
Slay hordes of terrifying monsters in this horde survival roguelite. Descend into the Halls of Torment where the Lords of the underworld await you. Treasures, magical trinkets, and a growing cast of heroes will grant you the power to vanquish these horrors from beyond. How long can you survive?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Sep 4 → 5.71/day in the week after.
About
Halls of Torment is a horde survival game with a pre-rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave of enemies until you face one of the tormented Lords. Strengthen your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Quick and casual 30 minute runs
Old school pre-rendered art style
Quest-based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Several distinct characters allowing for many different play styles
Unlock and explore multiple interesting and challenging underground worlds
Unique items can be sent up to the overworld and used to customize future runs
Craft magical tinctures to direct fate in your favor
Unlock the power of each class and combine them with your chosen character
Defeat the Lords of the underworld and explore infinite growth
Find rare item variants to further improve your builds
Put your strategies to the test in the late game against the unbeatable Shrine of Torment
6 stages with unique environments
11 playable characters & character marks
25 blessings that make you stronger for each run
60 unique items to retrieve and unlock
240 higher rarity item variants
74 abilities and ability upgrades
30 artifacts to customize your game experience
35+ unique bosses
70+ unique monsters
500 quests to complete
1000+ traits that upgrade characters and abilities
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.66 | 30.8Kreviews | 95% | — | $5.7M |
| $9.99 | 1.4Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 972 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LET THE TORMENT BEGIN
You don't play this game very often, but it gives you a very nostalgic Diablo vibe. It's perfect for people who don't have much time for Vampire Survivors but want cool, over-the-top battles. The game is also compatible with the Steam Deck and was made using my favorite engine, Godot.
♥♥♥♥♥♥♥♥ игра вайбы дает Diablo II или примерно в такой стилистике, дохера интересных билдов каждого персонажа. Зайдет тем кто обожает копаться в игре как в батеной семёрки в гараже
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Jul 23 → 6.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +5 more
| $7.49−25% |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun
as addictive as crack, from experience
fun game
[h1]The Pupil Who Surpassed its Master[/h1] Unlike many Vampire-Survivors-like games out there, Halls of Torment is actually good instead of just a cash-grab. And not only good, but in fact [i]better[/i] than VS, which, as far as I know, makes it the best game in the genre. [b]Why is it better?[/b] It's hard to say. But this thing kept me going for 52 hours while VS only managed to entertain me for 18. Maybe Halls of Torment is better than its genre-spawning inspiration because there are [i]items[/i] in it that can be permanently unlocked and them fit into any character, helping define a build, before you hop into battle. Or maybe it's because there are 12 different characters to play with (14 with the DLC), each with its own main attack and some particular in-run perks to grab. It could also be because there's a ton of achievements to pursue (500), and many of them unlock new stuff, such as new abilities, new ability upgrades, or new in-run perks. Or it could be because the old-school graphics fit the game perfectly, and each of the 5 maps available (6 with the DLC) play differently enough for you to go "Hm. I feel like playing this one now" instead of just going "Ugh. Whatevs." Halls of Torment also doesn't impose too much RNG on you. You get [to eventually unlock] a potion that allows you to ban some perks for the run, and another that lets you reroll the list of perks that showed up for you to pick from on any given level up. And there are more helpful potions to use. Though I was initially a bit disappointed by the fact that HoT doesn't have VS's "acquire these 2 skills to combine them into a 3rd, more powerful one," after getting the hang of things I didn't miss that at all. In HoT, there are some... I don't know, some 20 different Abilities you can acquire during runs. They are the same ones for all characters; all available to everyone. But, of course, some befit certain characters better; some are OP; some are utter trash; and some [i]seem[/i] to be trash but, once you unlock one particular potential upgrade for them, they become b!tchin'. Some characters that you initially think "OMG, this dude f***ing sucks!" also become good once you unlock certain items and figure out how to better build them. Not [i]all[/i] of them, though (the [spoiler]Landknecht[/spoiler] comes to mind as a hopeless case). So I think what makes HoT great is that it gives you a lot of worthwhile stuff to unlock, so it manages to keep you honestly engaged for quite a while. And seriously, to get 52 hours of fun out of a game I paid like $13 for is a steal. (I bought the DLC more to pay the devs what I owed than for its actual content.) [b]In short:[/b] Even if you are sick of half-assed, uninspired and poorly-made VS-like games (I'd call most of them a "scam," but that's just me), do give Halls of Torment a shot. If you like the genre at all, this is probably the one game in it you should play. And also pay the full price for, because HoT is [i]easily[/i] worth what they are asking for it.
very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very good
:)
Good game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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