
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Modeled estimate, not a reported figure. How we estimate →
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Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.
Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.
Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.
Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…
Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 763 reviews with recorded playtime.
Reviews
Themes across 761 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
has it issues but the new updates added a lot of stuff that puts it above the demo for me
eminimki oynayanların umduğu gibi bir oyun olmayacaktır hitbox olayı ve optimizasyon konusunda fazla model olması nedeniyle çok karışmış oyun ama genede güzel
Absolutely love it. Would buy again
its really fun now that the devs have started paying more attention to it, the game is not super buggy really, hit reg could use some work in abyss but otherwise great game 100% recommentd
Пофиксите вылеты плиз
Def not for a casual gamer, this game is unforgiving and has many balancing issue with the weapons as well as the npc's reactions. i would wait until they've added a few more updates before buying this WIP. not worth it in its current state
the game now runs BETTER than the demo, and looks way better, plays better, there is no reason not to play this game over the demo now imo besides the price
its alright but literally ♥♥♥♥ its so buggy bro like i was about to peak the tournament and i start flying in the air for no reason then i die and i have to restart and the same thing happens again after i kill a random guy in a 2v1 then get flung into a tree by my shield and explode on impact then get put into the afterlife to fight the guy who i killed cuz u have to fight off zombie people for every person u kill if u die to be reborn but anyways im in the coffin right now while writing this after all that happened and i got flung again while trying to get up and knocked out
yay
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Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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