
Lose the game. Lose your fingers. With nothing but an arsenal of powerups and your gut instincts, the only way out of this high-stakes guessing game is to win.
Modeled estimate, not a reported figure. How we estimate →
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About
Guess the finger total (the hand sum, if you will) in this game of intuition. Play your hand carefully, because there’s more than just the win at stake.
Never face a battle of wits alone. Randomly assigned powerups will give you the upper hand as you play each new round.
Leave your enemies fingerless to prove yourself to the juror. Best your opponents and test your fate within the grasp of Atropos.
Get lost in a beautifully crafted claymation and stop-motion miniature set-inspired world.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Fun, challenging, easy to lose track of time playing it!
⠀
This game has no business being this addicting. I booted it up ‘just to try it’ and suddenly it was 3 a.m. The concept is simple but weirdly brilliant, the art style is charming in a slightly unsettling way, and the creepy background music really makes you feel like something is watching you… lovingly. 10/10 would lose track of time again.
Good quick fun! Works great on a steamdeck if you need to kill some time.
Addicting!
This is a quick and simple game where the only goal is to keep all your fingers, or at least one more than the opponent sitting across the table. In each round, you must predict the total number of fingers that you and your opponent will show. The number of fingers you present is chosen by clicking on white cards with numbers on them, but you have no idea how many fingers your opponent will reveal. To make your prediction of the combined total, you use black cards. If you guess correctly, your opponent loses one finger, and if they guess correctly, you lose one. If neither of you predicts the right number, you simply move on to the next round. Since the core gameplay relies heavily on luck, you add a layer of strategy by purchasing pins before each round. Only two pins are available at a time, and the selection is randomized after every round. Because they cost different amounts, you may not always be able to afford the one you want. You earn money after each round, and if you do not have enough, you can skip ahead to the next round. Purchased pins do not have to be used immediately. They are stored in a box with space for up to five pins, and you can activate them at the start of any round. Some pins force your opponent to repeat their previous guess, allow you to win even if your opponent guesses correctly, or even restore one of your lost fingers. The goal is to defeat all opponents. However, while you only have one hand, they have several. If you lose, you must start over from the beginning. Overall, it is a decent game for a round or two, or as something to fill your schedule if you are a streamer, but it may lose its appeal over time.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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