
Build your vocational academy to turn adventurers into your idle heroes, liven up the deserted streets, and advance the levels together!
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to "Hook Street"! This is a 2D side-scrolling game. Here, players will purchase vocational academies to attract adventurers, gradually make the deserted streets lively and fight against powerful monster lairs!
Game features:
Multiple vocational academies: Expand academies of different vocations on the streets to attract more adventurers and unlock rich vocational routes.
Automatic on-hook combat: Heroes automatically move, change jobs, and fight, allowing you to experience a relaxing and enjoyable on-hook gameplay.
Multi-level monster lair: There are many kinds of monsters waiting in the lair on the right, and each level is more challenging. Rich forging system: dozens of equipment recipes, random entry attributes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
测试版本玩完了结果成就拿不到了,也是搞笑。另外后期全靠武器,角色强度在哪里
没什么新鲜感的普通挂机游戏。后台扔着转盘。材料难出,锻造时间过长。
你告诉我这个锻造1000次怎么做?1000个BOSS我用彩蛋召唤一个个的打,但是这个锻造石真的坑,锻造最快的木棍也需要1分钟多,锻造完了还得一个一个的重新操作制作,挂机游戏操作也太繁琐了要不顺便出个自动锻造算了。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
在挂机框架下尝试融入策略与养成元素,其职业融合和装备系统展现了独特的创意,目前更适合以下两类玩家:1.挂机游戏爱好者:能容忍初期资源压力,享受数值累积的成就感;2.策略规划型玩家:愿意钻研职业搭配与装备词条优化。若开发者能调整资源产出、丰富词条池并优化自动化流程,游戏有望成为挂机品类中的精品。[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table]
[h1]娱乐休闲的摸鱼向作品[/h1] [h2]游戏推荐指数:★★★★★★★☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 首先对远超预期的游戏内容丰富度和制作组的勤快更新表示赞扬,本作融合了塔防(误)、兵营、随机roll奖转盘、角色合成、武器洗炼、碎片增幅、神秘商店……一系列游戏游戏要素,在挂机类游戏中属于量大管饱的那一种。 [h3]仍有诸多环节亟待优化[/h3] *不合理的商店塔解锁与强化。很多资源的堆叠速度和解放塔的进度不能匹配,这导致了在前期有的资源过于稀缺的情况;其次强化塔到10级之后强化概率锁定在了10%,强化失败还会回退(你跟毒奶粉学的?) https://steamcommunity.com/sharedfiles/filedetails/?id=3442080516 *游戏虽然修复了数字重叠的bug但是这个雕像修复是不是数字也不对呢? https://steamcommunity.com/sharedfiles/filedetails/?id=3442080516 *不明确的抽奖buff与兵营buff。你抽奖得到的buff只会在抽到的那一秒显示一次,之后就再也看不到了,鼠标悬停上去也没有描述,兵营的强化buff同理。 *合成升级功能不够全面。塔的升级、武器词条、兵营升级、物品合成这些环节在游戏进行到中后期部分资源过多消耗并没有一次消耗材料到极限(尤其是塔的升级),并不是十分方便。 [h3]结语[/h3] 游戏内容和增加趣味的环节很不错,中后期的解救角色如果能增多并减少相隔层数就更好了,目前仍有很大的潜力。 #因Cristina点赞某黄油评论区补丁链接导致社区暂时被ban,本测评由此号代发 [quote][h3]鉴赏员测评配置:[/h3] CPU:Intel I7-11800H GPU:NVIDIA GeForce RTX 3080 Laptop 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
还可以瑕不掩瑜
首发购入15元,第一次打折就3块,真是早买早享受,晚买享折扣咯,打扰了
简单易懂,处理问题效率很高
好玩,有意思,挂机游戏还行~
玩法单一。不是为了成就早就退了。只能无聊的挂机
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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