
Equipped with cutting-edge salvaging tech, carve & slice spaceships to recover valuable materials. Upgrade your gear to take on more lucrative contracts and pay your billion credits debt to LYNX Corp!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 613 reviews with recorded playtime.
Reviews
Themes across 611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ships go boom.
Super jeux, avec une histoire qui prend et un gameplay reposant !
Interesting game, I would not say I have ever seen similar. Maybe the classic shipbreakers, but the game mechanics look way better here. Like - EVA feels good. That is rare, usually EVA is either too stable or too unstable but this is just right. - Looks good, nince asthetics - Very good onboarding process and corporate greed feeling - Actual cutpoints to free panels, then move them with a funny tool - large metal panels can be cut by laser with nice animation, it actually cuts where I say, not predefined. It just laser cuts it like it was butter, so one can movet the chunks easier. - It is actually fun to move the panels, chunks and slowly break down the ship - Apparently more and more dangerous items. At level 2 a fuel tank just blew in my face, and part of the ship flew off, the explosion actually broke apart ship panels to very small chunks. some of them destroyed. - According to videos, there are ship systems like pressureization and reactors with dangers Dislike - Cannot save in-shift. Shift has fees so one cannot just leave the game when they want to - Overly simplified ships... like thruster nacelle just cut at a cut point and its free. No cables, no wiring.. - No item mechanics like powertools with chargeable batteries I think at some point it will turn out to be too shallow, I like complex game mechanics like Ostranauts. Maybe the full price, feels a little shallow for 35, I got way more complex games for less. However the sale was very generous so no complaints there, with sale price it was a no-brainer to me to get it and it is indeed fun.
Great game, but they gave up after release. The game is a 40hr game if you take your time. There's no DLC's and never has had an update to keep the game going after the end. I wish they would put something out to make this game fun again.
yeah, this game is good.
Fantastic Game. Fun story. I loved the characters, and the gameplay makes you think. Definitley worth a purchase
fun? yes. satisfying? yes. frustrating as hell when something goes wrong from a tiny oversight? absolutely. also surprisingly well optimized for a modern game. even on my old, non-gaming laptop it ran without much trouble.
Really fun gameplay loop, if you think you'd enjoy it you probably will. Story and characters endeared to me *massively* over time but definitely isn't the game's strongest point. I'm really going to find myself wanting a game similar to this for ages, I hope this game does get DLC and/or a spiritual successor that learns from it also, good zero gravity controls and physics, and I really like the decision to have it be in a micro-atmosphere rather than no atmosphere so that huge objects still get slowed down by air resistance eventually while still feeling like you're in space otherwise. The only other game with 0G controls I've liked this much that I've played is Outer Wilds. Overall a good balance of friction and clunkiness with ease of play, though it would've been nice to have some more difficult options for ships eventually. a fun, though imperfect game and I love it
Fun
Amazing fun
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, German, Simplified Chinese, Russian, Italian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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