
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
Media

About



Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 620 reviews with recorded playtime.
Reviews
Themes across 617 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Repetitive, but you already knew that. Extremely satisfying gameplay loop, which is a decent mix of cut-on-the-dotted-lines scheduled disassembly and quick-thinking oh-♥♥♥♥ problem solving. Story is good enough for what it is, very fun game overall!
isnt it so fun.
I love the puzzle of ideally scrapping a ship. It's a really fun, relaxing kind of puzzle game. That being said the Steam Cloud function only half works. For example it will save your progress between SHIPS, it will not save progress between SHIFTS. Thus you cannot finish scrapping a ship on your Steam Deck that you started on your PC. This seems to be a bug over a year old at least that the Devs won't fix or acknowledge sadly.
Loved this game, really excellent concept and the worldbuilding really sells the dystopian setting. Game play can be a bit repetitive but there's enough variation within the various ship types to allow you to feel like you know what you're doing while maintaining a sense of challenge. And honestly, the repetition does fit with the themes of the story and setting. The physics and controls feel very satisfying and work very well, all in all a very well put together game. Really hope the dev team gets the chance to do more with the concept, would love to see more done with the gameplay and there's plenty more latitude to play with the world and setting too! Excellent game, would strongly recommend!
Its a really good, chill game. Spend some time methodically breaking apart ships for hours on end. If you aren't into the story part though... Well, sorry. You are listening to it because for some reason the dialogue is unskippable and includes parts where you are literally trapped in your pad unable to escape it. I genuinely don't mind the story but I am not looking forward to having to relisten to all the dialogue again if I want to start from scratch. TLDR: Great game but why can't we skip dialogue if people want to? Come on now
The enemy's gate is down.
A space salvage simulation game where players dismantle derelict ships piece by piece using cutting, grappling, and physics-based tools. The core loop is extremely satisfying—there’s a strong tactile feeling to carefully cutting apart ships, managing systems, and breaking them down efficiently. It genuinely feels like working with your hands in a mechanical, methodical way. Progression is well-paced, with meaningful upgrades to tools, oxygen, survivability, and efficiency that consistently improve how you approach each job. The campaign is also surprisingly strong and adds weight to the experience beyond just the gameplay loop. However, the main limitation is content variety—once you’ve mastered the handful of ship types, there isn’t much new to fundamentally change the experience. After finishing the campaign, there is very little additional content, which makes the experience feel complete but finite.
I can't believe it took me so long to notice this game existed. Seriously one of the best games I've ever played. Taking apart ships in Shipbreaker is some of the most fun I've ever had. The only things that would make it better is if it had multiplayer and if it had more ships you could add via mods in the workshop. It's a little sad that only 13 ship variants are in the game, but here's hoping for Shipbreaker 2 sometime in the future. My god is this game fun. Buy it, you won't regret it.
I see cut points, and what should go in the barge, processor or furnace in real life now.
симулятор оплаты ипотеки за квартиру в центре Москвы
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Victoria 3 | $21.2M | 60.4K | 70% | $14.99 |
| Wo Long: Fallen Dynasty | $21.2M | 29.1K | 50% | $39.99 |
| ENDLESS Space™ 2 | $21.2M | 23K | 83% | $39.99 |
| Serious Sam 3: BFE | $21.2M | 28.6K | 88% | $29.99 |
| Need for Speed™ | $21.1M | 28.5K | 69% | $29.99 |
| Shadow Warrior | $21.1M | 26.7K | 92% | $29.99 |