
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 3 → 4.43/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 22.4Kreviews | 89% | — | $27.2M |
| $39.99 | 2.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't get why this game does not have an overwhelmingly positive, it is art, it is everything masterful game design is about: If you love GUNPLA assembly as a hobby, GET THIS GAME and after about 4 hours in you will be like OH MY F**KING GOD WHERE HAVE YOU BEEN ALL MY LIFE? When you get to the 3rd and 4th ship in the campaign, you will really begin to realize the absolute beauty of this game and the experience it provides, even if you make mistakes this game knows how to make your mistake cinematically beautiful and worthy of remembrance. This is a game that deserve to be on a "games you must play before you die" list and it deserves many awards.
A game this slow and deliberate SHOULD be boring, but Harspace is anything but. I got into this game for a weekend when it was on Game Pass, and I'm glad I picked it back up on Steam. It's almost an exercise in concentration and focus, more like meditation at times than a video game. Thinking ahead, being careful, and making sure you don't make mistakes are critical, BUT you're on a constant timer and every second costs money. Fascinating and engaging
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.5M | 29.5K | 72% | $29.99 | |
| $26.9M | 19.6K | 87% | $59.99 | |
| $26.9M | 189.3K | 81% | $8.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $27.6M | 53.7K | 69% | $11.99 | |
| $27.6M | 45.7K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.3M | 5.1K | 75% | $29.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.3M | 1.5K | 83% | $24.99 | |
| $474.7K | 1.3K | 93% | $14.99 | |
| $257.5K | 2.2K | 79% | $4.99 | |
| $93.2K | 205 | 54% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $39.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $10.49−70% | 110ratings | 88% | — | not modelled |
| $34.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game. Playing it is very chill until it isn't. The story is quite good.
Great universe, music, gameplay ... everything. I was sad when I finally finished it, in a good way.
I played this during early access and wasn't impressed. It's a whole different beast nowadays. The atmosphere and world building is impeccable. The shipbreaking is a fun puzzle and endlessly replayable. I find the challenge fun and not too punishing. Yes, 1000 times yes.
YES.
The gameplay of this is really satisfying. It is nothing crazy but it is very well made. What stands out to me is the story. I am a big fan of how MAD it will make you about oppressive work environments. I'd say this is a "Right to work state" simulator.
I picked up this game again after not touching it for a few years. I started a new campaign and managed to soft-lock the game in less than an hour. I'm stuck with this Mackerel ship that I can't complete because it's not at a high enough percentage, but when I load into my shift the bay is empty. I don't know if this is a tutorial bug or what but I'm going to start a new game and hopefully this won't happen again. I wish the story text was skippable. It's pretty slow.
Fun game. Though it has un-skippable dialog sequences that also lock you out of doing anything except customizing the posters on the walls. Seriously, why can't I buy upgrades or repair my stuff while people I don't really care about talk about stuff I don't want to listen to.
非常好的游戏,十分解压,看着一步一步被拆卸很有成就感。虽然后期重复度有点高,但剧情的加持还是能玩到结局的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.