specific demographic of gamers. I’m sure there are people out there who are looking for puzzle challenges with tight, dynamic timing and near-perfect execution over long levels, and for them this is going to be the holy grail of games. I’m not one of those people though, and for my part I find it frustrating that the breathtaking art is spent on something that’s going to be tedious for almost everyone that tries it. I wish the gameplay was even half as good as the animations, but when it’s so hard to get anything fun or rewarding out of Harold, it’s no surprise that it’s going to finish last. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://store.steampowered.com/curator/11322459/]curation page[/url]!
Необычный и динамичный платформер - вот как можно кратко описать дебютний проект Moon Spider Studio Полный обзор тут: http://ageofgeeks.com/games/harold-mnenie
this game is beautiful. The cartoon arts are splendid and it s a real pleasure just to look at the game. It is incredibly difficult tough. U'll need ninja reflexes just to hope to get to the first place in the first race. It's not for me at all, with my handicap and my troubles with coordinating both hands perfecly, i will not be able to do anything in this game, I know it already. achievements are not even rewarding casual play...too bad. If u are up for the challenge, buy it, it's gorgeous and you will be proud of you, I'm sure. And the steam cards are really nice. But from my own personal perspective, i can't recommend it.
One of my favorite game! The gameplay is fresh, creative. The 2D graphics is nice, like Rayman. Music is nice, also in in-game sound. Harold is about a school in heaven, where students have their own human racer, and they have to compete to other students with their racers. They use the tablets on heaven to control them! Funny! Harold has 10 stages taking place in various locations, like the beach or desert, etc.... Each stage has 3 sections: Practice, Race and Challenge. In Practice, you will play some levels to improve your skills (collect 3 stars each level) and then you will race in "Race", with 5 others opponents. After finishing the race, you will be able to play "Challenge", which is collecting as many stars as you can during the racetrack. This is a like a race game so you have to be very quick to make ways for your buddy to run and set traps to another racers. To sum up. this is a must-buy game!
Harold in its self is a very cute game. The character Harold' adorable, the storyline's silly, and is a very bright game. I've only played the few first levels, but I can see myself playing more in the future. The only complaint I have so far is it is a strictly controller based game, and for a person who uses a keyboard most the time playing games, it is something I have to get used to. Other than that, it's a lovely game, with a very cutesty personality. So worth the $20.
Красочный, но дико рутинный платформер. Требуется очень хорошая реакция и выдержка. За всю игру я ни разу не занял место в гонке выше 2-ого. Чаще всего это было 3-е. Было лень вылизывать прохождение уровня до совершенства. К тому же не хватает кооповской составляющей. Возможно это дало бы хоть какой-то стимул и смысл происходящему хардкору. Возможно кому-то игра и прийдется по вкусу, но не мне. Моя оценка: 5/10
Visuals are amazing. But way too complicated for the rewards of the game: cut scene/story Too many buttons just to get through. Next time design for the player not for yourself.
Analisis y gameplay en español en el siguiente link: http://imperiogamer.com/reviews/1294-harold-ser-un-angel-guardian-no-es-una-tarea-facil
Visual quality on this game is incredibly good... game play is incredibly hard... but that's what makes this better than any other platformer I have played, this one actually makes you work for it instead of making you just go through the motions... awesome game!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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