
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 625 reviews with recorded playtime.
Reviews
Themes across 622 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Criminally underrated and awesome game!
5 hours in and the game is getting really good and cool. I'm really enjoying just chilling talking with people while playing this game. Only thing distracting from that is the talking of the characters, but they have wonderful voice acting and seem quite interesting, so I can get behind it. I love that the shifts take 15 minutes, so even though it's easy for the game to suck you in for hours, playing for just 30 minutes is really enjoyable. The movement takes some getting used to, but once you do, it's really fun. Playable even on the LCD steam deck, but I find it hard to control on a gamepad in general. Runs flawlessly on my pc at stable 120 frames on ultra. Highly recommend to anyone, who likes Space Engineers or technical games in general.
Fantastic game to just throw on some music and chill too.
KATIOOOO!!!!!!!!!!!!!!!!!!!!!!!!!! oh he's fine But really, even if you never actually see someone and only get the small pictures next to the subtitles you still feel the emotions from the amazing voice acting, kudos to them and also to everyone that has been in the devolopment of this beautiful game.
Space-time tells matter how to move. Matter tells space-time how to curve. Hardspace tells debris where to drift, And Lynx doesn't pay you for your shift. 7/10, would have my DNA extracted without anaesthesia again.
Absolutely amazing game that nails all that it sets out to do. The gameplay of breaking down ships is perfectly done, with just the right amount of complexity to make each cut count. The controls to maneuver yourself through zero g are really tight and make you feel like a dancer when you redirect your momentum and weave your way through the guts of the ship you're working on. The ramp up in difficulty is really cool too, as you encounter more precise mechanisms and systems that require you to follow delicate procedures and race against the clock to make sure that nothing explodes, it's a neat mix of careful preparation and swift action. The whole thing almost feels like taking apart Lego, snapping parts off and peeling back your ship layer by layer, chucking various parts into the bins until you're left with a hollow endoskeleton. If you were the kid that liked to take apart calculators and mechanical pencils when you were bored, you'll love this game. The story is also pretty solid and weaves with the gameplay quite well. There were a lot of good shocking moments and I found all of the characters really likeable. I love how the story is very realistic about the conditions of this kind of job while keeping things hopeful, using real ways that workers create change through unionizing in the story. It all culminates in a legitimately tense finale that incorporates a real world strike tactic into the gameplay, flipping it on its head. If you think the trailers look cool, go play it. The game has a lot of heart and a harsh but satisfying gameplay loop.
Good but: Game has a long onboarding of unskippable texts and also frequently have many long unskippable dialogs through the game.
great game, incredible soundtrack and overall vibe. would like a "Hardspace: Belt Miner" esque sequal some day
Ist halt cool, macht das was es verspricht und eigentlich noch mehr ( habe Steam Key für -95% gekauft) , dafür ist es TOP .
Nice chill game you can turn your brain off, the space physics are pretty satisfying
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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