
Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.
Modeled estimate, not a reported figure. How we estimate →
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About

Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.
Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.
Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.
Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…
Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 763 reviews with recorded playtime.
Reviews
Themes across 761 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good
At first you play because of the silly physics and screaming Willies, you keep playing because of the surprising depth to the combat, using different weapons to crack open your opponents' armour like lobster shells. You will feel like a god of war, until an unlucky hit kills you instantly.
game is gas
it depicts real medieval combat and also, ARMORS DENT WHEN HIT!!! i recommend playing this game it is fun and i mean fun
cool
The best weapon fighting sim ever. because i have only played nothing but this one for several days straight.
After Ten Hours, I LOVE IT, It's Almost Perfect Cause Sometimes When I Do Give Up Damage or I Land a Kill Shot It Doesn't Register, Also There Is a Glitch Where The Spirts Don't Let Go From Me Even When They Die.
I just have fun with it. Even when it's rage inducing, I always come back.
I don't know what abject freak designed this game, but the controls are absolutely ♥♥♥♥♥♥♥. There's no button to get up. That's right, you get knocked down, no button that says, "Hey, get to your feet!" This is inexcusable and likely based on laziness. In the abyss, you get attacked, which is cool, but then they hit you once, dead. They bite you once, dead. Give a bro a hit point. Pass on this one for your sanity. Tell the dev to kiss my ass. To the dev: ♥♥♥♥ you. I want my ♥♥♥♥♥♥♥ money back.
The game is really good, but the optimization is absolutely terrible. Because of that, I have to play the demo version instead of the paid version.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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