
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 633 reviews with recorded playtime.
Reviews
Themes across 630 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fantastic Game. Fun story. I loved the characters, and the gameplay makes you think. Definitley worth a purchase
Quite a fun puzzle game! Love the concept of shipbreaking in space and how it can be approached like a puzzle to figure out faster/ easier ways to peel the vessel apart in the time given. occassional stuttering or visual issues but 90 - 95% of the time things run smoothly!
Really fun gameplay loop, if you think you'd enjoy it you probably will. Story and characters endeared to me *massively* over time but definitely isn't the game's strongest point. I'm really going to find myself wanting a game similar to this for ages, I hope this game does get DLC and/or a spiritual successor that learns from it also, good zero gravity controls and physics, and I really like the decision to have it be in a micro-atmosphere rather than no atmosphere so that huge objects still get slowed down by air resistance eventually while still feeling like you're in space otherwise. The only other game with 0G controls I've liked this much that I've played is Outer Wilds. Overall a good balance of friction and clunkiness with ease of play, though it would've been nice to have some more difficult options for ships eventually. a fun, though imperfect game and I love it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
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