
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very fun, and relaxed game, it doesnt overwhelm you with a bunch of stuff either which is amazing
Autism Prime
这个游戏很好玩 打发时间很不错 解压 沉浸 剧情简单但有深度 总而言之 是一款好游戏 我玩的很开心 谢谢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.5M | 29.5K | 72% | $29.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 | |
| $26.8M | 135.5K | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.1K | 75% | $29.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.3M | 1.3K | 83% | $24.99 | |
| $474.7K | 1.3K | 93% | $14.99 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $93.2K | 205 | 54% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
demolition looks realistic and its fun
Wow this has been surprisingly fun, its also a lot more simple than i thought it was gonna be, which honestly might keep me playing longer.
Bought in early access, finally got around to finishing it. Very fun spaceshipbreaking sim, its a great experience to plan out a ship salvage run and see these giant machines disappear bit by bit. As far as the story goes, its fine. In terms of stories told in games generally, its not the worst, in terms of games with explicit political commentary, its no Disco Elysium but its...serviceable I guess. I think the big problem is that all of the story just kind of happens in the background to other characters. And I like the characters! I kind of miss the early access Hal voice for being a more realistic breed of managerial sleaze than the kind of caricature of corporate boot he is in the full release, but generally well acted, fairly well drawn characters for what they are. But I would like to see the things happening to them in my own gameplay. I would like to feel some stakes. As it stands, it is a story that is narrated at you in between unrelated gameplay rather than something you are actually experiencing. Could really do with a dialogue skip option for replays.
Strangely relaxing experience, breaking ships apart. Amusing story as well, I really liked this game, it was a pleasant change of pace.
Great
Very fun and chill game that allows the gamer to pick up and play, and not have to worry about how much play time they have. It has intense moments, and the option to smooth those out if you want an even chiller session. Played the game for years on xbox, and was going out of town with limited internet and this game has proven to be wildly enjoyable during my downtime.
Great game, slow gameplay but with great country music and deep american voice acting you cant help but feel like a blue collar worker in this game. Fun and worth it, would recommend
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.