
An arcade brawler where you become the Hamster-fu master to save the town of Hamsterdam. Will you be the hero your town needs? Will you defeat the whisker twister in chief, the vile Chinchilla Marlo? You bet your bushy tail!
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Un GOTY en toda regla. Este juego es una completa maravilla , muy entretenido y divertido. Gran historia y muy innovador , puesto que en cada nivel te van poniendo una mecánica nueva, y por si fuese poco este titulo es muy barato. Los jefes son distintos cada uno , y conforme vas avanzando notas como mejoras en el tema de los combos. No conseguí las 3 estrellas en todos los niveles, pero bueno me ha gustado la experiencia muchísimo. El "The final boss" te obliga a demostrar todo lo que has aprendido por el camino, ademas encuentras el one piece y el poder de la amistad en este nivel... "THE ONE PIECE IS REAL!!" Juégalo , te convertirás en un maestro del HAMSTER-FU
это. просто. БОМБА. Игра шикарна не жалею ни рубля! маленькая проходится часа за 3-4. а финальный босс легче чем мини босс 2ой локи и первый босс!
Fun to play! It is short with a good momentum.
Ich liebe Hamster und einen guten Amsterdam "Aufenthalt"
Text Review: Pros: -Great, cartoony, cel shaded visuals (Rodents and stereotypic Dutchness, If it goes darker and less stimulating later on) -Great music (70s Procedural cop show funk, not many tracks though) with lovely brutal sound design that satisfies -Delightfully simple clicking and swiping action (Fun but singular and repetitive... essentially a ported mobile game) -Scooter and boss sections are nice changes of pace if the mechanics are less tight Maybes: -No story but it's based around visual gags -Not ambitious or groundbreaking, just some simple fun Cons: -Optional objectives are largely busy work and sometimes contradictory Video Review: https://youtu.be/iLKOmO9ea3w
I really wanted to love this game - especially since it comes from the devs of Guns of Icarus Online - but it just doesn't land. It has the depth of a f2p mobile game. Things are interesting for a few fights, but you quickly discover a few glaring issues: - The quick time events don't punish bad inputs. You can constantly circle your control stick and spam X and are basically invincible for non-boss fights. - 3 stars for every non-boss fight is basically free, but the bonus objectives often require something called a "big hit" which... I don't think is ever covered in game? At least I don't recall seeing any explanation, making many objectives unreachable. - No steam achievements gives little incentive to return. - It may be a "me" problem, but for the first boss and all levels after, trying to time perfect hits results in the game not recognizing my inputs at all. The only consistently interesting act of trying to land lots of perfect hits in rhythm was ruined by not being able to interact with that aspect after the first boss. Maybe just me? - Some load times and the "controller is recommended" screen seem very slow for a 6 year old tiny game on modern hardware. I will say that the boss fights are interesting and flavorful, but that makes 6/30 levels that present something worth interacting with, and the rest is just filler/button mashing. Other reviews mention a mobile version. That sounds far more appetizing - as each level is just a couple minutes and it would be a nice distraction style game to grind objectives when you have a few spare minutes. Unfortunately this just doesn't translate to PC.
Yeah it's pretty good. Just wanted to see what the amazing creators of Wildmender had made outside of that game.
Me parece un poco injusto ser demasiado duro con este juego cuando me costó solo un euro, pero es que es difícil no darse cuenta de que se trata de un port de móvil muy básico. Sus controles se sienten extraños, tiene errores de traducción y en general está poco pulido. Puede llegar a ser entretenido, pero más allá de los gráficos, no hace nada especialmente bien. Lo jugué en la Steam Deck, pero si tienes muchas ganas de probarlo, quizá mejor en smartphone,
vatafak
[h1] 単調なはずなんだけど何かカワイイ [/h1] ボタン連打で相手を殴りまくろう! ちょくちょく挟まる緩めなパリィとQTE。 基本的なゲームプレイは↑の流れです。連打と回避。 そんなわけでゲーム性はまあ単調なんですが、割と演出面が可愛いのと、 ボス戦やボーナスステージでは形式が変わるので、 クリアまで突っ走って2時間くらい楽しめます。 敵ボスもカワイイ。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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