
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like intentionally blowing the ship to smithereens
Great story, and fun relaxing gameplay. I really recommend this for anyone looking for a new game to try out.
good game
a good game with a mind-numbingly long and boring tutorial section, gameplay is good but its a shame it has to be cut-off every 2 seconds with an unskippable dialogue you care nothing about
WHY DID THIS GAME MAKE ME TEAR UP YOU CUT SPACE SHIPS UP WITH LAZERS
good puzzler cant quite understand how i died all those times but a reactor explosion would do that to you.
oynanış için bile alınır
Gets a bit tedious, but certainly worth the 10 dollars that I spent on it.
7/10 非常好玩的一款拆船模拟游戏,你要扮演一个负债的碎舰师通过拆太空飞船来赚钱还债,拆船过程很有趣,还原了真实的操作,你要知道怎么在不同的风险下进行施工,大一点的飞船可能需要很长时间来一点点慢慢拆解,游戏模拟性很好,如果有这方面爱好的一定来看看,相反,游戏的工作量很大,如果你完全接受不了重复作业,那么你会觉得非常无聊,推荐需要因人而异。
There's some frustrating parts like the unskippable story dialogue. Or initial ambiguity when first learning how to handle certain aspects of shipbreaking. Where you can only really learning by trial and explosion. Eventually it becomes very zen when you get a feel for how you approach shipbreaking. Trying new methods, cuts, or order of scrapping. The ships have some randomness too them but it doesn't take very long to have seen them all. I'm very surprised they never threw out DLCs for additional ship types. Seems like it would be an easy win.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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