
Half-Life: Alyx is Valve’s VR return to the Half-Life series. It’s the story of an impossible fight against a vicious alien race known as the Combine, set between the events of Half-Life and Half-Life 2. Playing as Alyx Vance, you are humanity’s only chance for survival.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1465 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
meilleur jeux vr que j'ais pu tester 10/10
fun
This game is like really being there, you have to be fast and don't be afraid of the dark, you got to have this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UK #65, worst BR #98 · 10 markets collected
Reviews, worldwide (the counter carries no country): 16.29/day in the week to Sep 16 → 20/day in the week after.
Of the 7 markets with a position on both sides, 3 climbed and 4 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 11/day in the week to Sep 14 → 22.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Italian, Czech +16 more
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great game and great graphics
♥♥♥♥♥♥♥♥
Everytime I show my friends/family VR I show them the beginning of Chapter 1, most of them are adults that have never experienced VR and know very little. I have yet to meet anyone that wouldnt be astonished by the beauty of the game. Showing it to my dad reminded me of how we once visited a Jurastic like part, where they had the first version of 3D cinema, now I avoid 3d like the plague, but at that time my small brain, couldnt figure out whats going on, same as my dad. Fortunately VR is not just a gimmick.
Another day, another time where I mod every npcs in this game. Got Robert Kyle 2 as Eli again, and got a suit too from Strive. Also, peak gameplay as Migu.
ОООоооо да! Это топ, образец для всех VR игр
Świetna gierka na VR... Która jednocześnie pokazuje dlaczego po tylu latach wciąż jest jedynym większym tytułem stworzonym tylko na potrzeby VR. Właściwie największe zastrzeżenia mam do rozmiarów swojego pokoju - zdarzało mi się obijać o szafki i zrzucać coś ze stolika... No, na pewne rzeczy producent nie ma wpływu. Za to do samej gry praktycznie zero uwag. No, może prócz upierdliwej minigierki i najbardziej niepraktycznej latarki jaką widziałem w grach - jest ona przyczepiona do LEWEJ ręki. Nie do broni, nie do ręki trzymającej broń, nie do piersi (cmon, nawet pozyskujemy ją z trupa, który ma ją w ten sposób zamocowaną), nie do głowy... Fatalna sprawa. A i brakowało czasem możliwości przywalenia zombiakowi patelnią czy czymś innym z otoczenia, to się aż samo prosi jak gra co chwila podsuwa nam przedmioty, idealnie mieszczące się w dłoni. Ale tak poza tym to klasa.
Superb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $171.4K | 192 | 81% | $19.99 | |
| $133.3M | 262.7K | 92% | $39.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $22.3M | 34.4K | 78% | $19.99 | |
| $22.5M | 20.1K | 80% | $29.99 | |
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| $22.7M | 79.4K | 95% | $14.99 | |
| $22.7M | 12.3K | 62% | $39.99 |